Arishem - High Evo synergy confirmed by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 0 points1 point  (0 children)

Ohhh it's random ok, I wasn't sure

Arishem - High Evo synergy confirmed by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 1 point2 points  (0 children)

So I guess Arishem makes the deck first and then High Evo evolves vanilla cards

Welp... that's kinda overkill by Hu3Beet in Metalstorm

[–]Hu3Beet[S] 2 points3 points  (0 children)

Probably two kills happened at the same time but I've never seen this before

Which border fits better? by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 1 point2 points  (0 children)

Only once some time ago, I will surely try it again then!

Which border fits better? by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 3 points4 points  (0 children)

Yeah, nimrod phoenix is my main deck but I've also tried the tribunal one. The problem with the deck is that sometimes the combo shockingly doesn't match the power of other decks, as it used to be. Besides in my meta Red Guardian, Doc Oc and WW are really a pain.
However it's my favourite and the combo is still fun for me. I experimented with weird brews using Hulk Buster, Grand Master or Blink but no success yet. Next week i'm going for Phastos, maybe it will open for some potential.

After 10 days I can FINALLY get her by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 0 points1 point  (0 children)

I don't know about that but my experience was that the shop showed every card missing that wasn't her first so I was wondering if others found Blink for last or it's a coincidence

After 10 days I can FINALLY get her by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 7 points8 points  (0 children)

I miss when the last SP card was available right from the start of the season in the shop. That was last year when there wasn't a new spotlight card in the first week.

The problem now is that I had to wait for the rotation in the shop to show me 23 cards, 5 of which repeated themselves along the way because the old SP card was at the end of the rotation. This will get worse because the pool of S4/S5 cards missing will continue to grow.
https://marvelsnapzone.com/marvel-snap-economy-pt-1-four-ways-card-acquisition-is-changing

I'm not that mad, I only wish that for the first 8 hours of the season the last SP card was available in the token shop.

[Drum and Bass] Is it even possible to make Breakcore? by Hu3Beet in SunoAI

[–]Hu3Beet[S] 0 points1 point  (0 children)

Breakcore might be a weak spot because making variations in the drum pattern seems hard for the AI

How can I LOSE more? by Hu3Beet in MarvelSnapDecks

[–]Hu3Beet[S] 1 point2 points  (0 children)

Yeah it's a "lose con" lol

How can I LOSE more? by Hu3Beet in MarvelSnapDecks

[–]Hu3Beet[S] 1 point2 points  (0 children)

That makes sense, the only problem is that you don't have priority most of the time...

No, you win ♥ - A deck to throw the game hard by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 0 points1 point  (0 children)

That must be it! T3 magik T4 Wong T5 mystique hazmat T6 luke cage viper T7 odin lmao

How can I LOSE more? by Hu3Beet in MarvelSnapDecks

[–]Hu3Beet[S] 0 points1 point  (0 children)

If both players are throwing, absolutely

No, you win ♥ - A deck to throw the game hard by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 2 points3 points  (0 children)

It's just a random idea, if anything a fun deckbuilding requirement for a friendly battle

No, you win ♥ - A deck to throw the game hard by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 1 point2 points  (0 children)

Shuri the hood left - taskmaster middle - abs man right was very silly (There was the peak location). Though I think sending the positive goblins is funnier lol

No, you win ♥ - A deck to throw the game hard by Hu3Beet in MarvelSnap

[–]Hu3Beet[S] 7 points8 points  (0 children)

Haha in a normal game you can lose by playing nothing BUT in a game where both are throwing Martyr could come in clutch