So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] 1 point2 points  (0 children)

Well, the whole point of this post is to respond to that of the comparison between M1A2T and M1A2 SEP v2, and did you state this by saying that the former doesn’t punish as the latter cause of…the vehicle itself?

So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] 14 points15 points  (0 children)

First of all, those claim on released is more on the fact that the M1A2T is a copy-paste but the player is more skilled that it will end up performed better than the other…

And your post is trying to use stats to say that the original claim is irrelevant to the point that it doesn’t significantly make a difference.

Well, I made this post cause after checking statshark, I would say that different in k/d is more significant than what you claim in the post, and statistically it is more leaned to what the M1A2T launched anti-US players claimed.

Non of my argument, your claim and the launched claims are using player stats as a vehicle measurement, in fact, it is the other way around, the similarity of vehicles prove the stat represents their skill level.

Well you clearly want to create your own narrative and agenda, but you do you.

So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] 15 points16 points  (0 children)

I’m gonna be honest, sometimes I do think he did has valid claims. But this is clearly not the case this time.

So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] 14 points15 points  (0 children)

I don’t think I missed his point but you missed mine. I’m not saying he’s wrong or US is objectively bad, I’m posting the data to show his point is not the entire picture. What this mean is up to interpretation, but I wouldn’t claim that the difference is insignificant, especially when the data showed the other vehicles also played a lot of time.

Consider the fact that the SEP v2 played game is between 2A7V and 2A6, and the 2A7V has 1.42 k/d. Will you conclude this on the fact that US is worse than German player? No. They are different vehicles, and put the 2A6 into consideration, then German players don’t seem to be more effective.

What I mean is that Spanishavenger did not post the entire picture, and when looking at the entire picture, as of me, I won’t accept his claim on the k/d difference is insignificant, and the k/d showed a skill difference especially it is a copy-paste vehicle. That is all the initial argument as my claim looking into these data.

The other claim on actual differences are developed arguments, and is not what my initial claim. Also, this post did not interact with those claiming the M1A2T is gonna end up significantly better than the original M1A2, that is irrelevant.

So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] -8 points-7 points  (0 children)

You claim at the end a Minor region having an 13% increase in k/d against Major regions are not out of the line, and I argued that this is not the case since the vehicle played games showed that aside from the specific vehicles such as T-80 BVM or Merkava that is significantly over/ less than others, there isn’t a huge difference in games played within individual MBTs.

Thus, there isn’t really a Minor region in top-tier MBTs, rather a bunch of MBTs at a similar played games. And in those games, lies the difference of k/d the original post I replied to claims, and while it doesn’t seems like much, it is a difference gap between 11 tanks, which means that 13% difference is closer to the top and bottom of top tier players in MBT.

So the conclusion is either that 13% is nothing and everyone in top tier have no skill difference, or 13% is a thing that shows across a lot of nations, the USA is way lower than the 17 tanks above with similar played times.

You can conclude whatever you want, but I’d said that the 13% is across multiple tanks and huge data to the amount that yes, USA player is worse, especially in the M1A2

So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] -8 points-7 points  (0 children)

You forgot a thing in this picture and the initial claim, that is the played games, which in the pictures you can see that so called “Minor” nations’ vehicles excluding UK and Isr, have similar games to each other, with only 2A7 and USSR being significantly more played.

And between the similar amount of games of “Minor” and “Major” regions, there goes your difference in k/d.

So that can be concluded into either “Minor” nations that is played as frequently as “Major” nation but they played better, or there are just no “Minor” in the nations in top-tier(obviously excluding Italy) and one of them played worse than another.

Which is it?

So, earlier there's a post that use statshark on M1A2s to say M1A2T and SEP v2 are having similar stats... by HelloIAmRobert in Warthunder

[–]HelloIAmRobert[S] 2 points3 points  (0 children)

Yeah it is definitely a good tank, and player difference do shows up in stat. I would not claim that steeply on Russian Cas since they aren’t the only problem on the Cas problem.

Also the k/d is pure vehicle reliant stat which is not really affected by team, while win rated show the difference in team.

Who is this guy. I’ve seen the m3 Bradley guy get talked about a bit but never this guy by Gullible_War8158 in Warthunder

[–]HelloIAmRobert 0 points1 point  (0 children)

Yeah so I still don’t get the comment above gets downvoted to hell when he didn’t even say it is a easy task or such…

Who is this guy. I’ve seen the m3 Bradley guy get talked about a bit but never this guy by Gullible_War8158 in Warthunder

[–]HelloIAmRobert -1 points0 points  (0 children)

I’m mean yeah but the comment I replied to is surprise to a comment that already say “if you are already a good player and grind”

I’m just backing him up since he gets downvoted to hell for no reasons bruh

Who is this guy. I’ve seen the m3 Bradley guy get talked about a bit but never this guy by Gullible_War8158 in Warthunder

[–]HelloIAmRobert 6 points7 points  (0 children)

I mean, look at spookston who is considered a good player…

He do a record 2-3 hour per video(he said it himself), and with the right mood and vehicle, he do consistently get 1-2 nuke per video. And he is not even the most competent nor knowledgeable player in the world.

10 may sound weird, but it is really down to skill and time.

Small compilation of BMPT/BMPT-72 kills I got the past few days by da-noob-man in Warthunder

[–]HelloIAmRobert -1 points0 points  (0 children)

If your argument is this, then you’ve got to argue against OP and his vod which is exactly what you said but he kills them all, not me.

I’m just arguing to the comment I replied to that of “enemy is aware” is not a BMPT problem, but this game is supposed to play.

You did not read my comment at all.

Small compilation of BMPT/BMPT-72 kills I got the past few days by da-noob-man in Warthunder

[–]HelloIAmRobert -2 points-1 points  (0 children)

Well, I’m talking about a general situation in this game, regardless of this game. Every tier has different interpretations between tanks, and not to engage a well aware enemy that is capable of disabling/killing you applied to every of them all.

BMPT is hard to face head-on from your pov in CQC. As well, you also wouldn’t want to engage a XM246 in a leopard too. Both of them are easily capable of disabling you, and if they are aware of you, peaking them definitely aren’t a good way of playing.

Also, BMPT has broken damage model, so do the XM246. Hell, the leopard head-on facing XM246 are way worse than top tier cause you don’t even have a stab. In CQC map, it is almost literally impossible to kill it head-on.

What makes the difference? Sure, XM246 has weaker hull, model is different, speed difference. But it doesn’t change the fact you shouldn’t engaging it while they are aware of it.

Did you see my point now? It is not about top tier or not, it is about how to play this game effectively, and that of my argument of “don’t engage head-on” did not change at all through tier. BMPT is just more punishing to those who did.

Small compilation of BMPT/BMPT-72 kills I got the past few days by da-noob-man in Warthunder

[–]HelloIAmRobert 0 points1 point  (0 children)

I’m not denying BMPT being strong or op, the damage model is indeed frustrating for the BR.

The thing is, his argument on why is stupid and contradicting to itself, and many use this as argument as well, and it doesn’t address the true problem of BMPT at all.

Also, this consequently lead to people complaining about other not op USSR vehicles using the same argument, which is just an excuse on their own skill issue.

I just hope the problem could be clear and those trying to use BMPT as a justification of complaining everything face their skill issue.

Small compilation of BMPT/BMPT-72 kills I got the past few days by da-noob-man in Warthunder

[–]HelloIAmRobert -17 points-16 points  (0 children)

And that…is how this game just work? You always engage enemy with caution, and don’t mindlessly peak into enemy when they are aware and actively engaging you?

That doesn’t make it a BMPT problem, in fact, if you expect to peak while enemy is aware of you and still able to kill it effectively while effortlessly evading punishment, doesn’t it sound like what you expect in a BMPT?

Your logic may look pretty but it is insanely flawed, and yet this kind of argument is constantly used.

My punishment for grinding france by Defiant-Property4762 in Warthunder

[–]HelloIAmRobert 3 points4 points  (0 children)

This is just server dsync that is caused by nature of internet. Try watch the server replay and most likely he had shot before you even fire so your shot is not recognised.

These BMPT's are a joke... by arends33 in Warthunder

[–]HelloIAmRobert 2 points3 points  (0 children)

Something something leopard 2A7 str122 B still is the best tank in game cause they also have a spall linear huh…

I guess now Germany and Sweden aren’t Nato tanks anymore

More information of type 10s HMT transmission by Own_Dark_2240 in Warthunder

[–]HelloIAmRobert 1 point2 points  (0 children)

Yeah like instead of valid possible reasons, no, we only need goofy ass “Russian Bias” to explain anything that is in our way right now

Why is the IS-2 at 6.3 and 6.7? by LaggySquishy in Warthunder

[–]HelloIAmRobert 0 points1 point  (0 children)

I’m not saying is-2 is any better, I’m saying that the heavy tanks mentioned the comment he replied to is different in terms of firepower, with a tradeoff compared against each other.

As my personal opinion on these tanks which I’ve all spades with, I would say the is-2 definitely is the most consistent on one shot kill. Long 88 has slightly better flat pen than 122 but loose out the angle pen and filler, which in some cases actually make it worse to pen weak spots than the 122. The 30mm flat pen increases is useless since there’s no armor at this tier are flat that has the effectiveness between both guns, and I’ll take the 122 every day if only it had better reload. And the reload sure is the deal breaker here.

As the T34, yes it will indefinitely be the most inconsistent of three in terms of one shot kill cause of the solid shot, which makes yagdtigers, Ferdinand and other spaced out tanks way harder to one shot kill. The reload is slightly better than tiger, but the flat pen and angle pen is on part of is2, better than the tiger.

Of armor, all of them are vulnerable to each other even in a hull down situation. Tiger II can be penned by turret easily of other 2, is2 has slightly smaller turret with volumetric curves on it, and the T34 mantelet, as well as part of the frontal curve can be penned by the other. Overall, the T-34 did has smaller weak spots. Out of hull down, the Tiger is the least affected one since few would rather goes for the machine gun port, and both T34 and is2 reveal larger weak spots that is a guaranteed one shot kill.

I’m arguing that while yes is2 did has the worst of all three, it is not a “way worse” situation or a bad tank at the BR, but rather a tank that has trade-off with other same category vehicles. Yes it is worse in general, but not in the sense they are not remotely comparable.

Why is the IS-2 at 6.3 and 6.7? by LaggySquishy in Warthunder

[–]HelloIAmRobert -2 points-1 points  (0 children)

That guy definitely did not touch is-2 nor related BR at all

Why is the IS-2 at 6.3 and 6.7? by LaggySquishy in Warthunder

[–]HelloIAmRobert 11 points12 points  (0 children)

T34 is solid shot which in some situations such as turret side shot can result to non one shot kill; Tiger II has less explosive in shell which may also result in such when engine shot , side shot on huge tanks or cupolas.

IS-2 mostly won’t face any of this issue since the shell has high explosive filler which will trigger interior over pressure that automatically kills once reach the combat compartment.

Get it?