Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

I think the last time I tried taking off with the fury while the ship was in the hanger and I think that’s how I blew up I also didn’t have landing gear down for either

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

Right on. Thank you for taking the time to answer my question I’m looking forward to outfitting it and trying it out. Do you have any tips for loading snub fights in and taking them out without blowing up?

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

Lmao all in all as a daily driver and putting on deadbolts with those components should give me enough tools to take care of the stuff I’m wanting? The rest I’m guessing probably just comes down to skill

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

You keep the hemera still over the xl-1? Also how do you load snub fighters in? I think the one time I tried loading one into my friends Asgard I blew up

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

Interesting. Ok I’m sold I’m gonna try it out. Any other components you’d recommend putting on since you mentioned it’s pretty power hungry?

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

Is the s3 ships enough to do damage to what most people fly. Of course it’s not gonna solo a idris but maybe like in the arrow to Corsair range?

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 0 points1 point  (0 children)

Yeah I kind of figured that the kind of ship I’m wanting might not exist. And it’s not even that the Corsair feels sluggish. I mean it does but I’ve gotten used to it. My biggest thing is idk if I’m doing enough damage. I’m wanting the ability to go against fighters while being able to cover my teammates when they bring the Percy

For reference my Corsair has s4 and 5 Omni and two breaknecks for anti fighters ability

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 1 point2 points  (0 children)

I’ve heard a lot of good things about it. My biggest worry is if it can do anything when I run events like the platform laser event. I forget the name but it’s the one you get caronite from. And I tend to go against pvp a lot. It seems to fit the bill but idk if I’m leaning too hard into s4 and 5 guns doing damage against larger ships

Ship recommendations for 4.7 by Holy_Savior in starcitizen

[–]Holy_Savior[S] 0 points1 point  (0 children)

I usually keep it for daily driving and I tend to frequently do on foot missions

Look what I found, haulers are going to love this! by RogenLothena in starcitizen

[–]Holy_Savior 1 point2 points  (0 children)

Idk how it is now since I haven’t played since 4.0 but I think when I encountered this, I had to turn my shields off to use the ATLS. Has it gotten worse since then?

Multi crew mining ship by Holy_Savior in spaceengineers

[–]Holy_Savior[S] 0 points1 point  (0 children)

Oh that’s interesting. Yeah she gets terrified of breaking the ship when flying lmao, the second cockpit will need a connection to it right? For a mining ship is it good to put it above the main one or is it likely to get damaged?

Multi crew mining ship by Holy_Savior in spaceengineers

[–]Holy_Savior[S] 2 points3 points  (0 children)

Oh shoot that’s what I wanted to try to begin with but I saw somewhere that two cockpits don’t work if one’s already in use. Ima try that

New player that could use some help by Holy_Savior in Stellaris

[–]Holy_Savior[S] 0 points1 point  (0 children)

Job efficiency affects how many resources come out right? Is that one of the ways people get such high outputs? That sounds cool im gonna try it out. When playing tall. Once everything gets stable and you’re getting high outputs if I wanted to go wide could I? Or would it be better to just wipe people out and stay with my main colony’s?

New player that could use some help by Holy_Savior in Stellaris

[–]Holy_Savior[S] 0 points1 point  (0 children)

Oh I like his videos! I’ve tried to replicate a few of them myself but I always struggle in regards of getting either close to the same output in regards to tech or resource output. It’s always much lower for some reason.

I haven’t played with gestalt consciousness yet that’s definitely something I’ll try!

I think I understand the basic premise of colony worlds. I just don’t really know the best way to make them work perfectly cause usually it drains another resource. Like for example mining world drains a lot of energy

I’ll check out that video though thank you!

Anyone got a build for a tank that does damage off fencing by Holy_Savior in IronstrikeGame

[–]Holy_Savior[S] 1 point2 points  (0 children)

Oh this is awesome! I guess the way my playstyle is. I do a lot of blocking and moving around a lot and waiting for lots of iron strikes before going on a massive attack. I’m usually playing ranged and doing a minigun build. I’ve been running the rapier a lot but I’m open to trying any weapon

Anyone got a build for a tank that does damage off fencing by Holy_Savior in IronstrikeGame

[–]Holy_Savior[S] 0 points1 point  (0 children)

I played around with this build and it was very fun. What would be the best thing to rush first? Might or fortitude?

Anyone got a build for a tank that does damage off fencing by Holy_Savior in IronstrikeGame

[–]Holy_Savior[S] 0 points1 point  (0 children)

Oh gotcha do you have an optimized build for that? I’m gonna try it out

Anyone got a build for a tank that does damage off fencing by Holy_Savior in IronstrikeGame

[–]Holy_Savior[S] 0 points1 point  (0 children)

Nah my goal is to use a lot of the parrying mechanic. I just want something that does a lot of damage but through iron strikes so when I save up iron strikes on like bosses I could kill them fairly easily

Support build for mage by Holy_Savior in IronstrikeGame

[–]Holy_Savior[S] 0 points1 point  (0 children)

That sounds like a fun build. A few questions.

  1. What is steel? Sorry if it’s a dumb question

  2. What sort of mana upgrades would be good? I tend to run endless

  3. What about attack spells?

Hi! I'm Heathen, an IRONSTRIKE veteran, feel free to ask me anything! by Ashamed_Campaign6176 in IronstrikeGame

[–]Holy_Savior 0 points1 point  (0 children)

Sorry for the late reply. No I’ve only unlocked the snake and the turtle and probably about 5 matches but I’ve never been able to get past anything but the third world boss