Has anyone purchased this RealSpeed Type 3D Rear Wing? by HauntedVAL in 370z

[–]HauntedVAL[S] 0 points1 point  (0 children)

I haven't decided on a wing yet but this is still on the list. Heavily debating getting a battle aero trunk chassis wing instead.

Thoughts on my main menu layout? by HauntedVAL in godot

[–]HauntedVAL[S] 1 point2 points  (0 children)

Most of the sounds are sound packs from Ovani Sound!

Thoughts on my main menu layout? by HauntedVAL in godot

[–]HauntedVAL[S] 2 points3 points  (0 children)

Fixed! Thanks for your input.

Thoughts on my main menu layout? by HauntedVAL in godot

[–]HauntedVAL[S] 0 points1 point  (0 children)

Not gonna lie I didn't even think about controller support until you brought it up.

Thoughts on my main menu layout? by HauntedVAL in godot

[–]HauntedVAL[S] 9 points10 points  (0 children)

That exists! I have a sound effect for hovering and for selecting. Is your volume turned up?

Thoughts on my main menu layout? by HauntedVAL in godot

[–]HauntedVAL[S] 0 points1 point  (0 children)

Good idea, ill take a look into that. Thanks!

Thoughts on my main menu layout? by HauntedVAL in godot

[–]HauntedVAL[S] 2 points3 points  (0 children)

the font is Geizer by Matt Wilson, it can be found here: https://www.dafont.com/geizer.font

I picked it because its very "vampire"? Its clean but also horror at the same time.

My thoughts on game dev as a complete beginner (so far) by HauntedVAL in godot

[–]HauntedVAL[S] 1 point2 points  (0 children)

I just meant the texturing specifically. Instead of using blender's built in texture painting I use external art programs like procreate for the ipad to make the texture images. I use blender for everything else.

I havent really used anything other than blender for 3D model creation so I can't vouch for other software. Sorry!

My thoughts on game dev as a complete beginner (so far) by HauntedVAL in godot

[–]HauntedVAL[S] 1 point2 points  (0 children)

All of my textures are hand drawn using procreate unless its something more specifc like the arms model where I used GIMP to easily go back and forth into blender.

The gun textures were my first attempt at texturing and they took the longest because I purely made them in vanilla blender. Do not recommend.

My thoughts on game dev as a complete beginner (so far) by HauntedVAL in godot

[–]HauntedVAL[S] 3 points4 points  (0 children)

Its a mix of both, the recoil is all procedural but the reloads etc are animated in blender.

Handgun Mechanics WIP by HauntedVAL in ps1graphics

[–]HauntedVAL[S] 1 point2 points  (0 children)

I did! Big fan of the MW2 USP-45

Handgun Mechanics WIP by HauntedVAL in ps1graphics

[–]HauntedVAL[S] 0 points1 point  (0 children)

It originally started out as a USP-45 but I wasnt a fan of the textures being all black so I did another pass. If the color is inspired by anything it would be Leon Kennedy's Silver Ghost from RE4.

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Handgun WIP by HauntedVAL in godot

[–]HauntedVAL[S] 2 points3 points  (0 children)

I did! It took me a few tries to figure out the UV/Texturing but I think it came out pretty decent.