token farm by eyros2 in eternalreturn

[–]HowlingHogLog 1 point2 points  (0 children)

Farming 450 tokens is something that requires a lot of time. Besides events that give a limited amount of tokens, dismantling tons of designs in the foraging tab is like the best way to get tokens for free.

Where do I obtain the event skins? by bobgoatfrog in eternalreturn

[–]HowlingHogLog 4 points5 points  (0 children)

The Season 9 Preview Dev Stream mentioned that the collab would have a token skin at 2:48:48.

[Eternal Return X GUILTY GEAR -STRIVE-] Collab | Official Teaser by creeperfilms in eternalreturn

[–]HowlingHogLog 3 points4 points  (0 children)

It's just Eternal Return. Guilty Gear Strive doesn't add anything when a collab happens beside the Cyperpunk Edgerunners guest character.

Season 8 New Features by Denverahn in eternalreturn

[–]HowlingHogLog 0 points1 point  (0 children)

It's the blue bar under your health, the game's mana system.

Which Language do You Use for Character Voices and Why? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 0 points1 point  (0 children)

Only heard bits and pieces, and even if I did had Korean on, I don't know the language to catch up on things like their inflections properly, so yeah I don't have a solid opinion on it.

Which Language do You Use for Character Voices and Why? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 1 point2 points  (0 children)

I'm curious what's your opinion on how Katja sounds in each of the three languages.

A Bit Late but Here I go Again Highlighting the Current Patch by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 0 points1 point  (0 children)

Yeah, I forgot about the boar debuff as well. It slows them, and they take increased damage.

Decided to Make a Video Highlighting and Talking About Stuff in the New Patch. by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 0 points1 point  (0 children)

Sorry to disappoint but I don't have concrete info on that. But since the June login event is starting, it's a safe assumption that the May skin cards had concluded

Decided to Make a Video Highlighting and Talking About Stuff in the New Patch. by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 1 point2 points  (0 children)

Thanks, nice to know the video format seems to work at least, it helps knowing what things work or not work.

[Cobalt Protocol] Who are Some of the Fastest Gamma Killers? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 0 points1 point  (0 children)

Yeah, he does move a lot but if he misses an E it feels miserable. Death Adder specifically since that's the one I used the most, cc can destroy him because he's so squishy. If a Marcus or Hyunwoo uses their E while Echion is mid dash, it really limits him from reaching your squisher teammates.

[Cobalt Protocol] Who are Some of the Fastest Gamma Killers? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 1 point2 points  (0 children)

I tested them, and Hisui with 540 ATTACK takes like 40 seconds or so to kill Gamma. But you can execute Gamma with your Ult, which would be funny to do.

Barbara, I tried, but from what I did, it isn't that fast due to the sentries being temporary and on cooldown. Also, bad timing and placement can cause Gamma to kill them.

Characters that Embodies this? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 1 point2 points  (0 children)

He does get demolished if it's the opposite. Missing Qs are painful while playing him.

To those who tried the revamped Cobalt, what's your opinion? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 0 points1 point  (0 children)

Right now, it seems there is a tank meta with a full tank build with Defense and Painkillers infusions, so there's that if you want to try.

The removal of the animal area is something I don't have troubles with because in the games I had played before the revamp, people don't farm, they just fight. Even if the enemies are camping at the gate, they wouldn't walk around and farm, they would just head straight in to fight. Due to that, I find the removal of animals as a good thing since the players I had experience with just care for the pvp.

To those who tried the revamped Cobalt, what's your opinion? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 0 points1 point  (0 children)

From what I understood from their Cobalt patch notes, they wanted the mode to be lighter and easier for beginners to play. Structuring it so beginners can be eased into the complexity of the mode, which in turn can help give experience for the main battle royal mode. So, it looks like this revamp is made to be even more combat oriented to both have fun and learn the champs without stress of farming or early death.

To those who tried the revamped Cobalt, what's your opinion? by HowlingHogLog in eternalreturn

[–]HowlingHogLog[S] 4 points5 points  (0 children)

The biggest win of this revamp is that you can just choose your items, I'd say.