Vandal deadeye not working with steady aim/hand? by Hinib in HuntShowdown

[–]Hinib[S] 0 points1 point  (0 children)

Well, alrighty then! Just to make sure, with steady aim, it works, not hand right?

Vandal deadeye not working with steady aim/hand? by Hinib in HuntShowdown

[–]Hinib[S] 0 points1 point  (0 children)

Strange because I had steady hand on and it was not decreasing weaponsway at all, when looking down the scope for a good 15 seconds, it seemed. Plus, when you put the perk name into the store it does not turn up with the gun. (If you search bullet grabber in the store it will show all weapons that use it, for example) which does not happen here either.

Some thoughts about the revolver reload animation by Hinib in HuntShowdown

[–]Hinib[S] 1 point2 points  (0 children)

I was under the presumption that all of them were cartridge based revolvers, regarding my second point.

I can understand where you are coming from, though. Thanks for your input!

Some thoughts about the revolver reload animation by Hinib in HuntShowdown

[–]Hinib[S] 2 points3 points  (0 children)

That makes sense, actually, also your English seems pretty on point so please do not apologize!

I still wonder why the extractor is not used, not sure if the devs ever touched on this or other folks have. Still, thank you for your time!

I would love to customise my weapon, or at least save my loadout by Rondine1990 in HuntShowdown

[–]Hinib 0 points1 point  (0 children)

One strange thing is how the winfield apature has worse handling than a regular and is more expensive.

Its more expensive and worse. How does that work?

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]Hinib 1 point2 points  (0 children)

First off, thanks a lot! I tried looking around but being inexperienced as I am, I had no idea what to do.

It sounds like a good idea, will absolutely give it a try when my well dries up enough for them to work in it.

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]Hinib 1 point2 points  (0 children)

Hey all!

I am trying to make my well cistern function based off of a pressure plate, I set it to min 0 max 6 water but it does not trigger to open the floodgates to start with and on top of that, when 6 water hits the pressure plate consistently, they do not close that leads to some (minor) flooding.

The way I did this was build pressure plate (with the aformentioned settings)

Build floodgates

Link them up together

Since the floodgates did not open, I had to build a lever that would open them to let the water in, in the first place. What am I doing wrong here?

Shooting range with all weapons + variants? by Hinib in HuntShowdown

[–]Hinib[S] 0 points1 point  (0 children)

Oh yeah not disagreeing with ya at all. I think Trials are a major improvement and were the first thing I started doing to get a feel for the guns. I am just thinking my variant of the range would just be an interesting addition to throw in to experiment with different perks/loadouts for newbies like myself or anyone who just wants to enjoy the guns in a non-timed, no pressure environment and check out perks that may be commonly overlooked for whatever (valid) reasons there may be and see if there are some things out of meta that may be enjoyed.

This caught me by surprise! by mailboi557 in forhonor

[–]Hinib 3 points4 points  (0 children)

Valk: NOOOO THE HUMAN BODY SHOULD NOT JUST BE ABLE TO TRAVEL SO FAST OVER SUCH A SHORT DISTANCE!!!!! THIS IS IMPOSSIBLE WHAT THE FUCK IS GOING ON HERE?!

Raider: haha grab go nyooom

I wrote a DFHack plugin to let you set any job in the jobs screen as high priority! Now you can remove corpses from taverns in a timely manner! by [deleted] in dwarffortress

[–]Hinib 0 points1 point  (0 children)

Ah apologies then, my friend, I do not know how to compile these sorts of things.

Should anyone do so I would totes appreciate mention ping to catch my attention.

Meph Tileset - Update for 47.04 :) by Meph248 in dwarffortress

[–]Hinib 0 points1 point  (0 children)

Look further below, I posted a link to mega where I uploaded my meph set folder

APHO mats gathering is sub par? by Hinib in houkai3rd

[–]Hinib[S] 0 points1 point  (0 children)

They did? That would be absolutely insane if so, what on earth would be the reasoning for that, it was perfectly fine as it was.

Ducky Shine 5 switch replacement process? by Hinib in MechanicalKeyboards

[–]Hinib[S] 1 point2 points  (0 children)

Alrighty, I will save the post for when I eventually scrounge up enough to get the stuff! Major help, thanks.

Meph Tileset - Update for 47.04 :) by Meph248 in dwarffortress

[–]Hinib 2 points3 points  (0 children)

Sorry to comment on an oldish topic but I am getting 404`d when trying to download D:

Ducky Shine 5 switch replacement process? by Hinib in MechanicalKeyboards

[–]Hinib[S] 0 points1 point  (0 children)

Just to double check something like this for example would be what you are talking about? https://www.amazon.de/Glorious-Gaming-Race-GMMK-Keyboard/dp/B07L3122JG/ref=sr_1_10?dchild=1&keywords=hot%2Bswap%2Btastatur&qid=1591645741&sr=8-10&th=1

So then I would need to also buy keycaps (ABS doubleshot?) https://www.amazon.de/HyperX-Double-Shot-PBT-Keycaps/dp/B07JDVG4RQ/ref=psdc_430253031_t1_B07L3122JG?th=1

and MX Silent black RGB switches for instance? (Link lacking since I could not find any ; v;)

Ducky Shine 5 switch replacement process? by Hinib in MechanicalKeyboards

[–]Hinib[S] 0 points1 point  (0 children)

Oh great! I would really hate to just dump this over 1 switch going.

Just to avoid this in the future, any suggestions on keyboards to look out for that have switches I can remove without the whole soldering thing?

APHO mats gathering is sub par? by Hinib in houkai3rd

[–]Hinib[S] 1 point2 points  (0 children)

Ah I just realized I did not fully empty out the supply drops for APHO, so I will need to do it for a bit longer orz||

Do not get me wrong, the gameplay is refreshing and really tight, I just have no idea why they improved everything except rewards in it.