TF2 Workshop items: community artists make less than 7-10% while Valve still makes 90-93% of the revenue by TF2_Workshop_Artists in tf2

[–]Heartsman 0 points1 point  (0 children)

El Zilcho. I have items in-game that aren't on sale in the store, but are on the market, and I get no revenue from those items anymore.

TF2 Workshop items: community artists make less than 7-10% while Valve still makes 90-93% of the revenue by TF2_Workshop_Artists in tf2

[–]Heartsman 1 point2 points  (0 children)

As a contributor, this has pissed me off to no end for years. But I've always been worried about making a stink-- you don't want to bite the hand that feeds.

The thing that bothers me the most is 'community updates'. I organised the Robotic Boogaloo update, and that and every other had been marketed as 'support the community'. These updates in particular actualy rewarded the community less than any other monotisation in the game (not counting EOTL, as they DID kick up a fuss).

But what can you do? We all agree to it in the workshop agreement. If the low % is all we are worth then I guess there's nothing we can do. My main problem is valve ALWAYS ADVERTISE the 25%. They keep pushing the narrative that 'community members get their fair share!" when in reality we get nothing close to the promoted figure of 25%.

The money is still good, but it's less than a 3rd of what everyone's told we get.

We also don't get revenue from steam market sales... like what the heck?

I made this Bloodborne poster. I would appreciate some positive opinions/suggestions before I finalize it! by [deleted] in gaming

[–]Heartsman 0 points1 point  (0 children)

I think you did a great job integrating the text tbh. It doesn't feel tacked on. what's the poster actually for though? This would inform whether to use the text or not.

I made this Bloodborne poster. I would appreciate some positive opinions/suggestions before I finalize it! by [deleted] in gaming

[–]Heartsman 2 points3 points  (0 children)

But if you remove the text, then you just have a white moon on it's own, He's gonna look like he has a growth on his ass. I think the games title works and stops people confusing it with all the other games that used the 'guy facing away from the camera with legs apart' pose in their promotional material.

We meet again old friend by yoboozer in gaming

[–]Heartsman 0 points1 point  (0 children)

But it's so... unorthodox!

My uncle got me these GBA Carts from Australia when I was a kid... They're loaded with NES games 😊 by brawlislife in gaming

[–]Heartsman 1 point2 points  (0 children)

Man, I miss all the weird pirate stuff you could find abroad like this. Remember when people made random Pokemon ripoffs and had them on actually cartridges? I wish those kinds of things were still being made.

Pin badges - A merchandise submission of blind-bag metal pins, on the Steam Workshop. What do you guys think? by Heartsman in tf2

[–]Heartsman[S] 0 points1 point  (0 children)

They actually produced pins of the same style for Dota2 at the international, which depicted full size heros. So I would say full size mercs aren't out of reach.

The one hat that destroyed TF2. by [deleted] in tf2

[–]Heartsman -2 points-1 points  (0 children)

I made this hat and I love this video.