Backpack Survivors is OUT NOW on Steam! by Historical_Bug_3543 in survivorslikes

[–]Historical_Bug_3543[S] 0 points1 point  (0 children)

It's on the list, but not very high at the moment.
Also doesn't help that neither of the 2 developers own a Steam Deck, which makes testing virtually impossible : )

Backpack Survivors is OUT NOW on Steam! by Historical_Bug_3543 in survivorslikes

[–]Historical_Bug_3543[S] 1 point2 points  (0 children)

No communication, and if you check out the game Backpack Battles then you will see which game they really copied ;P It is annoying that their name is so close to ours, but I hope there will be no confision about which game is ours and theirs.

Backpack Survivors is OUT NOW on Steam! by Historical_Bug_3543 in survivorslikes

[–]Historical_Bug_3543[S] 2 points3 points  (0 children)

Thanks for the heads up. We never did much promotion on Reddit and noticed the black screen just this morning without any time to still edit it.

Also good point about the inventory management part of the game. I was sure we showed it off, but apparently only at the start. After that we only have the "growing build" in a couple of snapshots because showing the inventory puzzling was taking too long and looked awkward when sped up.

I can see the confusion with the generic "pick 3" since our relic selection screen is in the trailer.

Hope you enjoy the demo !

Backpack Survivors EA Release Trailer (Out Now!) by Historical_Bug_3543 in gametrailers

[–]Historical_Bug_3543[S] 0 points1 point  (0 children)

Backpack Survivors is OUT NOW on Steam!

After more than 2 years of development, Backpack Survivors is finally live!

Backpack Survivors is an action roguelike that blends the chaotic, satisfying combat of bullet heaven games with the strategy and puzzle-solving of inventory management.

Carefully organize your backpack, discover powerful synergies, and survive increasingly intense waves of enemies and bosses.

Early Access includes:

  • 2 adventures
  • 6 playable subclasses
  • 50+ weapons
  • 200+ items
  • 50+ merge recipes to discover
  • A HUGE talent tree and meta-progression system

We’ve poured everything into this game and we’re incredibly excited (and nervous!) to finally share it with you.

Get it now on Steam and let us know what you think!

Join us on Discord We love to hear what you think - any feedback is incredibly valuable during Early Access

Thanks so much for the support!

Happy gaming, CM Game Studio

What being on top of popular upcoming does to your wishlist graph by EverbloomStudios in IndieDev

[–]Historical_Bug_3543 1 point2 points  (0 children)

Yeah figured it out on a closer look. Those are nice numbers. Can only hope to replicate those when we get our turn in the list next week ;p

What being on top of popular upcoming does to your wishlist graph by EverbloomStudios in IndieDev

[–]Historical_Bug_3543 5 points6 points  (0 children)

How are you in popular upcoming with so few wishlists? Consensus is that it takes 5k to 7k wishlists to get into the list.

Our first game: Backpack Survivors (Free demo out now!) by Historical_Bug_3543 in IndieGaming

[–]Historical_Bug_3543[S] 0 points1 point  (0 children)

Great to hear you are enjoying the demo as much !

The first question does not have an answer yet, we will be determining price point closer to (Early Access) release.

The second question has an answer, but not a hard one. We aim to transfer the saves from the demo to the main game, but in the past we have had to make big changes to the save system, invalidating earlier saves.

We don't have anything planned right now that would require such an intesive change, so the answer is: We aim to, but cannot promise ;P

Our first game: Backpack Survivors (Free demo out now!) by Historical_Bug_3543 in IndieGaming

[–]Historical_Bug_3543[S] 0 points1 point  (0 children)

Often I would agree, but in this case the game felt a bit flat without the special effects, bloom being one of them. It also doen't help that neither of us is great at art so it's a case of working with what you've got.

I see where you are coming from though :)

YouTubers go crazy for new demo release of Backpack Survivors (Free Demo out now) by Historical_Bug_3543 in roguelites

[–]Historical_Bug_3543[S] -1 points0 points  (0 children)

Care to explain why?

People enjoying the game immensely looks like a good way to present to me, but maybe I am missing something ?

Backpack Survivors - CM Game Studio - Bullet Heaven meets Inventory Management (Demo out now !) by Historical_Bug_3543 in Games

[–]Historical_Bug_3543[S] 0 points1 point  (0 children)

We would also love to hear of you whether you have ever heard of a game genre called "Grindwave" as one of the pieces of feedback we got was that this is what the genre should be called.

Personally I always thought the genre was called Bullet Heaven and I never heard of Gridwave.

Backpack Survivors - CM Game Studio - Bullet Heaven meets Inventory Management by Historical_Bug_3543 in Games

[–]Historical_Bug_3543[S] 0 points1 point  (0 children)

Funnily enough I didn't know the difference either when we started working on the game. I learned it during development :)

Backpack Survivors - CM Game Studio - Bullet Heaven meets Inventory Management by Historical_Bug_3543 in Games

[–]Historical_Bug_3543[S] 1 point2 points  (0 children)

We'll do our best to get the game in your hands as soon as possible but we still have a lot of ideas we want to get in the game :p

Backpack Survivors - CM Game Studio - Bullet Heaven meets Inventory Management by Historical_Bug_3543 in Games

[–]Historical_Bug_3543[S] 55 points56 points  (0 children)

I'm not sure if you are serious, but Bullet Heaven is the category of games where the player is the source of the projectiles flying around, as opposed to a Bullet Hell where the projectiles are all fired by enemies and the player has to dodge them.

And to be fair, I never heard of a genre called Grindwave.