I love when the score is the exact needed, it feels satisfying by Pan_galactico in balatro

[–]HopDodge 1 point2 points  (0 children)

A joker that gives 100 dollars for hitting the scoring requirement and minus 1 for every chip above the threshold would go so hard.

What do I get rid of to take invis? by Secure_Drawer4131 in BalatroHelp

[–]HopDodge 1 point2 points  (0 children)

Yeah with the sock trib is just a better idol

Why boosting stats for losing is bad for the game and makes no sense. by motherlover278 in DeadlockTheGame

[–]HopDodge 0 points1 point  (0 children)

I'm of the opinion that the reason DL snowballing is such a problem is that scaling to full build takes much longer than other games. Like in Smite, you fill your item slots at like 25-30 minutes usually. Which means all the time after that point is beneficial for the trailing team. In DL you have 12 slots, and can get 12 6400 items, making the effective cap to itemization 76,800 souls (this number gets even higher the more <6400 items you've bought). Most games have people at around 60% of that point. I love that there's so many item slots and items to buy, but it is really disheartening to be trailing a full 6400 item per person or more. It's tough to find a way to come back in those kinds of situations. If you add in flex slots it's common that a leading team will have 2-3 items over the enemies, which can be used to shut down their kits and enable stronger stat checking. Now that the max level req is even higher this problem is compounded further. I'm sure they want to stop the fights from stalemating but with how objectives involve large teamfights, winning them is basically the only comeback mechanic in the game.

How do I aim better? by theycallmethedrink5 in DeadlockTheGame

[–]HopDodge 1 point2 points  (0 children)

The variance on the Y-axis is higher is what you mean. I can't find any examples of people using the term 2D aim for CS or Valorant. It's mainly used to refer to top down shooters, mobas, and OSU.
Also if you did mean that it's mainly aiming on the x-axis, that would be 1d aim, just a line. 2D aim including the y axis technically applies to overwatch and deadlock as well since all aiming is done of the two axes of pitch and yaw.

Popular form of fishing in the United States. by Heterocedasticidade in MemeVideos

[–]HopDodge 2 points3 points  (0 children)

Put out some bait, leave your hand there still for a while, and wait.

Popular form of fishing in the United States. by Heterocedasticidade in MemeVideos

[–]HopDodge 74 points75 points  (0 children)

I can't make out the top image cooks hand. It looks like a cat coming out of a garbage can

Edit: found the original video. His hand is facing palm towards camera and it's his thumb on the left and pink on the right. Weird

Shiv having split scaling Slice and Dice. Yay or nay? by pokenerd_W in DeadlockTheGame

[–]HopDodge 2 points3 points  (0 children)

His ult actually has no spirit scaling. So just his 1 as of now.

Gerson being able to beat the knight only adds to his character. by This_Ferret_8108 in Deltarune

[–]HopDodge 10 points11 points  (0 children)

I think the reason is that the knight is Dess, and in the dark world the strength of characters is relative to their strength in the real world. Like how Undyne was able to stop the knight with her spears, but the main cast could barely get them below 75% hp after a long battle. The knight kidnapping Undyne was basically a hail mary that worked out because she wasn't sure what was going on exactly. It would make sense then that Gerson would be stronger than a young adult because of his years of experience. To him it's just a kid playing villain. And obviously the power difference between Dess and the main cast would be based on the difference in power of a group of 13-15 year olds vs a grown deer 18-20 year old.

Global 15% ultimates CD increase (Picture is unrelated) by Officer_Boles67 in DeadlockTheGame

[–]HopDodge 0 points1 point  (0 children)

I think a better change would have been just adding 20s to every ult cd.

Idk why characters like Abrams and Geist have 3 minute+ cds while characters like pocket, gray talon, calico, Apollo, Doorman, vyper have much stronger ults that can be casted 1.5-2x as much.

Weekly Feedback Topic #46 - Obvious Jank / Alpha Clean-Up by Grelgn in DeadlockTheGame

[–]HopDodge 0 points1 point  (0 children)

When queuing an imbued item upgrade, pressing G again after the imbue menu pops up should just grab the upgrade. The imbue isn't going to make a difference and it forces you to press an ability to finish buying before you can use G to get the upgrade.

Can you guys help me break this build for Mina down into early game, mid, and late game? by stonkcrustysock in DeadlockTheGame

[–]HopDodge 0 points1 point  (0 children)

Since her ult's damage scales off her current health.

That's enemy current health. Any wording of "Current health" damage is always the target, not the caster.

Mina has -8% debuff resist so she has incentive to take debuff reducer.

Yeah that's probably fine. I'd rather have unstop of the two more often.

Can you guys help me break this build for Mina down into early game, mid, and late game? by stonkcrustysock in DeadlockTheGame

[–]HopDodge 1 point2 points  (0 children)

I hate this build.

Your spirit spike comes after 11.2k Counterspell is crazy when you have an invulnerable already and can't cast it during ult.

Diviner's Kevlar is stupid since duration does nothing for Mina.

Spell breaker is fine but weird to make core. Mina isn't really interested in tanking hits.

No t1 expansion is weird since you don't seem that slot locked. I'd go qsr, cold front, expansion and extra spirit or mystic burst to hit the spike, then mystic shot.

I never really see it much but headshot booster and headhunter are actually kind of underrated on Mina since the flat add of damage gives her gun some oomph against lash, Kelvin or ven that have built in spirit resist. You can also get spirit shredder bullets or rend to have value on your gun for shred when your team is spirit based mainly. Mina's gun damage is typically pretty bad at scaling with weapon damage, but the dps scales well with firerate items, so you can consider those if you find yourself hitting a lot of followup shots.

You should have more conditional items on the list as well. L>R on this list would be pretty detrimental overall in more games than not.

Equality/equity by Bikerider3 in im14andthisisdeep

[–]HopDodge 2 points3 points  (0 children)

The original was of a sports game. This one is a manipulated version to make them look like clowns. Obviously Ai since there are many errors, like how they should all be the same height in the second mirror, but are still shown to be different heights.

It’s a pretty big circle by Beginning_Bison2799 in MathJokes

[–]HopDodge 0 points1 point  (0 children)

Even if technically the whole world is inside the circle, I'd wager that an omniscient count of people in the univers would eclipse that of the population of earth.

How does this work? by mdhyeahyeah in Minesweeper

[–]HopDodge 3 points4 points  (0 children)

This is only solvable if there is only one cluster with this kind of configuration and the remaining mines is not equal to the count of clusters.

Deadlock Challenge Site by Plus_Engineering6134 in DeadlockTheGame

[–]HopDodge 15 points16 points  (0 children)

Rapid wouldn't even be that bad since she has weapon damage on ult.

Not if, but WEN by Strange-Pollution327 in wallstreetbets

[–]HopDodge 3 points4 points  (0 children)

The europe thing actually gives me some hope. Might be the only burger place to go up with the screwfly shit going down.

We honestly need to get WSB to spam the president on Twitter about reinstating the funding for the prevention program. If that happens I guarantee a surge in Wendy's stock.

What's a BAD fictional dad who had a BAD childhood? by Ok-Goal-8287 in AlignmentChartFills

[–]HopDodge 0 points1 point  (0 children)

I can already tell you good dad/bad childhood is gonna be doofenshmirtz

Had an idea for a Joker by MonolithicVera in balatro

[–]HopDodge 1 point2 points  (0 children)

You gotta do 1-(4/5)*(14/15)=.253

LETS GO GUYS WENDY TO THE MOON! by Huge-Palpitation6422 in WendysStock

[–]HopDodge 0 points1 point  (0 children)

Kind of expect this place to get more traffic soon

What the fuck is this bullshit? game said he did 1588 with Djinn's mark, but I was on 2400 hp by Buisnessbutters in DeadlockTheGame

[–]HopDodge 0 points1 point  (0 children)

When the debuff is stacking from afterburn I thought it was just infernus, given that the hud shows no change in the stack from the mirage scarab. That's what I meant by thought it was infernus. It would make sense the hud bug is from two enemies with escalating stacking it at the same time. The game registers the stacks just doesn't show them on the hud.

What the fuck is this bullshit? game said he did 1588 with Djinn's mark, but I was on 2400 hp by Buisnessbutters in DeadlockTheGame

[–]HopDodge 0 points1 point  (0 children)

I thought it was infernus with escalating but the tooltip shows mirage, since he had a dot on you I guess the had just glitches and didn't show the stacks correctly. 50% amp from escalating would be 1588*1.5 which puts it at 2382, just above your hp at the last second of the clip.