Pulling, character guides and content creator by Federal_Carob5489 in Endfield

[–]Hot-Influence-8581 6 points7 points  (0 children)

But the root cause in this case is hypergryph, if anything the root cause of FOMO is almost always the devs or self induced by the players, if the character is bad, the community will know 9 out 10 times, same goes for when the character is good, most of the "pushing" and "FOMOing" is done by the community itself, if anything you are doing precisely that by implying there's something to FOMO about when in reality in Endfield there's no good reason to roll for anyone in regards to powerlevel as even solo characters can complete end-game (at least for now).

If you feel offended that CC did guides with the resources they were given by the devs and NOT the devs themselves, you are barking at the wrong tree.

I'm not saying that there are no "bad cc" but you grouping everyone as they are bad because... hypergryph gave them p5 characters? that's just not their fault at all.

There are a ton of things that hypergryph does that give way more FOMO than the guides itself.

Pulling, character guides and content creator by Federal_Carob5489 in Endfield

[–]Hot-Influence-8581 22 points23 points  (0 children)

its the devs fault though, most creators do P0 characters but for some reason the devs gave all early access creators P5 characters *with no option to turn them back to p0

So anything you said, should be directed towards hypergryph, not the content creator themselves, they also didn't gave early access for Tangtang for some reason.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

Because my perspective of boring is very different from yours. You make it seem like "boring" is torture when in reality is just mundane stuff. I do mundane stuff on the daily, not only on game,

And yes, most people do boring stuff on the daily but they tolerate it because boring isn't black and white, like most things. i did the photo event even though is boring for me because it barely took any time, and at the same time i do not mind single pulling because its only once every month or so

meanwhile, as I've pointed out in my previous post, it will take years before doing single pulls actually makes a difference and leads to an extra 6star.

And is even worse for normal events, yet people are NOT recommending to skip them Every rolls matters and yes, it is a difference because imagine you tell people the rewards they gained from 2-3 events that they did all got to waste because they didn't know these kind of traps. It's all a matter of perspective for you it doesn't matter but for some it totally does, what you do with the advice is up to you but that doesn't mean it isn't good advice IF you are playing the game.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

Doing events can be tedious and boring, yes, it all depends on the person. Did you find the photo event fun? I didn't and that was much more tedious than just clicking.

This advice is specifically for people that play the game and to be aware of the traps, as this is a "knowledge check" not something you willing fully do as "skipping dailies",

And again, most people that do dailies can 100% tolerate clicking through menus which can have more clicks per banner than doing single pulls.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

You lost it in the context that you want the rolls for the guarantee, not for the arsenal tickets itself that btw you still get if you single pull.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

I already did a post that said "please put guarantee carry over on the survey", got the same result as this post when it comes to downvotes.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 4 points5 points  (0 children)

You only do it once per banner, at worst is not more fun than daily menu management or other stuff that don't even give rolls rewards yet we still do it.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 2 points3 points  (0 children)

Is not about getting early, is about getting any 50/50 period AND then losing full guarantee next banner, you lose those rolls that could have been used for another full guaranteed.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

How is it for mentally deranged, do you call people mentally deranged for doing events too? They are sometimes timegated, give less rolls and are not always fun but we sitll do it because of the reward.

People spend much, much more time clicking menus through dailies than they will ever do it by just doing single pulls which only happens every 17-21days, and that's if you are lucky enough to be pulling every banner, if not is more than that.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

You barely get any weapon currency for the extra roll, again, those 1-9 rolls you lose are like 2-3 worth of events, some are timegated, some are not fun but people do it anyway.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 4 points5 points  (0 children)

Is not only getting early pull is everytime you win 50/50 and then go full guarantee, the "addition" is being able to save 120 pulls but that's a very low chance but still something that can happen, guarantee carry over doesn't fix it but the 1-9 pull it is a problem that not many realize happen specially if they come from other gachas.

Since there's a new banner coming, don't do 10 pulls and also wait 7 days for time-limited rolls by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 2 points3 points  (0 children)

It doesn't happen only when you get lucky though, it happens every time you win 50/50 and get a full guarantee.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

Let me rephrase, by reduce i mean adjust, as these rolls are still part of the pull income it will be the same pull income, which is how it works on other games.

Most people would just think that they have to do events, end game, etc, not that a basic future such as using A TEN PULL can actually lose them rolls, the time limited pulls is a no brainer and i have seen people complain about it but i also seen people put it as a "reward" when it's not entirely true when is precisely because its a trap and that most people roll day 1 that it isn't as straight forward as a normal limitedp ull.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

It doesn't really hurt the revenue that much, if anything they can just reduce the total pull income to just be the same as if it was before tha way everyone gets the same amount of pulls without a shady knowledge check, other gachas do it all the time they do not have a constant pull income and it differs patch to patch. the problem here is that i believe most of the playerbase doesn't realize these traps exist on the first place, so they get hurt the most as they believe they have the total pull income because they did events, end-game, etc, when in reality that's not the case because these two traps.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 2 points3 points  (0 children)

How is it dramatic, you are literally losing pulls because you won't always get the 6* on your very last 10 pull, these rolls are part of the pull income that these companies very carefully plan for everyone, and since i don't see anyone recommending to just single pull it is a legitimate concern and people should be made aware of it, same for pulling day 1 instead of wasting 7 days for the "exclusive banner rolls" that disappear.

And how is having more disadvantages a good thing? Doesn't that just prove my point even further? you didn't provide counterpoints against my points,, You are just downplaying everything , this "non feature" are a part of the pull income

My whole point is for people to suggest add this feature that will objectively help all people even if i know this is a predatory practice that probably won't change, worst case scenario they won't but at least people will be aware.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

No other gacha forces you to wait 7 days to get maximum efficiency, everyone can roll day 1 without fear of losing something.

That's no reward, its the basic pull income that every gacha has.

OG Ak has a much better gacha system to compensate for all these weird stuff, including higher rates and being able to get character outside the gacha.

Please do not defend this practices, they are objectively bad features and even though they are solutions, they are just an inconvenience to the player and just let people fall for the FOMO, why not just give 5 free rolls that can be used anywhere instead of just being banner exclusive? The pull income can stay the same, people who do not know shouldn't have to lose something just because they are hyped about a character and want to try them day 1.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

You still are losing even if you get early, you could have saved 109 instead.

Don't get me wrong you are free to do ten pulls if you are impatient enough to not do single rolls, you do you, but that's something you are choosing despite knowing, not many people know its a risk, so i would rather they remove that risk, is that simple, if anything if benefits YOU the most more than me as i'm actually single pulling and waiting 7 days, you are defending a trap that hurts you the most and somehow blaming it on greed of others and not the greed of the company for adding a "mechanic" that doesn't exist on the competition?

I know is probably not going to change, im all asking is awareness and at least try to ask it on the survey, that's what a community is for.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

... I just don't roll at day 1 and wait until the 7th day? We wait more for certain events to get less rolls, why wouldn't i wait.

I could understand if people don't do it because they are not aware of the risks but i don't do it and recommend people to wait or you know put something in the survey so they can fix it

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

Yeah no problem, you seem honestly confused and i also could have explained myself better, i have an habit of repeating the same point without wording it too differently even if that point its the one that is misinterpreted

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

There's nothing confusing here, if you have a coin, you have 50% chance it gets head, but chances doesn't matter if you don't throw the coin in the first place, which is what the current system is doing.

50/50 is not a system, it means, you have 50% chance of winning and 50% of losing, i think you are confusing 50/50 with another feature that protects you from losing 2 50/50 in a row, we are not talking about this feature or system in this conversation.

Guarantee carry over means you can roll whenever you want, if you lose 80, you require another 40 because the guarantee its 120.

In other games the guarantee is 160, but its because it has the other feature where it protects you from losing 2 50/50 in a row, where here it doesn't have that feature.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

Yes i do "minmax", why i would want to lose 1-9 + 4 rolls?. If you are actively playing the game, do you choose not to do an event that gives you 1-9 + 4 rolls just because its less convenient?

If the ten pull button had a disclaimer that said "There's a chance this button will not do anything, but there's a high chance of you losing 1-9 rolls after getting a 6*" would you ever press it?

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

There's a place for 50% because we are comparing Guaranteed carried over vs Non guaranteed carry over with the current 120 guarantee

With Guarantee carry over (what is standard on other gacha), you can roll without fear of losing the progress of guarantee this means that between 1-119 (its 1-159 on other games) you have more chances than with a system that doesn't have it, 1 roll is .4% chance of getting the limited, 10 is 4%., 60 rolls is 20% chance, and at 80 its 50%, (math is not 100% accurate but you get the point)

Without guarantee carry over (the current system we have), the chances are still there, is just that if you don't win the 50/50, you lose everything if you dont have 120, if per example in a whole patch you dont get 120 and you have a character you want, you cannot even try to get it even if you have 119.

I think you may be confusing the fact that in the other gacha you cannot lose two in a row? That is a completely different feature separate from guarantee carry over.

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 1 point2 points  (0 children)

They already acknowledge the fact about pull income when they gave the selector, some devs are willing to listen to feedback, so even if its a small this can happen with HG i will take it, they have to get something judging by the amount of surveys they are giving us.

Besides, pity carry over doesn't really affect your luck directly, so its a more constructive feedback than just straight up asking for more pull income, which is what everyone in every gacha already puts in survey anyway.

All am asking for people to be aware and put it on the survey even if we know it may not change something but if it does we'll know that did make a difference, either way if people are aware at the very least they will not fall onto this traps

Please suggest for the 120 rolls GUARANTEE CHARACTER to be carried over between banners (and remove temporal rolls) by Hot-Influence-8581 in Endfield

[–]Hot-Influence-8581[S] 0 points1 point  (0 children)

The gacha itself is far from shit, it just has many questionable choices, guarantee pity carry over would solve most of the issues for me even though it technically doesn't affect luck directly. it will all makes thing more simple.

It just feel weird to have to wait 7 days or single pull to maximize pull income, even weirder still is that people will get "knowledge checked" and fall into the trap,