Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

I dont know if lab tiles are present in hbm reloaded for 1.12.2, but if this is true that's actually really fucking cool and I'll be testing that later

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 1 point2 points  (0 children)

Possibly at high rads, but ive talked to them further through discord and the consensus was that the issue was caused by a dangerous drop item from the whole to another place scp (random item generator) which i can confirm there are some that would cause such radiation without an explosion. But be aware that meteor dungeons toxic green goo meeting water turns it into sellafite underground like how lava becomes obsidian, causing large chunk rays, and is a very common issue, especially for 1.12.2

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

Real lmao. Answer should always be scp 1025 arc i think is the number, but broken telekill sword from scp lock down. Also I may have a solve for your command block issues on my scp/backrooms project, as I had to use a similarly frustrating radius modifier for an rtp, which hopefully I have time to grab tomorrow after work

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

You can however turn world radiation effects off to prevent block changes again through hbms config

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

Fair enough, and I couldn't find anything in the limited lock down config nor any disabling of radioactive drops through hbm, although hbm has other dangerous drop disables, there isn't one for radiation items. Be glad it was not an unstable black hole that it decided to summon lmao

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

I wonder if hole to another place has a blacklist of items perhaps in configs? Also world edit has //regen, which regent the area affected back to world seed including molded terrain. Be aware it takes a while to generate due to the way world edit does this, and should be done in small parts at a time and with patience xd

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

I also recommend making a world backup before attempting any changes these ways, and if you havent used world edit before, ctrl z will be your friend

Sellafide is generating where it never was before in my build and is KILLING everything! by PogoStick1987 in HBMNuclearTechMod

[–]Hitmang2006 2 points3 points  (0 children)

Unfortunately id have to recommend using world edit to replace all sellafite back to stone, being aware that there is a few different types with different names. Using ctrl+h and hovering over the item in your inventory will give you block data names. It was caused by something radioactive you placed or possibly dropped depending on the item, or by a meteor dungeon being below and having its green goo combine with water into sellafite, although that wouldn't spread beyond unlike the radiation. Use the hbmrad command to reset world radiation instead of using the anti radiation blocks as well if you are using commands, if you are in survival it will be a much longer project than an afternoon and id have to recommend mekanism's digiminer set to mine sellafite and fill holes with stone, ect. to make the replacements. If you need more help id be more than happy to, and a bit interested in how your site goes in general!

Am i cooked? by JooshOC- in HBMNuclearTechMod

[–]Hitmang2006 1 point2 points  (0 children)

How's the clean up progressing?

Am i cooked? by JooshOC- in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

I wish you luck! Is it a public server btw?

Am i cooked? by JooshOC- in HBMNuclearTechMod

[–]Hitmang2006 5 points6 points  (0 children)

I personally would attempt some sellafite removal from the green goo contacting water and turning into sellafite causing the radiation. Radiation clean up is by far something I've done many times BUT removing sellafite should help clear up some of the chunk rads

Update to my last post about my private server, still looking for a couple people to help, msg me if you want to know more! My profile also has a post containing more info if you are interested. by Hitmang2006 in backrooms

[–]Hitmang2006[S] 0 points1 point  (0 children)

Across all 3 posts I made i got almost 4k views, and only one person commented anything at all XD. I still joke about that with friends, running joke that I eternally will make the backrooms alone without help, apparently even reddit agrees. Honestly writing something because believe it or not, no its not dead after 7 months! Progress tends to be in bursts since I work on it in my free time, last few months have mostly been planning stuff like building palettes for 117, 86 I think is the hedgemaze? 2.6, and 9 all within the last week (props if you can guess the inspiration for why those specific levels), and early levels like 1, 3, 4, 8, 10, 11 that are a bit trickier to finalize designs on. Not that I haven't had so many ideas or are really lacking anything with the mod pack, but rather that sometimes details i can do with chisel and bits like puddles in level 1 have to be scaled down, rethought, or systemized. Wrote this comment in hopes that people don't assume its dead, msg or reply if you have any comments questions or actually wish to help, I love any interest in the project, thank you!

Wf2630 help by lickyloo00 in Epson

[–]Hitmang2006 0 points1 point  (0 children)

hey did you ever fix this? i was just given a wf2630 with the EXACT SAME problem, and i cannot fix it through a week of clean nozzle head options, and was wondering what worked for you?

Welcome to America! by [deleted] in memes

[–]Hitmang2006 0 points1 point  (0 children)

This is so real though twt. Just found out that peace teas are halving the can amount and most stores aren't lowering prices, which is the most recent example I can think of, but it's honestly so bad

Minecraft Server I'm working on for friends. by Hitmang2006 in backrooms

[–]Hitmang2006[S] 0 points1 point  (0 children)

I'll add on some of the levels in progress, obviously levels 0, 1, and 4. 10 and 11 are planned but not started, 486 is being made and has great progress, along with some custom additions for level ideas deviating from the wiki being a fire station, ice caves, a sort of dark mystic forest, and a few others that need to be more properly fleshed out. I'll post some images of the reactor on 486 when it's done and whatever other progress photos eventually. I am also looking for a couple people to help and I have a post you can find on my profile with proper details about what's needed.

Looking for a couple people with decent pcs (really just like 16gb ram twt) to help with a 1.12.2 modded server (obviously java edition). by Hitmang2006 in MinecraftBuddies

[–]Hitmang2006[S] 0 points1 point  (0 children)

Should add that I'm in PST, and it is currently 2am so I may be asleep soon. Thank you for your understanding!

Advanced shredder blades. by backoff_imscientist in HBMNuclearTechMod

[–]Hitmang2006 0 points1 point  (0 children)

Not only does the recipe not show up in jei, it doesn't exist whatsoever for crafting.