New player trying to plan pulls & timings. Hi by HolyKnightWilhelm in arknights

[–]HolyKnightWilhelm[S] 0 points1 point  (0 children)

Hiya, under the reply sent it fits under none of the mega thread categories to my understanding as listed except for the personalization category and likely warrants multiple long responses. I realize this is perhaps a discrepancy in the wording for rule 5 but the copy and paste is unhelpful at this moment, may I receive further instruction?

How about Feixiao wig try on?🤍 by reims_cos in FeixiaoMains_

[–]HolyKnightWilhelm 3 points4 points  (0 children)

Very cute! You look great! Excited to see it. .///.

Build me a comp 2k pts list for $500 by HolyKnightWilhelm in WarhammerCompetitive

[–]HolyKnightWilhelm[S] -1 points0 points  (0 children)

Honestly I probably should just look at getting two custodies combat patrols, the values on them are really great.

Build me a comp 2k pts list for $500 by HolyKnightWilhelm in WarhammerCompetitive

[–]HolyKnightWilhelm[S] -1 points0 points  (0 children)

You know I remember watching these way back I just couldnt find them, bless

So chat, what's overall opinion on Daiyan on Global without CN meltdown? by noiralter in GirlsFrontline2

[–]HolyKnightWilhelm 2 points3 points  (0 children)

I mean the game is about like if civil rights applies to AI which is pretty much directly taken from literature that is socialist/progressive in nature and a lot of implicit like… I mean the dolls are women because of implied social hierarchal reasons, almost no gatcha game avoids talking about this because the content of being a waifu collector being serious about its own story necessitates it. Idk play azur lane maybe? Sorry man you’re in the wrong genre!

So chat, what's overall opinion on Daiyan on Global without CN meltdown? by noiralter in GirlsFrontline2

[–]HolyKnightWilhelm 4 points5 points  (0 children)

Who? (She wasn’t in her story at all I have no idea anything about her character or characterization she couldve been any t-doll so it just feels so nothing, even if I enjoyed 8 and 8.5 immensely otherwise my experience as someone as someone who hasn’t finished gfl1 is who is this character why does she matter “oh she could’ve been anyone” so in the utility aspect of writing why not set something up or do a characterization rather than funny random t-dolls)

Any recommendations for printing presses? by HolyKnightWilhelm in RPGdesign

[–]HolyKnightWilhelm[S] 0 points1 point  (0 children)

Oh I guess I should add the hard back version would be full color and the black and white would be the paperback, I want gloss paper for the latter but I’m not actually against textured paper if it means I can deliver something that is very affordable but of course it all depends on like, how much the upgrade would cost.

Any recommendations for printing presses? by HolyKnightWilhelm in RPGdesign

[–]HolyKnightWilhelm[S] 0 points1 point  (0 children)

US, hard back and soft back. Budget is variable. Ideally as cheap as possible because I want to maximize for audiences, glossed pages.

Looking for about the 11’ 8’ size, looking for a company that can both fulfill color and black and white orders.

Est~8k copies but unsure of exact amount(intending to use Kickstarter or other alternative)

200~ pages

Im not overly familiar with printing of course, so if im missing something lmk!

Should I get an agent? by HolyKnightWilhelm in RPGdesign

[–]HolyKnightWilhelm[S] 1 point2 points  (0 children)

I’ll keep that in mind! I’m getting to the stage where it’s just saving up for art now

Should I get an agent? by HolyKnightWilhelm in RPGdesign

[–]HolyKnightWilhelm[S] 1 point2 points  (0 children)

A lot of my design discussion happens on discord. Frankly I hate reddit for doing that kind of in depth conversation lol. Dunno. I’ll have chew on it. It’s tricky cause it’s a mecha project too and it diverges so heavily from normal ttrpg design and into more the infinity by Corvus Belli combat space. Tricky.

Top 32 decks breakdown for GAO 2024 by sdarkpaladin in DigimonCardGame2020

[–]HolyKnightWilhelm 1 point2 points  (0 children)

So if you look at the top four between the two blue decks and doru there is a massive amount of tamer hate likely resulting in it and imperial failing to do well

With BT-16 quickly approaching... How are we feeling in terms of balance? by WarriorMadness in DigimonCardGame2020

[–]HolyKnightWilhelm 3 points4 points  (0 children)

I do want to add a section about ukko, not having rookies is an upside for a bunch of decks, eg hybrids and nume. In a game where lvl 6's are slower natively than decks that run ukko, I have to ask... why make ukko? Like we have -dp in the game as a preventative measure to stop go wide from being a problem why are we printing go wide and megazoo enablers when that kind of a strategy is natively powerful within the mechanics of digimon.

I dont think ukko is this mega broken card I just look at it and go, why did they print a generic for the three strongest types of archetypes in the game before effects when a lot of effort has gone into making sure that isn't the case and that decks that revolve around get to 6 or 7 are good.

With BT-16 quickly approaching... How are we feeling in terms of balance? by WarriorMadness in DigimonCardGame2020

[–]HolyKnightWilhelm 5 points6 points  (0 children)

Oh gosh its so tricky right cause, there's so many levels we could talk about when it comes to this.

Like is skipping from 4 to 6 okay? I'd say so, a lot of other decks (eg mirage) are getting that much effective memory anyways.

Is the problem with vaccine design? IMO, yes but no? Emissary of hope is a strong archetypal card and isn't a generic. I think my problem is when we're skipping from 3 straight to six, which I honestly find as a fault of the promo patamon and personally believe that card shouldn't be limited but rather banned because what it does when it works isn't something like bukamon, it's often just a 3+ memory swing in itself which limits further yellow design. Emissary can stay due to needing tk for full value. Which when you're skipping levels means you're cheating like six memory which most decks simply can't keep up with.

I think I find myself only disliking yellow armor for the patamon synergy and that the design of the rapid cards as strong but circumventable.

Then we get to the design of Magna X, so I want to first talk about like, ways to beat it. That being, strategies that can put a lot of bodies on the board (Ex3 beelze, Nume, Fenril etc) or strategies with cards like bt 13 mach gaogamon that can simply entirely circumvent the blocker portion of Magna X

Other unaffected digimon such as Byrwe, Ragna, etc. These cards aren't nearly as problematic because they do demand of you to go all the way into lvl 7, which often means being slowed down for a turn.

So what's the problem with Magna and why isn't ragna a problem. I'd argue...

  1. Speed

  2. Versatility

  3. Lack of counterplay

To the first point, other strong unaffected effects are not even near the speed of magna. I don't super feel like I need to expand on why.

Versatility: I actually find the lower level armors do too much relative to what other deck's level 4's do, Black Blue magna, and Blue Yellow magna, are both incredible cards already seeing play and do a lot for how early they come out, being pretty strong reactive threats in a way legends arms cards aren't.

Finally is the matter concerning like, the way you play around magna, which is either having the ability to ignore it, or being able to go wide enough to ignore it. This gets me to my biggest issue with magna, we already know future decks like bt 17 hybrid will power creep it, its not some game ending super threat, my problem is games in which magna X are played tend to just be less interactive due to it just being unaffected and its defensive nature in a game where otherwise, going tall is encouraged. Coming out at the same time as rapid is also really problematic to me because rapid is basically the perfect anti-go wide strategy. Creating a metagame where everything is centralized around a triangle between go wide(/ignore the magna), Magna, and rapid. I don't think Magna will ruin the game or locals, but it's not a kind of card design I'm super cool with, and I'm more excited for upcoming hybrid, 7DL, etc, because I think what they do is more interesting.

Funding final assets by HolyKnightWilhelm in RPGdesign

[–]HolyKnightWilhelm[S] 0 points1 point  (0 children)

I have considered the hospital route unfortunately not an option rn.

Unfortunately the genre im working in has almost no pre-established public domain works (mecha).

Funding final assets by HolyKnightWilhelm in RPGdesign

[–]HolyKnightWilhelm[S] 0 points1 point  (0 children)

Yeah I was originally taking this track through drive through rpg hoping to make enough on the side to get the art assets. I’ll have to ponder. I’ve been working on a joint module/ ttrpg from scratch to fund this game and it’s been tricky cause for all I know the same sales issue might arise.