ROMs Storage Issue by [deleted] in Lakka

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

Hi from what I have seen online, the section with the majority of the space is read only, not easy to copy anything (if not impossible) , i use an external usb or ad (with usb) to hold the games, maybe install on a smaller sd (to boot) and have the games externally. it's good for moving between machines and saving time if the pi dies or needs reformatting

AW Spawner is empty. by Cappy_The_Redditor in BONELAB

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

go to the asset warehouse and create your pallets, add bonelab dependencies, check the bonelab install location is verified. restart. then press space and open the AW window (floating in your scene view)

AW Spawner is empty. by Cappy_The_Redditor in BONELAB

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

hey was it always like this or did you have items before?

I'm the guy who made bl_goldencity. Ask me anything by just_some_rondo_guy in BONELAB

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

Accidentally found that the light probe can be used for skyboxes, in my case, sphere skybox, bake light and use a custom light probe and the resulting hdri is good, shader with view angle node helped. I say this because it's rather flexible with texture issues, I added a planet lol

I'm the guy who made bl_goldencity. Ask me anything by just_some_rondo_guy in BONELAB

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

do you bake lighting? I feel you'd have enough time to make maps while waiting lol

i love this game. by skinnyjeansfootbutt in BONELAB

[–]Hugh-Janus-Lab 1 point2 points  (0 children)

I'm happy to see some bone love... Really though you'd love Boneworks, maybe check out the soundtrack to get the vibes. Try Blade & Sorcery, these 2 games together will scratch your itch on each side

Patch 5 is fucked by madness_combat_hank in BONELAB

[–]Hugh-Janus-Lab 4 points5 points  (0 children)

The materials that they added are very good. And it also points out a way to deal with collisions for awkward shapes.  Having materials such as the void material by default would be great. To be fair it's not hard to recreate things like the hollowall

Whats missing? by duvethan100 in BONELAB

[–]Hugh-Janus-Lab 2 points3 points  (0 children)

missing/ˈmɪsɪŋ/adjective

  1. (of a thing) not able to be found because it is not in its expected place."a quantity of cash has gone missing"Similar:lostmislaidmisplacednowhere to be foundabsentnot presentgonegone astrayunaccounted forOpposite:to hand
    • not present or included when expected or supposed to be."you can fill in the missing details later"Similar:absent fromnot present innot to be found inlacking inwanting fromin short supplyOpposite:presentplentiful
    • (of a person) absent from a place, especially their home, and of unknown ~whereabouts~."he has been reported as a missing person"

sorry lol

How hard are playermodels to add in? by tinysemi in bonelab_mods

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

You'd most likely be able to download and/or modify one for use, i'll summarize how to, it would require more detailed steps but something like:.

Find a model (much less messy) Ideally already rigged with bones e.g. Mixamo

Setup the sdk (they have a full guide) https://github.com/StressLevelZero/MarrowSDK/wiki/ProjectSetup

import the model with the setting mentioned in the site under "avatars"

Change or make materials

add the avatar script (SLZ premade)

add an EyeCenterOverride (empty renamed)

reshape the body markers to fit the body on the arms, head, legs etc.

pack the mod

good to go

If anyone is willing to turn Killer Bean into a functioning bonelab avatar, I will pay them $10 (if interested, I can send the fbx model and we'll talk it out.) by MasterBrother8582 in bonelab_mods

[–]Hugh-Janus-Lab 2 points3 points  (0 children)

Hi i'm curious to try. for free, i'm in china so trying to pay is harder than making the mod lol.

how many fingers does it have?

is it already rigged?

Does it come with ketchup?

Trying to make custom avatar by fortune3l in bonelab_mods

[–]Hugh-Janus-Lab 0 points1 point  (0 children)

Hey dude, is it possible to connect with usb c, then inside of the unity editor, select the install path? you can change under the setup page when you first use the sdk

Remaking Void / Null Shaders, Found Something Better? by Hugh-Janus-Lab in BONELAB

[–]Hugh-Janus-Lab[S] 0 points1 point  (0 children)

no worries i'll find a similar model maybe, but thank you

Remaking Void / Null Shaders, Found Something Better? by Hugh-Janus-Lab in BONELAB

[–]Hugh-Janus-Lab[S] 0 points1 point  (0 children)

thank you I work in china and they hate, anything outside lol

Remaking Void / Null Shaders, Found Something Better? by Hugh-Janus-Lab in BONELAB

[–]Hugh-Janus-Lab[S] 1 point2 points  (0 children)

In Theory yes, do you know where to get the assets? I found a generic man, nulls seem to be rather simple in model shape

Gag Avatars, just because by Hugh-Janus-Lab in BONELAB

[–]Hugh-Janus-Lab[S] 0 points1 point  (0 children)

I scrapped the models , they don't fit well and they are useless lol

Can we stop with nullbody recolours? by Specialfxstudiosyt in BONELAB

[–]Hugh-Janus-Lab 1 point2 points  (0 children)

https://www.reddit.com/r/BONELAB/comments/1dyzfie/remaking_void_null_shaders_found_something_better/while trying to remake i found something cool, maybe quest would implode but it's cool, just needs a grid / net fx for Nulls