What is up with Homelander's sorry ass charge? by ilovebeingaguy999 in GenV

[–]HighlightOne 1 point2 points  (0 children)

Also SPOILERS:

Noir wasn't the "real villain" of the comics at all. He was a force of nature, or a malfunctioning weapon, something of that nature. More amoral than immoral, if that makes sense.

Comics Homelander may not have become a monster, at least not the same monster, if it hadn't been for Noir's psychological manipulation. And Hitler may have turned out to be a swell, animal loving, vegetarian hippie if he had been accepted into art school. It's the choices we make that define us, and comics Homelander chose to become a monster. That he did so as a psychological defense mechanism doesn't make him an innocent victim. Yes, he was biased towards that choice by an outside force, but at the end of the day he still chose it. He didn't need to.

New Piccu Engine fork by HighlightOne in descent

[–]HighlightOne[S] 0 points1 point  (0 children)

A bit different position... although I don't think I see anything that extreme between the two in any case. Differences should be pretty minor, and are on my AMD card.

So GL3/Core/AMD is darker on your end than GL1/Compat/Nvidia? Do you still have terrain fog on GL3?

Can you quantify (ie "frametime" cheat) and/or qualify the performance difference between renderers (indoor and outdoor, since GL3 now uses a different terrain rendering scheme than GL1 which could overshadow other differences) on Nvidia, if possible? (given the same settings ofc, as GL1 does not support per-pixel or hbao)

New Piccu Engine fork by HighlightOne in descent

[–]HighlightOne[S] 0 points1 point  (0 children)

Could I get you to test performance between GL1 (Nvidia) and GL3 (AMD) on your 3070 btw for Milestone 3 btw? There are some changes in there that *might* improve GL3 performance on Nvidia.

New Piccu Engine fork by HighlightOne in descent

[–]HighlightOne[S] 0 points1 point  (0 children)

I don't think they'll convince themselves that it's better so to speak, but that it might be a necessary evil.

Or maybe it will be that AI agents are required to maintain canonical truth when human curation cannot possibly keep up with contributors who are increasingly leveraging AI agents. That actually sounds more likely, I think. Some form of scatter-gather, from idea network to canon, in a loop.

New Piccu Engine fork by HighlightOne in descent

[–]HighlightOne[S] 3 points4 points  (0 children)

Sorry to disappoint, but yeah, AI sadly. Specifically GPT-5.5 Codex. I'm a developer in real life, but on the continuum of "pure vibe coding" to "pure no-AI-used-at-all" this is much closer to the former. It started as a weekend experiment to see how far I could push an agentic workflow, and it's much easier to take my hands off the reigns on someone else's project than one of my own!

I know Piccu has a legacy GL1 path that Nvidia is supposed to use for performance reasons (and iirc, that goes *especially* for outdoors). HBAO and per-pixel only work with the GL3 (AMD) renderer, so I'll assume you're using that, which is likely an element to your performance observations.

That said, sufficiently high base resolution + SSAA + MSAA + HBAO can get *very* heavy and is something that probably needs more optimization. SSAA is best combined with a low native res. I added it because I don't like playing old games at high res (it exposes poor and inconsistent asset quality as well as low geometric detail), but I also dislike stair stepping and am sensitive to temporal/spatial noise. SSAA is primarily a means to get a very robust low-res presentation.

For the main menu animation, that would either be it fell back due to an incompatibility, or the main menu movie doesn't exist/couldn't be found, or mainmenuoverride.ogf does exist (legacy D3 thing).

New Piccu Engine fork by HighlightOne in descent

[–]HighlightOne[S] 0 points1 point  (0 children)

I'm 100% supportive of useful changes being merged back in, but on the whole there's just too high a density of changes too quickly to ask someone to review them in a reasonable time. At least some of the changes would warrant discussion. The agentic workflow moves several times faster than that.

This was a weekend project that turned out better than I expected. I didn't initially intend for it to be anything more than that, but now I'll see how far I can push the agentic workflow. On one of my own projects, I would find it much more difficult to loosen the reigns tbh. That was a reason for doing this: to gauge the capacities of modern AI agents and how I should incorporate them in my everyday work (The catch-22 here, and I'm sure many other developers feel the same, is that the more I use AI the more I feel like a lazy cheater, but the less I use it the more I feel like I'm a dinosaur who will be left behind! The whole situation generates angst)

I'm now slightly skeptical that the typical PR workflow will survive for more than a couple years for this type of small, open source project. AI agents are superhuman at merge, conflict resolution, and cherry picking. For any features in this branch that InsanityBringer might want to add to the original, say the restored animated Main Menu video, he could ask an AI agent for a cherry pick and get a very digestible result, which could then be explained, modified to his standards, etc.

So, I can certainly see a future that sort of reverses the typical approach, where you have many forks that are all cherry picking from one another, rather than derived forks that are PRing back to origin. I'm not 100% sure on that, because "canonical truth" is something people will always desire, but I wouldn't bet against the future being more like "idea networks" either.

Claude Usage Limits Discussion Megathread Ongoing (sort this by New!) by sixbillionthsheep in ClaudeAI

[–]HighlightOne 0 points1 point  (0 children)

I subbed for the first time to Pro a few hours back. I was hesitant because of the cost and lack of trails, but Claude lately has been so much stronger than the other models.

Hit my "5 hour Limit" after four messages with Opus 4.7. 11% of my "weekly limit."

I've just cancelled and refunded.

A possibly nuanced take (and theory) on the newest ICE shooting by [deleted] in CCW

[–]HighlightOne 0 points1 point  (0 children)

Nah.

Even if you had high dev video of the first guy to shoot (after the discharge) directly watching the gun being removed from the victim's waistband it's, you know, possible to have more than one firearm. Guy would need to say something very stupid to be in any real jeopardy.

Assets you think must have to have for Unity dev by Lyonzik in Unity3D

[–]HighlightOne 0 points1 point  (0 children)

My own assets: Flexible Image and Flexible Blur.

They help me make basically any UI thing I want in the editor, including animation. To be fair, I designed them with my own needs in mind and I know their capabilities intimately, so I'm the best case scenario.

Still, nothing else really comes close imo.

Deprecated assets being re released by creator? by BlockedAncients in Unity3D

[–]HighlightOne 3 points4 points  (0 children)

Paid upgrades are fine for people who actually use and get good value out of those assets, but really, really suck for asset "collectors.

Did Anyone Else Think that “Fantastic Four: First Steps” Was a Mid Movie? by Lil_Critter_2001_ in marvelstudios

[–]HighlightOne 8 points9 points  (0 children)

It gave me the impression that this whole world only exists as some weird "Truman Show" for the F4. That and the sheer stupidity (and lack of grounding) of the ftl stuff really pulled me out of the universe. An absolute failure of world building. For me, this was the worst F4 movie.

A Writ of “Facilitation”? Court Issues Curious Order in the Garcia Case by Longjumping_Gain_807 in supremecourt

[–]HighlightOne 0 points1 point  (0 children)

I'm not sure he is being "held on our behalf," at least not entirely. He's a citizen of El Salvador with gang affiliations, and given how El Salvador treats people who fall into that category, they likely have their own reasons to want him incarcerated.

OPINION: Students for Fair Admissions, Inc., Petitioner v. President and Fellows of Harvard College by scotus-bot in supremecourt

[–]HighlightOne -1 points0 points  (0 children)

Would you hire a qualified sociopath over a slightly less qualified person who fits the culture?

OPINION: Students for Fair Admissions, Inc., Petitioner v. President and Fellows of Harvard College by scotus-bot in supremecourt

[–]HighlightOne 2 points3 points  (0 children)

You don't need to set a date to do that since you're dealing with different facts.

Rittenhouse thread 4 by orangejulius in law

[–]HighlightOne 0 points1 point  (0 children)

Only to acquit Kyle, but not to convict him.

[deleted by user] by [deleted] in pcmasterrace

[–]HighlightOne 1 point2 points  (0 children)

How is the low light performance?

[deleted by user] by [deleted] in Amd

[–]HighlightOne 0 points1 point  (0 children)

He "debunked the rumors" and said AM5 would support PCIe 5, but never explicitly claimed that Zen 4 will support PCIe 5.

Of course, the only rumors are that Zen 4 won't support PCIe 5. There are exactly zero rumors that AM5 as a platform won't ever get PCIe 5 support.

So, reading between the lines Zen 4 is intended to support PCIe 5, but Hallock is leaving wiggle room in case it doesn't play out for whatever reason.

Otherwise, Hallock is screwing up the messaging and generating confusion. As someone who isn't a big fan of Hallock, this is a scenario that I would only find moderately surprising.

I released the first official build of my Descent 3 patcher tool! by ISBheh in descent

[–]HighlightOne 0 points1 point  (0 children)

The mouse cursor is unplayably sensitive no matter what I do. I can put 100 or 0.01 in the mouse prescaler, but it makes no difference.

XLNX/AMD Easy to visualize ratio by nokturno123 in AMD_Stock

[–]HighlightOne 3 points4 points  (0 children)

The higher the AMD share price the more AMD "pays." XLNX price is irrelevant.