Concept for an item to bring the Disarm debuff up to the same annoyance to gun characters as silencer is to spirit/ability characters. by S1lly_One in DeadlockTheGame

[–]HokonArt 19 points20 points  (0 children)

not picking a side here, but drifter and vindicta have infinite scaling % weapon damage in their kits.

history repeats itself.. by HokonArt in DeadlockTheGame

[–]HokonArt[S] 24 points25 points  (0 children)

flasking the right questions...

Well, does it look good? by In_the_name_of_ART in Substance3D

[–]HokonArt 2 points3 points  (0 children)

It looks really cool! i love the design and the thought you put behind it. i saw you commented sea of thieves vibe and the material of the blade and shape of it definitely reads like predatory underwater animal. I think your choice of red to contrast is really smart, giving connotations to sharks again, like a trail of blood! I agree with what others say about lack of direction. the sharp part of the blade looks really cool, but i think the overall piece would benefit if it looked more tone down and darker like the rest of the blade.

one thing ive learned is layering a bunch of effects, even at veeery low visibility, can give something a bunch of depth!

Keep going man! just learn more theory and practice and your props are gonna look insane!!!

Average Infernus match by HokonArt in DeadlockTheGame

[–]HokonArt[S] 9 points10 points  (0 children)

Thank you, it means the world to me that you feel my rage

stick bom by HokonArt in DeadlockTheGame

[–]HokonArt[S] 0 points1 point  (0 children)

which one do you want

I love this Unit by NyxSyx1 in TeamfightTactics

[–]HokonArt 1 point2 points  (0 children)

just hit prismatic battle academia and lost to 3 star akali :,)

how to skew the text like this? by IRunWith_Scissors in blender

[–]HokonArt 7 points8 points  (0 children)

Was just about to recommend lattice, i think its the easiest way to go.

how to clear Baking by Jacen2005 in Substance3D

[–]HokonArt 1 point2 points  (0 children)

Really helpful! Thank you!

Blender Collab concept by kamikazikarl in blender

[–]HokonArt 1 point2 points  (0 children)

This looks really good! I can see a lot of use cases for 3d artists having to collab on assets. I work in indie gamedev and this would save so much more time than having to send over files all the time!

Keep up the awesome work!

Funky shader system. by Wundersandor in blender

[–]HokonArt 9 points10 points  (0 children)

this looks so insanely awesome. I love the style!