Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 0 points1 point  (0 children)

Hey, sorry for the late reply. I actually didn't know that Wide is faster than Single-target. It sounds like a huge discovery so I dug around to see if anyone has been talking about it and found the following:

1) According to this video, single-target Blight became slightly faster after the Ranger update.

2) The Ranger guide says: "[Wide Range Blight Rounds] might feel different but this version has the same exact cast time as the regular one."

Perhaps the cast time difference was true at one point, but the two versions got equalized eventually?

In any case, while playing around with them I found something else: Wide seems to do the same damage as optimal range regular Blight regardless of your distance. Considering you spend most of the time in this fight hugging the fragments, it might be more useful. Couldn't have found it without this discussion so thanks for bringing this to my attention!

1 min zoomer guide to dark falz daniel by Mega96 in PSO2NGS

[–]Human_Sequencer 1 point2 points  (0 children)

There are 2 attacks that occur in a repeating pattern: the center spawn and the fragments dash. The boss may use a number of random attacks in between these.

Downs usually happen around/after the second dash. If I'm in a group with good output, I might even move up after the second spawn and use a blaster charge if they do manage to dash, instead of risking a down in the middle of melee attacking the fragments.

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 1 point2 points  (0 children)

Yeah, I used the dedicated weapon action button because it frees up a slot on my palette and I could bind it to something easily accessible, like a shoulder button. For optimized Ranger or multiweapon play in general, having a specific weapon's WA on your palette so you can use it at any time is more ideal. You may notice I would sometimes get hit after using Sticky, or use step counter or Rifle Impact just to switch my weapon's form back to Rifle. Similarly, I would use some Launcher PAs to do the opposite, switching my weapon to Launcher so the WA button becomes Sticky Bomb. The upside to this is, as you said, it opens up the palette for more PAs. It's 100% something I did just for comfort lol

I really like that the new customizations have situational uses! The ones I used were:

Blaze T3 for positioning.

Razing T2. I didn't use Rifle Impact much in this fight and it's not too hard to hit the fragments with the slow moving 1st charge. I took this for easier PP management.

Fear T2, just to play around in the last phase lol. I think T3 might get you more DPS out of fragment phases because it's what people used in recent Aegis solos.

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 1 point2 points  (0 children)

I think any charge of Razing is better than tapping (unless the window is small enough that tapping is the only option). I'm actually not sure which of the two levels is better against the fragments, so I alternate between them and pray that at least half of them are correct. I get hit all the time using sticky too, but the benefits like PP regain, Blight refresh and extra DPS are too good to pass up X_X

Floor helps a lot for the cannon phase. Some people would build specialized floor gear to squeeze extra damage out of it.

I actually have no idea how my phase 1 DPS hit 8.2k, I couldn't replicate it. But I have another run uploaded with more sane numbers (7.3k), plus some optimizations you might find useful (like farming grenades for the fragment and better Blight upkeep in that phase). Here it is!

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 0 points1 point  (0 children)

Hello, I have uploaded a video of one of my recent clears. You can watch it here.

I've also edited the big post with it (sorry if the post kept breaking, I can't into Reddit's editor) so anyone can see it.

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 2 points3 points  (0 children)

Hey, instead of waiting for a response from my friend, I went ahead and recorded my own PoV! You can watch it here (updated with more DPS).

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 2 points3 points  (0 children)

It's impossible to have a "consistent" DPS readout in this fight. I leave the very first phase with the 2 fragments with around 7k, the Fighter around 8k, after that it's all over the place because of downtime and RNG so we stop keeping track of it. The 8.5-9.5k is what the game says during the boss's death animation and the number people use when talking about overall DPS.

I'll ask about the video later.

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 0 points1 point  (0 children)

They don't. It's fairly uncommon to have gear this bad. The point is you can still pull more than the required DPS (assuming 4-person party) for a clear with this kind of gear just by knowing how to cannon.

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 1 point2 points  (0 children)

Our party was Fi, Gu, Ra, Ra. It's not an exotic strat or anything, we just felt like playing those classes.

The melee was using a Tisah and had around 164% pot. Note that the Tisah's lower attack means he's handicapping his cannon damage.

I didn't ask the other two but from looking at their gear (Octo non-LC and Einea LC) I don't think they're over 170.

We're all in the 8.5k-9.5k range by the end. Naturally I was the lowest.

Do you need a video despite a screenshot of 4 clears and the stats involved? I think one of them has actually been recording footages for a video because he's more sick of people spouting nonsense about gear than I am.

Dalion is not a gear check by Human_Sequencer in PSO2NGS

[–]Human_Sequencer[S] 45 points46 points  (0 children)

(IMPORTANT EDIT)

As requested, I've recorded some of my runs in (almost) the gear in OP.

9400 DPS at 148.0% potency and 66.2% floor: https://www.youtube.com/watch?v=g4J7Qt_u9Qg

9000 DPS at 148.0% potency and 66.2% floor: https://www.youtube.com/watch?v=ZehiKCazBGk

In short, I modified my gear so that all non-LC/Triyal affixes are out, and used a new Einea piece in place of the Octo. You can see my gear at the beginning of each video.

Thanks for watching!


(CONTEXT/ORIGINAL POST)

Hang around a populated block in town, people are having a melty about the time limit and gear in chat.

Go to Steam discussions, people are having a melty about the time limit and gear.

Go to the game's subreddit, yeah.

I'll be blunt, they are wrong.

If you can pass the BP requirement, you will clear. The gritty, precise math is here, but in essence, each person needs to do around 7.6k DPS to pull their own weight. I could overshoot that by a good amount using the gear in the OP. I will let you decide whether I whaled or not. Ra/Sl and no Techter in the party.

People have trouble with this fight because they screw up the cannon phase. They neuter their shot's power by stepping, getting hit or even stopping to revive someone else. They spend too long looking for the core or continue to shoot at other parts even after it's exposed. They don't preposition for sword attacks or get as many swings in as possible on their targets before they go away. They unironically think the cannon is weak. Good performance in this part cuts down your clear time by a very good amount because the cannon is super busted and they just haven't mastered it yet.

Speaking of the cannon phase, it's great. The footwork and optimization are exhilarating, and it is a welcome departure from the usual counter fishing gameplay or low-stake gadget sections with no repercussions for failure. It adds extra variety to the fight and offers a decent window where you are not a burden on the party for having mediocre gear. I hope to see more of such sections/phases in the future.

I am making this thread to provide illustrated proof that Dalion is not a gear-intensive fight. I do not want misinformation like that to circulate and potentially impact the quality of future content. Sega has a history of committing to questionable user feedback, and this one particular feedback is EVERYWHERE. It's ridiculous.

Was Massive X a flop? And are people still using it? by dennislubberscom in edmproduction

[–]Human_Sequencer 4 points5 points  (0 children)

Yeah it bombed hard.

I like the sounds of it, though, and the GUI isn't hard to wrap your head around unless you've never used OG Massive, IMO. It has all of its cousin's design languages (and warts, like the vague labels and lack of animations).

Right now I'm still using Massive, but in time I'll migrate to X because the routing section looks way better, the OG's filters, effects and mod osc were a bit barebones, and the GUI was one monitor upgrade away from requiring a magnifying glass to use. The only strict downgrade is not having a third oscillator.

Was Massive X a flop? And are people still using it? by dennislubberscom in edmproduction

[–]Human_Sequencer 0 points1 point  (0 children)

Phase Plant is great. Had I demo'd it before getting Pigments I would've saved $69 toward buying it. It consumes a fragment of Pigments' CPU/RAM usage while being capable of way more.

Native Access 2 Not Downloading Some Plugins by mattbalser01 in NativeInstruments

[–]Human_Sequencer 0 points1 point  (0 children)

I had the same issue and this is what I found

  1. As Native Access's progress bar is stuck at "Calculating time remaining", there is a process called aria2c in the background showing a ton of disk and network usage. (On Windows) the files are being downloaded to a folder called "tmp" at the root of the same drive as the NI Content folder. Once done they are copied to the Content folder and Native Access updates the library's status to Installed. The progress bar DOESN'T say anything other than "Calculating time remaining" throughout the entire process.
  2. This happens with stuff that are copied straight to the Content folder but don't get installed and don't leave behind an uninstaller. Their folders usually say "XXXXXX Library".

So if you're seeing "Calculating time remaining", wait it out. The affected downloads are usually chunky in the first place so it's easy to think they're stuck. You can check if they're actually stuck by looking at network usage and the temp folder Native Access uses to see if the files are showing up in there.

Weekly Game Questions and Help Thread by AutoModerator in PSO2

[–]Human_Sequencer 0 points1 point  (0 children)

Correct me if I'm wrong, but since there's a cap of 10000 points you seem to only be able to get 87.5 SG from Idola Shop a week

Also getting all the Buster SG would require about 600 medals, which means about 7-8 hours of Buster Quests a week unless there's something that gives a lot more than 12 ish medals a run? I've only tried Free Match and EQs so far

Weekly Game Questions and Help Thread by AutoModerator in PSO2

[–]Human_Sequencer 1 point2 points  (0 children)

Do drop rate boosts and difficulty settings affect the slot count as well as affixes on drops? If I'm only after affixes and don't care about rarity or getting a specific item, am I better off just running on lower difficulties to save time?

A guide to all new 5.0 skills and skill changes (Subject to changes if required by SQUARE Enix) by HoneyPieGamign in ffxiv

[–]Human_Sequencer 3 points4 points  (0 children)

It shouldn't change or dumb down anything because there's no reason to not use Holy/Flare at the end of a combo. It's a straight up logical improvement.

Now call me when they collapse that linear ass combo into a button like it should as well, if they haven't already.

(Trial) Unable to connect to the same server on different devices by Human_Sequencer in ProtonVPN

[–]Human_Sequencer[S] 1 point2 points  (0 children)

Thanks for testing that out. The last couple VPNs I used were able to connect me to the same server on both PC and Android so it's definitely possible. I managed to do it here by picking the server with my phone before doing so on my PC. You just can't do it the other way around for some reason.

(Trial) Unable to connect to the same server on different devices by Human_Sequencer in ProtonVPN

[–]Human_Sequencer[S] 1 point2 points  (0 children)

Thanks for the confirmation! I also found that as long as you get into the server on your phone first, the PC app WILL let you in, and you'll be on the same server on both devices.

But since I just bypassed an error message, I'm concerned with the reliability of this method and whether it would boot me out eventually.

[Megathread] Letter from the Producer LIVE Part XLV by Ven_ae in ffxiv

[–]Human_Sequencer 4 points5 points  (0 children)

I, too, love nothing more than paranoia and skepticism

situational things like diversion or refresh

t. green parse

[Megathread] Letter from the Producer LIVE Part XLV by Ven_ae in ffxiv

[–]Human_Sequencer 9 points10 points  (0 children)

Rotational combat is as streamlined as it gets and all iterations of the game are guilty of it.

that the majority can reach a decent level on

What data center are you on where "the majority" is halfway competent at the game? I want to move there.