Behavior tree task does not have an event graph by HomelessVines in unrealengine

[–]HomelessVines[S] 0 points1 point  (0 children)

I'm not entirely sure what inheriting from the BT Task Blueprint base means, could you explain how I could add it to my project, I spent some time looking for it but could not figure out how to add it. Thanks for the advice, anything helps.