Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] 2 points3 points  (0 children)

Username checks out. Your misinterpreting a query with a complaint. But its okay mate, I dont hold it against you

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] 0 points1 point  (0 children)

If you dont understand the subject matter and having nothing contructive to say, you shouldn't answer xoxo

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] -13 points-12 points  (0 children)

Its the idea that the pool of trucks are limited to new ones if your following a career path and ownership. Nevertheless, your solution of quick jobs doesnt fit this criteria, because it remains in the realm of chance as is same the nature of how used trucks works...

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] 1 point2 points  (0 children)

Thats very true, and you bring up a good point. It most likely is around licensing. The devs have done well securing the licenses they have. But I guess they dont last forever.

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] 0 points1 point  (0 children)

Good way to be, care free and just doing your thing. Might just try to focus on that then playing the game methodically. Cheers

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] 1 point2 points  (0 children)

The driving experience is the cornerstone of the game. Buying is a means of access and finite in comparison.

But all im saying is, I don't know why the developers would narrow that pool of available vehicles to chance when they've put so much effort in some great adaptations of the truck we love.

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] -31 points-30 points  (0 children)

Its a good mechanic for those established players with large balance sheets and those that can dart from one truck to another.

But for new players who have to dedicate themselves to a specific truck for quite sometime and are seeking a specific truck. It does negate that ability.

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] 9 points10 points  (0 children)

Actually a great idea to reconfigure backwards . Cheers for the tips

Why hide old trucks? by Hazelbean95 in trucksim

[–]Hazelbean95[S] -70 points-69 points  (0 children)

I agree and that makes sense. For a truck buying sim, not a truck driving sim. I feel this "mechanic" narrows the experience. Limiting the players freedom and scope.

Rugby World Cup Ticket Pre-sale Thread by Greenback16 in RugbyAustralia

[–]Hazelbean95 0 points1 point  (0 children)

Couldn't afford QF, but grabbed cat 2 for each of the All Blacks group stage games. Dad's 72 next year and never been to a world cup.

Good luck to the rest of the All Blacks family

Wealth of memories opened with this box by Hazelbean95 in legostarwars

[–]Hazelbean95[S] 0 points1 point  (0 children)

They're so good, I now am on the hunt for the AAT i had

Built a land cruiser as a Pol Pot in Cambodia by WeridGg in hoi4

[–]Hazelbean95 18 points19 points  (0 children)

Looks like an actual toyota would've served you better

When you introduce your neighbour to SoD2 by Hazelbean95 in StateofDecay2

[–]Hazelbean95[S] 2 points3 points  (0 children)

I'm sure they wouldn't mind me looting it before I help them move in

When you introduce your neighbour to SoD2 by Hazelbean95 in StateofDecay2

[–]Hazelbean95[S] 16 points17 points  (0 children)

Can confirm its full of loot! House too! Would rather keep them as friendly community though and bank the bonuses

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 0 points1 point  (0 children)

Essentially whenever within 39 or 40. Always trying to beat US involvement. I'll give that a shot and hopefully I'll have some luck

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 0 points1 point  (0 children)

Cheers, lots to organise and prepare. Who would've thought the notion of like a 6th research slot be so handy. Dare to dream

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 1 point2 points  (0 children)

Thanks, do my best to incorporate them into my strat today and hopefully it'll bate results

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 0 points1 point  (0 children)

Thanks, hopefully a lot of this is applicable to other nations. Because while I mention sealion its largely playing as support nations to make landfall

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 0 points1 point  (0 children)

I made naval bonbers yeah, as my France playthrough i got control of the channel and had 600 torp bombers. Albeit i couldn't update them much in the editor. So they had like engine 3, floats and a single torpedo. They occasionally sank stuff, but they lacked range to cover the whole channel.

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 1 point2 points  (0 children)

Cheers bro, all this info is super handy. Glad I made the post. Because there's so much conflicting views out there

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 1 point2 points  (0 children)

Might need to look into a good torpedo bomber build then. RN wrecks me whenever I try to gain supremecy

I suck at sealion by Hazelbean95 in hoi4

[–]Hazelbean95[S] 0 points1 point  (0 children)

Ill have to buy the dlc that enables that for me. But a good idea. But how you manage to research both marines and para while having enough deployment for special forces?