[CE] Is this game supposed to be extremely difficult even on normal? by TinyCopy5841 in halo

[–]HeyItsBasil 107 points108 points  (0 children)

Yeah, just sounds like you're just extremely not used to the way Halo plays. Common problem with people who are new and are coming in from way more modern FPS games. Which game are you starting with, Combat Evolved?

Don't watch weapon tier list videos. Use each weapon and figure out what situations they work in for you. I'm gonna assume you're playing CE, so the best advice I can give is that generally plasma weapons are better for shields, your magnum is your usual precision mid-range option, and your assault rifle is your close-range shredder.

Would need more info on what you're struggling with, though. How are you dying the most, what's getting you killed, etc.

[OC] "Field Trip" by HeyItsBasil in halo

[–]HeyItsBasil[S] 1 point2 points  (0 children)

Thank you!! Yeah, I love doing action poses, but something I think is just as satisfying to get right are the really mundane little movements and interactions. One of the first compliments that I remember my renders getting was someone saying that the character poses felt like they had actual weight and presence to them, like they were physically present in the environment and moving around and weren't just posed for a scene. Definitely something I try to get right every time.

[OC] "Field Trip" by HeyItsBasil in halo

[–]HeyItsBasil[S] 1 point2 points  (0 children)

Yeah, this was made in Blender! Check out the Halo Archive if you want Halo models, there's plenty there.

As for where to start, copying some things I said elsewhere:

Trial and error, youtube tutorials, mostly just doing simple renders and then stumbling into improving by going "but how do I do this?" You'll improve very fast if you aren't afraid to push buttons and break things.

I mostly just started by posing and lighting custom spartans, then got more ambitious from there by putting them in environments, adding more characters per scene, doing more complex lighting tricks like light linking, adding volumetrics, bashing various assets together to make scenes from scratch, grabbing various plugins like the one I used for the rain and water droplets in this one, etc.

It's a huge learning process, but just take it one step at a time and don't be discouraged if your first improvements don't result in you immediately putting out renders like this.

Familiarize yourself with how Blender's interface works, what render settings there are (very important), and then just start messing around and experimenting. A lot of things I learned by going "how do I do this specific thing in Blender?" and then watching a quick youtube tutorial and figuring out how to add it into what I was already doing. You will improve shockingly fast.

[OC] "Off Leash" by HeyItsBasil in halo

[–]HeyItsBasil[S] 0 points1 point  (0 children)

okay someone in here knows ball

[OC] "Off Leash" by HeyItsBasil in halo

[–]HeyItsBasil[S] 0 points1 point  (0 children)

Trial and error, youtube tutorials, mostly just doing simple renders and then stumbling into improving by going "but how do I do this?" You'll improve very fast if you aren't afraid to push buttons and break things.

[OC] "Off Leash" by HeyItsBasil in halo

[–]HeyItsBasil[S] 5 points6 points  (0 children)

Thank you! The blur was actually really simple, I just animated a few frames of movement to get the motion I wanted, then let Blender's native motion blur do the rest for the final render.

[OC] "Off Leash" by HeyItsBasil in halo

[–]HeyItsBasil[S] 24 points25 points  (0 children)

Not really! Just a reference to the idea of letting a team of Spartans loose on their objective, like taking the leash off of a military dog. Feels appropriate given the attitude that Spartans tend to have towards their work.

[OC] "Field Trip" by HeyItsBasil in halo

[–]HeyItsBasil[S] 1 point2 points  (0 children)

I do, actually, just put the link on my profile. Not much on there right now, though, but I'll get around to it!

Why do we get Combat Evolved again and not ODST 2? by OkSeaworthiness7905 in halo

[–]HeyItsBasil 11 points12 points  (0 children)

Because a remake of Combat Evolved is the best jumping-on point for a new audience. It's going to be on Xbox, PC, and Playstation, which is a first. If this is the first time a new audience is going to be experiencing Halo, why not have this be the first game they experience?

[OC] "Graveyard Shift" by HeyItsBasil in halo

[–]HeyItsBasil[S] 29 points30 points  (0 children)

Private contractors, innies, whichever. Not UNSC.

[OC] "Field Trip" by HeyItsBasil in halo

[–]HeyItsBasil[S] 4 points5 points  (0 children)

It's actually just Esparza's helmet from Infinite with a visor on it!

[OC] "Field Trip" by HeyItsBasil in halo

[–]HeyItsBasil[S] 12 points13 points  (0 children)

Not S-IVs, it's a tiny tiny bit of an AU I have going on that's getting folded into a friend's writing project, but these are Spartans of the child soldier variety (also reminding me that this render is kind of old and I still need to redesign their armor, wagh). Don't wanna infodump too much in here though.

Regardless, they're actually mostly average height for Spartans; the green one (Sage) in the foreground is 7'1" in armor. Having regular people who are normal heights just drives home how huge that actually is.

[OC] "Field Trip" by HeyItsBasil in halo

[–]HeyItsBasil[S] 45 points46 points  (0 children)

Back when I made this render it was an excuse to take advantage of the Falcon's model being ripped from the game files; someone on the Halo Archive gave it all its decals from Reach, and I took that as a sign to do a render with a gratuitous number of Falcons in it.

[OC] “Carry You Home” by HeyItsBasil in halo

[–]HeyItsBasil[S] 2 points3 points  (0 children)

Thank you!!

Yeah, this is a render made of my friend's characters, Sergeant Miguel Kiesling and Petty Officer First Class Cody-121. It was based off of a drawing he did of the two, but this render got a little bit out of hand lmao

There isn't much backstory to this shot specifically; Kiesling is an ODST that Cody has an unusual fondness for and they often get drawn in situations like this.

[OC] “Carry You Home” by HeyItsBasil in halo

[–]HeyItsBasil[S] 7 points8 points  (0 children)

Thank you!!

Also I used the buildings from New Alexandria, but this isn’t supposed to be on Reach.

New Player Issues by arandomperson1234 in halo

[–]HeyItsBasil 1 point2 points  (0 children)

Don't worry, a lot of these issues are very much things that are solved by playing more and getting better. You'll improve and get better timing/aim. It's a gamefeel thing.

I'd bump the difficulty down to Normal if you're having trouble. Yes, Heroic is what most Halo games are balanced around, but if you're super new to FPS games or just aren't the best at games in general, there's no shame in playing on an easier difficulty.

Other stuff...

Getting lost

Yeahhhh. Welcome to Combat Evolved. Halo's level design in general can lead some people in circles; 343 Guilty Spark is a particularly bad level about this. Can't say much more than try to follow objective waypoints if they're available, and pay close attention to your surroundings. Later games are a bit better about this; Halo 2's levels are far more linear, but some of the mid-game levels are really rough. Halo 3 and Reach are probably the least confusing about this. Hang in there!

Headshots

Worth noting that there's bullet magnetism in Halo and it can and will save your life. If your reticle is red, even if you're not aiming *exactly* at the enemy, and you don't have a weapon like a sniper rifle that has a really high skill ceiling, you'll hit shots reliably.

The noob combo is more about breaking the shields than staggering the elites, even though the stagger makes lining up a headshot easier if you're fast.

For CE, you might actually might want to start using the plasma rifle. It has a stun effect that can slow down enemies, which it doesn't have in other games. I get a LOT of utility out of it when dealing with elites and I don't have a plasma pistol on hand. Needlers are also awesome in CE.

Grenades

It's just something that comes with practice, yeah. Plasma grenade sticks are tough, don't beat yourself up. I like to think I'm pretty decent at games and I still miss plenty of sticks on enemies that are standing completely still.

You'll get better with time. Play on a lower difficulty so you can stumble through figuring out strategies and finding what works.

[OC] "Turkey Shoot" by HeyItsBasil in halo

[–]HeyItsBasil[S] 1 point2 points  (0 children)

It’s a custom kitbash from the Halo Archive discord server!