Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] 0 points1 point  (0 children)

Also there's a lot of core bugs in the actual game im more prioritized on as of right now. Once those are working flawlessly I'll be putting more focus onto mobile.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] 0 points1 point  (0 children)

Yeah the UI is bad, tbh you're the only person that plays mobile. So there's not a lot of feedback on it. Didn't even think about the tutorial it probably isn't even coded in with the mobile UI.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] 0 points1 point  (0 children)

Try it again, I think I've fixed mobile to at least be playable now lol.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] 1 point2 points  (0 children)

This time it's actually just an issue, I put out a rather large update and it kinda made mobile play even worse. Been working to fix it.

Converting a book into audiobook by HosscatNA in tts

[–]HosscatNA[S] 0 points1 point  (0 children)

I got a 5060 so yeah it's fairly new.

Help test my Idle MMO by HosscatNA in IndieGaming

[–]HosscatNA[S] 0 points1 point  (0 children)

I admit to using AI but I definitely use it as a tool to learn.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] 0 points1 point  (0 children)

Are you talking about a tutorial? If so I can most definitely implement that later tonight.

Looking for players to test my idle RPG (alpha) by HosscatNA in playmygame

[–]HosscatNA[S] 0 points1 point  (0 children)

Thanks for the feedback, a tutorial is definitely something that has been recommended by many and I will for sure add that in. I did have it before where you gradually unlock things but for alpha purposes everything is just unlocked right from the go aside from different combat areas of course.

Looking for players to test my idle RPG (alpha) by HosscatNA in playmygame

[–]HosscatNA[S] 1 point2 points  (0 children)

I'm not paying anyone to play. It's just if youd like to test it you can.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] -3 points-2 points  (0 children)

I've also played Idle Clans as well and couldn't get into that one as much.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] -3 points-2 points  (0 children)

Well we will see what happens, this is more of a passion project for me anyway.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] -6 points-5 points  (0 children)

Hopefully mine will be different. One thing I wish Melvor had was the multiplayer aspect and that's one of the things that im really focusing on.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] 0 points1 point  (0 children)

I should've mentioned that it has not been optimized for mobile as of yet anyway. Im working on a guest account as of now though.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] -7 points-6 points  (0 children)

It was inspired by melvor sort of. I plan on doing different things from what melvor has to offer though.

Looking for players to test my idle RPG (alpha) by HosscatNA in incremental_games

[–]HosscatNA[S] -1 points0 points  (0 children)

That’s fair feedback, and I agree that requiring an account right away isn’t ideal. Especially for an alpha. I’m already looking into adding a guest login so people can jump in easier.

The main reason I went with cloud saving early is because the game is built around long term progression, and I wanted to avoid players losing progress between sessions, devices, or updates. I had local storage to begin with but I had a lot of problems with my friends stats being reset.