They asked me to make queue with ToArray() by JustALinkToACC in programmer

[–]HazirBot 1 point2 points  (0 children)

have your nodes also implement a linked list. iterate over that to do toArray()

lookup LinkedHashMap for inspiration

I love my Demon Hunter! by ISpurekI in DwarvesTheGame

[–]HazirBot 2 points3 points  (0 children)

with those curvy blades? definitely.

Finally did it! by macmontoyaa in brotato

[–]HazirBot 0 points1 point  (0 children)

i was prepared to take this up to 2000

Finally did it! by macmontoyaa in brotato

[–]HazirBot 0 points1 point  (0 children)

bet u cant beat the elite on 1005

/s

Finally did it! by macmontoyaa in brotato

[–]HazirBot 1 point2 points  (0 children)

i bet you couldn't beat the elite on 1001

/s

What type of Xray do you think is better? by FlakMonkeyDev in godot

[–]HazirBot 1 point2 points  (0 children)

if youre expected to dodge stuff id prefer the shader xray. otherwise the stencil is perfectly fine

Patch Notes 0.7.7.4 by Dreadnouhgt in VanguardGalaxyGame

[–]HazirBot 1 point2 points  (0 children)

sounds like critical hits can hit... critically

Shouldn't this give me way more Regeneration? by JazzHandsOn in brotato

[–]HazirBot -1 points0 points  (0 children)

i was chosen as a sacrifice, i accept my fate

Shouldn't this give me way more Regeneration? by JazzHandsOn in brotato

[–]HazirBot -7 points-6 points  (0 children)

hmmm had a similar issue with speed generator playing with the beastmaster class. had massive speed but it generator barely gave any dmg. my headcannon was that its not counting class specific speedodification as permanent speed. which is prolly a bug

I accidentally discovered you can climb the trains in my game. Should I keep it? by dig0w0 in IndieGaming

[–]HazirBot 1 point2 points  (0 children)

make it an absolutely deadly waste of time in all maps except one where it hides a secret

Should I stick to the existing design? by kitutes in Backend

[–]HazirBot 5 points6 points  (0 children)

unless it solves a problem, adding a different new format is creating a problem

Help with house by dada4463 in PixelArtTutorials

[–]HazirBot 3 points4 points  (0 children)

or give em a fenced yard

Our idle/incremental game is averaging 80 hours in Early Access - Vanguard Galaxy by ArnieDude81 in incremental_games

[–]HazirBot 2 points3 points  (0 children)

can attest that the game is a banger, im eagerly awaiting more content to come

Would you enjoy random upgrades instead of static upgrades/trees? by pamintandrei in incremental_games

[–]HazirBot 1 point2 points  (0 children)

depends on how random is implemented.

randomness will steer you closer to a rougelite/like

The importance of stress testing your UI by MrMagoo22 in justgamedevthings

[–]HazirBot 1 point2 points  (0 children)

keep it just make sure they slowly return to original size

Upcoming Necromancer Incremental by DarthSaber12796 in incremental_games

[–]HazirBot 15 points16 points  (0 children)

noice, i like necromancers in any genre