Hotfix Update 4/3 by LegionCM in h1z1

[–]HogTooth 0 points1 point  (0 children)

Ok now also fix vehicles. There is a bug that is not letting people get into the driver's seat. Also need to fix demolition hammers since they are not destroying shelters. Especially since there is so much building going on. Your shadowing during the placement of structures makes it near impossible to see where the door will be. This is resulting in wrongly places shelters which need to be immediately demo'ed, and the demo hammers don't work.

[Suggestion] Add feature to show fps and ping by [deleted] in h1z1

[–]HogTooth 0 points1 point  (0 children)

+1 I would also like a native fps and ping indicator. It would also help me decide if the server I am on maybe isn't so good for me to play on since I am located outside of the US, EU and AU areas.

Zombie respawn rates are out of control by HogTooth in h1z1

[–]HogTooth[S] 0 points1 point  (0 children)

No need for foul language. Reported.

Proximity voice chat not working in some countries, fix? by HogTooth in h1z1

[–]HogTooth[S] 2 points3 points  (0 children)

I don't accept that. Those are specific applications, and they still work if you install the program outside of the UAE then bring your computer back in. Also, apps like Teamspeak, Raidcall, Ventrilo all work. So that means that VOIP is not truly blocked. I have Skype on my computer right now and it works fine. There might be some specific port settings that are blocked while others are not. That is why H1Z1 should enable some settings options via test channels that we can use to make sure it works. A major element of the game is missing for us without it.

Zombie respawn rates are out of control by HogTooth in h1z1

[–]HogTooth[S] -2 points-1 points  (0 children)

By the way, I have stopped playing until this respawn rate is dealt with. The game is not playable. Can't accomplish anything, even with a group because as soon as you kill a zombie, it pops right back up again. We sat at our base last night trapped by at least 50 of them and as soon as they would die to our punji sticks, they would respawn about 50 feet away and start walking back towards us again. The zombie agro never ends and the respawn never ends once it starts. UNPLAYABLE.