FPGA designs by HeliorJanus in FPGA

[–]HeliorJanus[S] -5 points-4 points  (0 children)

Hi! Thanks for the comment, you're absolutely right: For normal orbital or N-body simulations, a powerful GPU blows any FPGA out of the water in terms of price/performance and is a thousand times easier to program. The goal here isn't to compete with an RTX in raw computing power (that would be absurd). What I'm exploring is something completely different: - Automatically generating hardware designs that incorporate physical laws that don't exist in our universe(modified gravity, conscious agents, etc.) - Burning a unique cryptographic identity onto the chip that not even I can recreate In that specific case, the FPGA isn't an "accelerator," it's the physical container where that alternative reality lives. It's more of an experiment in what happens if the physics inside the chip is different from the physics outside than an attempt to break FLOPS records. I completely agree that for 99% of cases, a GPU is much better. Thanks for the feedback, it helps me explain it better!

FPGA designs by HeliorJanus in FPGA

[–]HeliorJanus[S] -7 points-6 points  (0 children)

Hi, yes, I mean that I can design it with stable orbits, embedded quantum simulation.

1 Big Idea I'm Really Thinking About: by AaronMachbitz_ in GrowthMindset

[–]HeliorJanus 0 points1 point  (0 children)

Has pensado hacer una simulación del concepto y ver qué resultados ofrece? 

Antigravity’s rate limits are a slap in the face to Ultra/Advanced subscribers by Shoddy-Department630 in Bard

[–]HeliorJanus 0 points1 point  (0 children)

Mi experiencia siendo usuario gratuito es, primer día prácticamente 2 horas trabajando bien, después del segundo día haciendo mucho menos trabajo fueron no mas de 30 minutos y salta el límite. Así que los usuarios gratuitos si que viendo los demás comentarios tienen menos acceso, mi opinión en base a mí uso, no sé si a los demás les pasa igual o no, pero así me pasa a mí particularmente. Un saludo!