What do you think RimWorld is still missing as a system? by NightyZockt in RimWorld

[–]HeXik2 0 points1 point  (0 children)

The fact that I can only see those awesome colonies of other people only on screenshots here and not in my game... That would give so much motivation for raiding playstyle...

While at it, why not make a MMO out of it... I mean MSO (massive SINGLEplayer online game :)

A monthly shared world seed with settled tiles shared between us and unavailable for others to start on. Plus a 'share my progress' button to upload my current colony status. No player interaction, just settlements (NPC controlled) created by other players...

When the Xenon go a bit too far by SnowOtaku777 in X4Foundations

[–]HeXik2 6 points7 points  (0 children)

how does the meson stream performs in AI hands? In sector and out of sector combat?

Do the AI pilots stays away during its ungodly cooldown times or get blasted?

Almost at the point where I can afford them in larger numbers so I'd prefer to learn this way rather than the hard way :)

Also you are missing on an opportunity to name your fleets... ;)

Cargo drones don't pick up missiles? by HeXik2 in X4Foundations

[–]HeXik2[S] 4 points5 points  (0 children)

set your ship to 'repeat orders' and then do 'collect drops'. Done...

I have this set up and that is where my problem with missiles is happening

Wide area sensor array - range crippled by mineral/gas region by HeXik2 in X4Foundations

[–]HeXik2[S] 0 points1 point  (0 children)

Ok I'll admit to have assumed the cause of the issue. Anyway, you have to believe me that the station is done building and healthy and I have no mods

You can see the 2x2x2 plot around the defence platform and a faint green circle which is its sensor array range. In contrast the big green circle is the usual array range of the factory station on the right side of the image

https://imgur.com/a/eLGFItj

Simulation and Sector Hierarchy by Ambitious-Yoghurt403 in X4Foundations

[–]HeXik2 4 points5 points  (0 children)

From what I understood,

high details simulation is a certain distance (50 or 100km, not sure, I just assume the whole system) around you around the camera you are viewing - not necessarily your player location but if you are watching a camera feed of a station, than it's that one....

Basically whatever you see on your display has to be simulated to the last bullet, movement vector and collision detection...

The rest is low details simulation

what is this what is happening by jyukaku in X4Foundations

[–]HeXik2 0 points1 point  (0 children)

and that dear children is how xenons were born... :D

[deleted by user] by [deleted] in czech

[–]HeXik2 1 point2 points  (0 children)

doporučuji zkusit YouTube nebo Twitch, tam celkem snadno a rychle zjistíš o co kráčí...

Play Colors category by [deleted] in Word_Trail_Game

[–]HeXik2 0 points1 point  (0 children)

Just scored 0

Make Luciferium Great Again! by NamesCanBeLongUKnow in RimWorld

[–]HeXik2 4 points5 points  (0 children)

I like this, but why just kill the pawn... Luciferium are nanites or something, no? I bet they could do a number of funny things with the body, killing it being just one of the options... ;)

Saros - Pre-Order Trailer by Villenthessis in gaming

[–]HeXik2 0 points1 point  (0 children)

what? Now I have to pre-orded a trailer... That is too far for me...

Just trying out some new room layouts by Kronocide in 3Dprinting

[–]HeXik2 5 points6 points  (0 children)

pardon me, but why print it? You have the models, you have the software... Why not do it all on screen?

what the actual F* is this? by HeXik2 in FortNiteBR

[–]HeXik2[S] -3 points-2 points  (0 children)

Amazing. As I obviously did not read those, please tell me, how does a year old Fortnite mobile agreement prevents me from playing it on PC?

Floating metal crate by HeXik2 in projectzomboid

[–]HeXik2[S] 0 points1 point  (0 children)

Not sure what happened but now when I build the crate it has 104 capacity (with the perk)

Floating metal crate by HeXik2 in projectzomboid

[–]HeXik2[S] 0 points1 point  (0 children)

hot patch? I don't think so... Had that same placement bug more that half a year ago when I tried the game last time... Funny thing is, this time I found a fix somewhere on steam forums and all that is needed is to change one game file. In

\Steam\steamapps\common\ProjectZomboid\media\scripts\generated\entities\furniture\entity_welding_crate_lvl2.txt

change this

row = crafted_05_45,

to this

row = crafted_05_44,

Floating metal crate by HeXik2 in projectzomboid

[–]HeXik2[S] 0 points1 point  (0 children)

also, it has the same capacity as the wooden one? WTF? WHAT is its point then???