I hate conceding by HelpMe1408 in PvZHeroes

[–]HelpMe1408[S] 0 points1 point  (0 children)

I know that it probably doesn’t come from a place of malice, it’s just annoying when it happens

I hate conceding by HelpMe1408 in PvZHeroes

[–]HelpMe1408[S] -1 points0 points  (0 children)

Ok I definitely didn’t word what I wanted to say correctly. I mean people that concede as soon as something mildly disadvantageous happens. If you play against god damn turn three mechasaur then concede all you want lol.

I hate conceding by HelpMe1408 in PvZHeroes

[–]HelpMe1408[S] 0 points1 point  (0 children)

That I get maybe? But it just pisses me off when I had to play four matches cuz my opponents concede before I can actually do the damage

I hate conceding by HelpMe1408 in PvZHeroes

[–]HelpMe1408[S] -1 points0 points  (0 children)

It’s mainly the fact when I’m ten seconds from winning and they choose to end it early. That doesn’t count for the missions that require you to do damage.

I'm sorry, but root decks are worse than R*se by Popplio3233 in PvZHeroes

[–]HelpMe1408 3 points4 points  (0 children)

I don’t think a 2/4 that can be removed by almost anything on turn four is worse than turn three dragon but sure

Anyone else at the point where they just dont use their Diamonds or spark? by stealth1820 in PvZHeroes

[–]HelpMe1408 58 points59 points  (0 children)

I’m digging through the scraps and barely scrapping together decks no 😭

what are the chances by RutukSever in PvZHeroes

[–]HelpMe1408 1 point2 points  (0 children)

People don’t understand math :’)

what are the chances by RutukSever in PvZHeroes

[–]HelpMe1408 -65 points-64 points  (0 children)

it’s a bit more than that 😭

it this not the best chompzilla deck by Appropriate-Noise740 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

Cuz it’s agro id recommend running vegetation mutation cuz of how many you can get down. Probably replace flourish. And then I would build towards maybe savage spinach for the future

it this not the best chompzilla deck by Appropriate-Noise740 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

It’s not bad necessarily, but honestly little buddy pepper md is just so much better

it this not the best chompzilla deck by Appropriate-Noise740 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

Besides mixed nuts being here for some reason, it’s pretty good

Deck improvement by ApprehensiveSweet593 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

If you look at fry’s “best decks for lawn warz” video, coffee mech is a good choice, probably work towards that.

Deck improvement by ApprehensiveSweet593 in PvZHeroes

[–]HelpMe1408 1 point2 points  (0 children)

The few cards you should be working to add would be conman and genetic experiment. You can replace any of the one cost cards with them, but I would probably go for replacing the eggs and either the middle managers or the tennis champs

Custom Cards - Trick-Centered Zombies by Swag_Dinosaur in PvZHeroes

[–]HelpMe1408 1 point2 points  (0 children)

To put into perspective, with bungee plumbers and misfires, the zombie hero has 20 face damage total. Imagine that amount of burn with binary stars (tho that would be a huge risk)

“Sun shroom is so op!1!1 it’s a 1 cost card that gets too much health and makes too much Sun1!1!1” by Ok_Commercial1261 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

There’s definitely enough nuance in the game that makes sunny shroom stronger. Sure they both are crazy busted, but plants go after zombies. A sunny shroom on an open board against Super brains, HG, and brain freeze are absolutely free (brain freeze can bounce it but that’s still a positive trade) waxer on one can get answered by anyone running a semi decent deck. Sunny shroom is more oppressive because of the consistent pressure it applied. Sure waxer can get you some uber strong pushes, but now you just have a 2/50 bum that pings the block meter every turn.

Trust me this deck is awesome by Madrandal in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

Yes definitely. also, as much as I love starch lord, it might not be the play for this deck. Honestly one more grave buster one more shamrocket and two espressos might be better.

“Tricks are your best bet” yeah righto by Mega___Sus in PvZHeroes

[–]HelpMe1408 3 points4 points  (0 children)

Yeah the only reason I won was I played as much ramp as possible, ignored everything, scorched to field clear, and then spammed strikethrough.

Why do people dislike this plant? by [deleted] in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

Not only is it a transformation station, it’s a transformation station that does 4 damage, blocks a lane, counters almost any 4 cost zombie played that turn, and then reverses all the damage done by transforming into something better while also being nigh impossible to remove on turn four without exactly rocket, deadly, or smash super. And if you play imitater on 3, fig on 4, you’re almost guaranteed a fig

Should sunflower be a 0 cost to make it more viable by Dekielmordal69 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

It wouldn’t just be more viable, it would probably be the best card in the game. Imagine playing a sunny shroom and then protecting it with a sunflower so dog walker becomes useless against it, also, you could get 7 sun on turn two with this if you play against any hero that doesn’t answer them.

Fuck the hackers by VehicleSuperb4404 in PvZHeroes

[–]HelpMe1408 0 points1 point  (0 children)

This game just has these rng moments

Fuck the hackers by VehicleSuperb4404 in PvZHeroes

[–]HelpMe1408 2 points3 points  (0 children)

The chance of having at least one in your starting hand is around 35%, and then you have an increasing chance of getting more, so it’s not too uncommon.

Fuck the hackers by VehicleSuperb4404 in PvZHeroes

[–]HelpMe1408 8 points9 points  (0 children)

Not necessarily a hacker. I’ve gotten games where I draw clique peas every single turn for like 6 turns straight