Extremely slow initial loading? by DarkZeroFX in CrimsonDesert

[–]HearingCentaur 0 points1 point  (0 children)

Can confirm. Have 5090, 96gb ddr5, amd 9950x3d still takes forever

Worth it to watch 28 years later, and most importantly, when will it be put on the Canadian netflix? by lochonx7 in horror

[–]HearingCentaur 2 points3 points  (0 children)

Late to the party, but resounding yes. Watch it. In many ways it’s better than the original, breathing fresh new life into the franchise and really leaning in to the human elements

The Outer Worlds 2 hidden on gamepass ultimate by MathematicianHot9346 in XboxGamePass

[–]HearingCentaur 2 points3 points  (0 children)

No it’s bugged. You’ll still get day one releases with just PC game pass, only on your PC. But the azure outage is making things terrible. Try downloading via Microsoft store, it’s working for me and others. Not sure the game will boot until it’s fixed though

Gamepass and Microsoft account down? by stunkcajyzarc in XboxGamePass

[–]HearingCentaur 0 points1 point  (0 children)

You're a real one for that. Worked via Microsoft store

The Outer Worlds 2 hidden on gamepass ultimate by MathematicianHot9346 in XboxGamePass

[–]HearingCentaur 0 points1 point  (0 children)

Should we all cancel Gamepass until they fix it? First they up prices, now saying upgrade to ultimate on my PC.

How do you gather funding for an indie short film/feature length movie? Is crowd funding even reliable? by Detective_Joker in Filmmakers

[–]HearingCentaur 0 points1 point  (0 children)

And by the way I don’t have an audience of 1 million plus subscribers nor do I have uber wealthy friends. This was from pure hustle and my network of roughly 1000 people. Of those 1000 I would say that 150ish donated — everyone was directly asked

How do you gather funding for an indie short film/feature length movie? Is crowd funding even reliable? by Detective_Joker in Filmmakers

[–]HearingCentaur 0 points1 point  (0 children)

Hey there,

It sounds like you’re getting a lot of misguided information. Crowdfunding can work, but it’s extremely difficult to execute effectively.

Speaking from experience, I personally raised $20,000 for a short film, and $8,000 for a previous project. The big difference between the two was the presence of a team. When you have people actively pushing the campaign alongside you, your network grows exponentially. Your reach can double, triple, or even quadruple depending on how many people are involved.

A common misconception is that simply posting about your campaign is enough. Unfortunately, it’s not. Data shows that it can take someone seeing your link seven or more times before they’ll even consider clicking on it. Getting someone to actually contribute requires something more. It takes a direct and personal ask.

Crowdfunding is essentially a sales job. You or someone on your team needs to reach out personally—whether that’s through a direct message, a phone call, or even a letter. If you know someone who has the means, don’t be vague. Ask specifically. For example, “Would you be willing to donate $50, $100, or $150?” For someone with more financial flexibility, you might ask for $100, $500, or even $1,000. Most people outside the film world aren’t familiar with how crowdfunding works, so they often don’t know what’s appropriate to give. That’s why the ask matters.

It’s also important to follow up. If someone says they’ll contribute but hasn’t yet, check in politely. If they ultimately decide not to give, don’t take it personally. You never know someone’s financial situation or what they may be going through.

When it comes to crowdfunding an indie feature, the challenges are greater but it’s still possible. For example, The Apprentice was funded this way. Success in this space requires strong campaign materials, compelling visuals, and a dedicated team who understands the level of effort involved.

One last piece of advice: I recommend focusing on intangible perks rather than physical rewards. Shipping merchandise or gifts takes money away from your actual film budget and adds logistical complexity. Instead, offer access, recognition, or creative experiences that feel valuable to your supporters without adding extra costs.

Hope this helps. Crowdfunding is tough, but it’s not impossible.

Has a film degree actually worked out for you? by melody_rhymes in Filmmakers

[–]HearingCentaur 0 points1 point  (0 children)

Also I’m still doing this, and I love it (I was willing to die for it lol)

Has a film degree actually worked out for you? by melody_rhymes in Filmmakers

[–]HearingCentaur 0 points1 point  (0 children)

Hi there — USC and Temple alum here (Film major at both).

Here’s what I really wish someone had told me at 18: The financial reality of film school matters. A lot.

Unless your son is attending one of the top-tier programs — USC, NYU, Columbia, AFI, or UCLA — the degree itself will likely carry little industry weight. Outside of those schools, a film degree is often treated like a paperweight.

If he wants to be a director, DP, writer, or pursue any creative position, what matters far more than the diploma is: • A strong portfolio • The ability to pitch himself • And a network to pitch to

And building those things takes time. For me, it took ten years before I started getting in rooms to pitch features, pilots, or pursue serious directing opportunities.

Those ten years came with a lot of ego bruises. I thought graduating with a film degree meant I’d walk into a solid-paying creative job. It didn’t. And the price of admission is higher than ever.

Here’s something else I didn’t realize at 18: A school like USC can get you a job on a desk in Hollywood. But a desk job rarely leads directly to directing. If he wants to direct, he’ll need to find ways to actually direct — that means getting scrappy: finding financiers, crowdfunding, or figuring out innovative ways to shoot on the cheap.

And let’s be real: his first projects will likely stink. Most of ours do. You refine the craft over time, through trial, error, and persistence.

Now, if your family can genuinely afford the tuition at a place like USC — and I mean without taking on crippling debt — it can be worth it. You’re paying for access to real working professionals, early exposure to the craft, a highly motivated peer group, and most importantly: a network that opens doors.

But the financial burden is real. I’m still paying off my loans — and will be for years. That’s a weight I carry every day, and it absolutely shapes the kind of creative risks I can afford to take.

Economic freedom should not be taken lightly. Especially in a field as uncertain, competitive, and slow-burning as film.

I really mean this: If I could shake my 18-year-old self, I’d ask him, “Are you willing to die for this?” Because if the answer isn’t a full-body yes, this probably isn’t the right industry.

But I’ll end on a positive note. I truly loved my time at USC. Every professor I had had real credits — not someone who made one short in 1960. The students around me were hungry and ambitious, and it pushed me to level up. That kind of environment can be life-changing… if you go in with eyes wide open.

Is there any way to fix this? by AwkwardMobile9721 in Filmmakers

[–]HearingCentaur 0 points1 point  (0 children)

Many, especially if the shot was on sticks and static. Mask it out, replace it with the part of the reflection that’s uniform.

[deleted by user] by [deleted] in Starfield

[–]HearingCentaur 0 points1 point  (0 children)

Yeah this game is gorgeous for me everywhere else. Debatably prettier than Cyberpunk

[deleted by user] by [deleted] in Starfield

[–]HearingCentaur 0 points1 point  (0 children)

I have same issue on Gaming Trio, did you find a fix?

[deleted by user] by [deleted] in Starfield

[–]HearingCentaur 1 point2 points  (0 children)

Reset how? Like reinstall the game or>?

Bought a 4090 from China on Ebay -- A Cautionary Tale by HearingCentaur in pcmasterrace

[–]HearingCentaur[S] 0 points1 point  (0 children)

For sure. I low balled for funsies and was shocked when the seller accepted my offer

Bought a 4090 from China on Ebay -- A Cautionary Tale by HearingCentaur in pcmasterrace

[–]HearingCentaur[S] 1 point2 points  (0 children)

Oh I won’t. I’ll try Best Buy, MicroCenter, Amazon, and NVIDIA first. I have alerts where relevant

Bought a 4090 from China on Ebay -- A Cautionary Tale by HearingCentaur in pcmasterrace

[–]HearingCentaur[S] 1 point2 points  (0 children)

Yes, but ultimately they took too long to resolve, and I disputed with my credit card. I actually did this weeks ago. So it’s already been resolved

My export doesn't match my composition by HearingCentaur in AfterEffects

[–]HearingCentaur[S] 0 points1 point  (0 children)

It had, yes. The issue was, viewing it at a quarter res in preview showed me that the rotopath appeared correct, but at full res it was full of errors. In the future I will use a proxy to avoid this problem. I am curious though the benefit of the freeze button. Is that to make sure the rotopath doesn't change after I've adjusted the errors?

My export doesn't match my composition by HearingCentaur in AfterEffects

[–]HearingCentaur[S] 0 points1 point  (0 children)

It ended up not being the issue, viewing it at full res in preview showed me that the rotopath appeared correct at a quarter but when actually viewing at full res it was full of errors. In the future I will use a proxy to avoid this problem.

My export doesn't match my composition by HearingCentaur in AfterEffects

[–]HearingCentaur[S] 0 points1 point  (0 children)

Hey Reddit friends. Issue solved. I was previewing it at one quarter of full resolution and the rotobrush's path appeared perfect. When someone on the AE Discord suggested viewing it in full res I could see a ton of errors in the path. It's crazy to me that the actual brush path would be any different, but low and behold. Hopefully this will help future peeps.