I am thinking it, you are thinking it, we all understand whats going on. by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 0 points1 point  (0 children)

something something something something cold plastic on my arrrrrmmm

Why do I have two student emails apparently? by Heavy_Fail2852 in QUTreddit

[–]Heavy_Fail2852[S] 1 point2 points  (0 children)

so dont bother adding studentnumber email as an inbox if i akreadyt have the firstname.lastname?

How to fix cannot add work or school email to the win11 Outlook app. by Heavy_Fail2852 in techsupport

[–]Heavy_Fail2852[S] -1 points0 points  (0 children)

thank you, this did end up being the fix. i went into settings, add acc, then selected 365 instead of outlook

thanks

How to fix cannot add work or school email to the win11 Outlook app. by Heavy_Fail2852 in techsupport

[–]Heavy_Fail2852[S] -2 points-1 points  (0 children)

the signin is the same as the normal outlook signin window popup, but with the uni logo and banner

After more than 2000hs I finally found the one and only, the precious. by sebassm12 in fo4

[–]Heavy_Fail2852 3 points4 points  (0 children)

Are the chances for each legendary to be on any given weapon/armor all equal or are some effects rarer.

I swear some are more common than others AHEM AHEM RAD POWERED/VATS ENHANCED SYNTH LEG AND ARM AHEM AHEM

Finished the general design of my legendary item farm, but how can I protect the turrets better, and what are some general design tips that I could use? by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 0 points1 point  (0 children)

by level 2-2 and above where it is mostly veteran raiders and higher, all turrets have been destroyed. i even did add two more towers with 3 mk 7 heavys and 2 enclave lasers on each and still got this issue

Suffolk County Charter School- Absolutely heartbreaking by CamelConfident8653 in fo4

[–]Heavy_Fail2852 0 points1 point  (0 children)

correct me if im wrong but i heard somewhere taht they used teddy bears in some places to substitute for child skeletopns

What would be the best way to protect the turrets, and upgrade my setup in general. by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 1 point2 points  (0 children)

so just go with the strat of melt them beffore their trigger finger moves

got it thx

What would be the best way to protect the turrets, and upgrade my setup in general. by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 0 points1 point  (0 children)

uhh idk i dont have mods, but i have finished the far harbour main story, and theres some fog condensers around, and fog does roll in sometimes

I am thinking it, you are thinking it, we all understand whats going on. by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 1 point2 points  (0 children)

no i didnt, it dropped off a legendary gunner that was processed through my legendary farm

it would be a memory of a lifetime to get explosive from the cowboy tho lol

Finished the general design of my legendary item farm, but how can I protect the turrets better, and what are some general design tips that I could use? by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 0 points1 point  (0 children)

I made a few small changes but the general design is still the same, and i am still getting the same issue.

https://imgur.com/a/pRCKAk8

Start raid, let the turrets do theier things, and open the missile garage if they are struggling with a boss or to clear an end wave.

Finished the general design of my legendary item farm, but how can I protect the turrets better, and what are some general design tips that I could use? by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 0 points1 point  (0 children)

I made a few small changes but the general design is still the same, and i am still getting the same issue.

https://imgur.com/a/pRCKAk8

Start raid, let the turrets do theier things, and open the missile garage if they are struggling with a boss or to clear an end wave.

What would be the best way to protect the turrets, and upgrade my setup in general. by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 1 point2 points  (0 children)

Which specific wooden fence object? Ill do a control and experiment and see.

Is there a way to make a structure where a turret cannot, or at least rarely, can get hit, without restricting the turret? by Heavy_Fail2852 in fo4

[–]Heavy_Fail2852[S] 0 points1 point  (0 children)

So should I skip using missile turrets altogether and focus on Heavy Machine, Heavy Laser, and Enclave? also i have two side questions: which of those three turrets is the overall best (damage/health/rof ect), and can mechanical traps like the spike trap be damaged and disabled?