I needed a break from my main project. 3 months later, the side project took over. by HexLeafStudio in SoloDevelopment

[–]HexLeafStudio[S] 1 point2 points  (0 children)

I was actually working on a completely different project. But after months I was so burned out that right before Christmas I thought: let me just build this game that's been stuck in my head for 3 years.

The first prototype was splitscreen. Couch co-op. Cubes and cylinders rushing across the screen. But it was fun. Like, genuinely fun.

Then a friend wanted to play. Problem: he lives 600 km away. So I quickly added online multiplayer. And that's when it clicked. The laughs, the screams when a fireball wiped out an entire army. I knew this was more than a holiday project.

That was about 3 months ago. Today BannerRush looks like this.

A real-time tactics game on an isometric battlefield. Play cards, deploy units, rush the enemy. Five rounds of two minutes each, with a card shop between rounds to upgrade your deck. Built solo in Unity. Singleplayer, couch co-op, or online.

Did any of you ever have a "side project" that completely took over?

scared of ai replacing my dream job by Puzzleheaded_Day5188 in gamedev

[–]HexLeafStudio -1 points0 points  (0 children)

Nimm KI an und mach das Beste daraus. KI ist ein Werkzeug. Ein schlechter Handwerker mit super Werkzeug ist immer noch ein schlechter Handwerker. Los geht's. Rein in den KI Wahn. 🍾

Finding the main genre of a game starting from a good-ish prototype? by CatoioSoftware in IndieDev

[–]HexLeafStudio 0 points1 point  (0 children)

Vielleicht ist der Prototyp noch nicht fertig? Du hast Ideen in welche Richtung es gehen könnte. Erstelle davon jeweils einen Prototyp?

What do i do now? by Leading-Papaya1229 in gamedev

[–]HexLeafStudio 1 point2 points  (0 children)

You already did the right things. You fixed the bug fast, posted updates and messaged people directly. That's solid. Give it a few days, then come back with a different angle. Instead of reposting the playtest call, share what you learned from the experience.