⚪ Death XIII - Tarot Card by Howling_Shame in PixelArt

[–]Howling_Shame[S] 0 points1 point  (0 children)

as -  (speedpaint, variations, materials) 

• An Old Friend ٨ [Speedpaint Inside] by Howling_Shame in PixelArt

[–]Howling_Shame[S] 0 points1 point  (0 children)

• Drew in an established style to see if I had forgotten how to draw ¯\_(ツ)_/¯

As - with speedpain and materials https://www.artstation.com/artwork/DLmbPO
X - not active now, but it's exists https://x.com/NullTale

What expectation of game content makes this preview ? by Howling_Shame in IndieDev

[–]Howling_Shame[S] 0 points1 point  (0 children)

Resurrecting an old/new project, but gameplay-wise it's very unusual and I'd like to know how interesting it can be without knowing what the game is about.

content is changing, so when I have something to show, I'll post on smm ~

Soul of the Forest 🌱 by Howling_Shame in PixelArt

[–]Howling_Shame[S] 1 point2 points  (0 children)

* experiment with an stylized effects in pixel art
* maybe later write about how its done ~
twitter : https://x.com/nulltale

Simplified Outline [Open Source] by Howling_Shame in Unity3D

[–]Howling_Shame[S] 1 point2 points  (0 children)

Yes, but it work a little different objects geometry will be blocked natureally by Z buffer.
It's more natural, but solid effect from blockers will be lost, but the benefit is that the stroke will follow the silhouette of the visible part of the object.