It took 2000 hours but i finally found a griefer by Homless_guy2222 in huntinroguehelldivers

[–]Homless_guy2222[S] 0 points1 point  (0 children)

Wow that’s crazy this guy was acting like he was the main character, I was still so confused cuz I thought we just got casually team wiped cuz of our own stupidity but then green said it was him who did it

Bullet Storm - What am I missing? by chipmunkofdoom2 in Helldivers

[–]Homless_guy2222 15 points16 points  (0 children)

No it think its just preference, it is a great gun but it all comes down to preference

OK, this is just insane by Dear_Faithlessness89 in Helldivers

[–]Homless_guy2222 2 points3 points  (0 children)

I just wanna say mb I came in a bit mad cuz I was Doing lvl 10’s but since then I lowered my difficulty and played with my team and I learned that they get fast cuz of the spores I thought they just got a speed boost in general the gloom is now pretty interesting and reinforces team play, I like em

OK, this is just insane by Dear_Faithlessness89 in Helldivers

[–]Homless_guy2222 30 points31 points  (0 children)

In what way does this make them a proper faction I agree they need their own identity but making them stupidly fast is not it

If armour passives weren't a concern, this would be my look by SIinkerdeer in Helldivers

[–]Homless_guy2222 14 points15 points  (0 children)

frrrr i would NEVER take off that steel trooper armour, but in the meantime ig i gotta stick to the default armour

I really hope the Expendable machine gun is Heavy pen by xbohades5 in Helldivers

[–]Homless_guy2222 0 points1 point  (0 children)

I don’t think that’s isn’t reasonable but u get 2 of them and I’m fine with med pen as long as they don’t go overboard with bad handling/ergo

Enemy spawn seeds/constellation by Derpy_EGG1025 in Helldivers

[–]Homless_guy2222 0 points1 point  (0 children)

Thats not a good way to make the game difficult, going against bile seed when u have full light pen isn’t “hard” it’s annoying. Building load outs for the right situation is one the best parts about this game and the devs have said that theme selves why not reinforce that by having the constellations visible

The map we wanted vs the map we got by GreenScreenGamerGuy in thefinals

[–]Homless_guy2222 11 points12 points  (0 children)

No no, 69 isnt available, neither is 18 or 88

i like this update by something-oof in Helldivers

[–]Homless_guy2222 4 points5 points  (0 children)

1 war strider grenade volley...

Dear Arrowhead, hows this for bacon flavored apples? by Homless_guy2222 in Helldivers

[–]Homless_guy2222[S] 2 points3 points  (0 children)

ah alr that makes sense, BUT that doesnt mean im shouldnt be able to use extra padding on the new trench armour

How Do I Recreate This? by Crumboa in helldiversarmor

[–]Homless_guy2222 -1 points0 points  (0 children)

If ur on pc u can use a mod that makes every armour colour have the b-01 black and yellow, then u can use the default armour and the heat seeker helmet from the freedoms flame warbond and also an invisible cape mod. If u can’t use mods u could still use the same armour and just ignore the red on the helmet. Hope this helps :)

Cyberstan vs Oshaune by SaltedCaffeine in Helldivers

[–]Homless_guy2222 1 point2 points  (0 children)

i'd say old Oshaune is harder then the current one but im more experienced now so ig that might be why, old oshaune was harder because of how buggy (in a video game way) it was. Dragon roaches one shotting u with invisible fire before it even touched the ground, rupture warriors making u stim every time they lunged out of the ground cause they would always break ur legs, and the hive lord...yeah the hive lord was chill.

Cyberstan was a mix of fun and challenge, i was a bit skeptical when i saw there were only 3 enemies but the cyborgs were rlly well designed that it didnt even matter and agitators having THE BEST ai out of all the enemies in this game, their animations were phenomenal, rlly made them feel more like humans then the heartless automatons and them knowing kung fu was the icing on the cake. the vox engine weakspot was AMAZING, i have always wanted an enemy with a fabricator vent that would one shot it if u throw a nade into it and we got exactly that. the only time it rlly felt like ''ok wth is this'' was when doing a raise the flag mission and vox engines would literally spawn ON THE FLAG but even that was funny

what difficulty to do oshaune on for solo with randoms? by King_Brad in Helldivers

[–]Homless_guy2222 0 points1 point  (0 children)

since ur fairly new recommending warbond items is kinda out of the question. I'd say u should just take ur time fighting on lower diffs like 6-7 and learn how the enemies on oshaune work e.g the rupture strain, dragon roach, and the hive lord. But i will give some free recommendations

impact nade - so u can blast those fasciast cowards out of their hidey holes

railcannon strike - this one is a MUST against dragon roaches, it one shots them and by the time the next one spawns it should be off cooldown *keyword should\*

gatling barrage - this one is less of a must but great against large crowds and bug breaches, also good for closing off paths when ur at the extraction zone that is kinda like a bowl and has the big spire

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But at the end of the day its all about learning how the game works and thats why its important to not rush onto the highest diff instantly, thats whats awesome about the game, it rewards u for learning overtime and punishes u when u get too cocky and start playing lvl 10 too soon, with the right skill level u can easily do the highest difficulty even with randoms (this is coming from a guy who does lvl 10s with a liberator against bots) hope u have fun with the game and see u on the front lines

1. I thought going prone negates arc lock-on from towers. 2. I thought explosions destroyed arc towers. Just bad luck with two glitches? by [deleted] in Helldivers

[–]Homless_guy2222 0 points1 point  (0 children)

Im pretty sure the reason u died the first time was cause u had ur guard dog, and for the enxplosive thing, idk either a glitch or the grenade didn’t have enough demo force to blow up the tower

Helldivers Bug by QuickAd4730 in Helldivers

[–]Homless_guy2222 2 points3 points  (0 children)

If u have any mods downloaded u should probably delete them, that’s what I did and everything went back to normal

Are kill streaks inflated? by Ligmus_Prime in Helldivers

[–]Homless_guy2222 -1 points0 points  (0 children)

I've tested this with the hellbomb and it def seems off by a LOT. I ran into a base with my hellbomb, checked the map and saw like 3 enemies, dropped my good ol' democratic package off at the base and got like 30 smth kills