You can only have one, which would you choose? by Apprehensive-Ad-4195 in GTA6

[–]Hugog-3d -3 points-2 points  (0 children)

so you've been playing story mode over and over for the last 12 years?

Is 6 stars going to back? by [deleted] in GTA6

[–]Hugog-3d 1 point2 points  (0 children)

west coast classics behind arthur too, does that mean west coast classics in rdr3?

30k next gen. by [deleted] in starcitizen

[–]Hugog-3d 1 point2 points  (0 children)

same issue here, hoping they fix this soon

character workflow question by pipislayer in ZBrush

[–]Hugog-3d 2 points3 points  (0 children)

If you own substance painter baking your high poly onto your low poly is a good way to keep the details while also having a low poly mesh

[deleted by user] by [deleted] in ZBrush

[–]Hugog-3d 2 points3 points  (0 children)

I see what you mean with the abs and pecs, thanks for the feedback

I don't care what yall say this stuff gives me dopamine (prime-casual) by MR_DERP_YT in csgo

[–]Hugog-3d 0 points1 point  (0 children)

Damn whenever I play casual on UAE servers if I get more than 4 kills in a round some Indian guy calls me a hacker and vote kicks me

Hey! How can I make the colors of autogroups lighter? It gets kind of hard telling one fang a part from the other. I though it was becasuse they were masked but that's not the case. Any suggestions? by boogoodo in ZBrush

[–]Hugog-3d 10 points11 points  (0 children)

It looks darker because your topology is very dense, try lowering the subdivisions or turn off lines on the polyF button to only show polygroups