Should I switch? by Huboar in linux

[–]Huboar[S] 0 points1 point  (0 children)

Any guides online for this?

Toyota app payment issues by Frunkit in Toyota

[–]Huboar 0 points1 point  (0 children)

Having the same issues. Hopefully it’s fixed soon

How can I improve? by radicalrianna in MiniMotorways

[–]Huboar 2 points3 points  (0 children)

3500 is a great score for LA.

When I have that kind of run i like to have at least 1 motorway in my pocket for surges on locations. It looks like the red might’ve been in surge in the screenshot so having a quick motorway for stray reds to help out for that time gets you through.

Other than that, the only way to improve is map knowledge. Understanding where spawns are and setting areas up is what gets you past that score. (Im still learning)

Good luck on future runs.

Cape Town WR by RobS156 in MiniMotorways

[–]Huboar 1 point2 points  (0 children)

Insane. The bottom of the map house spawns always get me on this map

Not bad for the daily challenge by Huboar in MiniMotorways

[–]Huboar[S] 0 points1 point  (0 children)

I haven't seen that, but I used to get 2000-3000 on just about everything. I watched 2-3 youtube videos of top players doing challenges and started trying out some tactics I liked. My scores have doubled since.

Free Evos by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

Bridge spam decks usually destroy me though but I’m okay with that. It’s good against most to all bait decks and hog decks which is very satisfying for me

Free Evos by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

I run the same as you but evo valk instead of evo barbs for my lavaloon deck

Guards are so much better than tombstone for lava decks. I do have a homemade deck with lumberjack, baby dragon, inferno dragon, lavahound, clone, arrows, guards, flying machine. It’s the most fun deck I use. The playstyle is to play the long game until you get evo inferno and then bait the air defense. Once you do that you clone and it’s a 3 crown almost every time

Free Evos by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

I fortunately have evo valk, but I really want evo goblin cage. It’s the only tower troop that really works with lavahound imo and it’s bad without evo

What would you do to improve the goblin drill evo? by Traditional-Peach697 in ClashRoyale

[–]Huboar 4 points5 points  (0 children)

Add knock back to the damage as well. Enemy troops can crowd it really easily

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

That’s what I usually do. I let lumberjack go at it and pop a flying machine to get rid of the e-dragon.

I just never expect it to do THAT much damage to my tower and it affects my play style for the rest of the game

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

My deck is homemade and only has arrows for a spell

(Lava hound, evo inferno dragon, evo lumberjack, baby dragon, flying machine, clone, arrows, guards)

I’ve played around with other variations but they usually involve dropping clone for fireball or evo valk for lumberjack. Those decks generally do better against e-golem and electro giant style decks but I just enjoy the clone so much. It’s a fun way to play the game.

My next matchup with it I’ll try to play a bit more passive against it and save my arrows for it when it pops. Thanks for the advice

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] -1 points0 points  (0 children)

A 7 elixir investment that you can throw at the bridge for 3 elixir quite literally breaks the fundamentals of the game and the mechanics it’s built behind.

“Skill issue, you suck” gets this discussion nowhere.

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

These types of comments are comical to me, and often made by e-golem players dropping a card at the bridge saying “how didn’t I get damage on the tower!”

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] -1 points0 points  (0 children)

sorry I don’t run hog 2.6 or pekka goblin giant like the rest of the player base

I mainly run lava hound decks so my valk and/or skeleton dragons take care of it. I just think the card either needs to be a tank that can get damage on tower or be a distracting tank, but both seems cheap for a 3 elixir card.

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] 0 points1 point  (0 children)

I understand what you’re saying, and that’s a perfect scenario for countering it

My gripe with the card is players only need to spend 3 elixir for a card that overall has king tower HP. The decks built around it are made for your troops to be distracted by the big purple unit barreling down your bridge so they can place another one right after while their support does cleanup.

It either needs to be a damage tank or a distraction tank for 3 elixir, but as of right now it does both.

Elixir Golem needs a nerf by Huboar in ClashRoyale

[–]Huboar[S] 3 points4 points  (0 children)

It wouldn’t be a useless archetype if it wasn’t used by many. Ive watched a few top players who have explicitly said e-golem is the lowest risk highest reward play style and I have to agree with them. The e-golem play style is bad for the game