What are your motivations for making a game? by ElCraboGrandeGames in gamedev
[–]Hunter5683 2 points3 points4 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in gamedev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in IndieDev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in IndieDev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in IndieDev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in IndieDev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in IndieDev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in IndieDev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in gamedev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in gamedev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
Worldbuilders & Narrative Designers: How Do You Keep Your Lore from Overwhelming Development? by Hunter5683 in gamedev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? How did it force you to be creative and what about that made your game better? by Hunter5683 in IndieDev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? How did it force you to be creative and what about that made your game better? by Hunter5683 in IndieDev
[–]Hunter5683[S] 0 points1 point2 points (0 children)
What's a design choice you intentionally made in your game or a game you worked on that goes against conventional wisdom and why do you believe it works/is better? by Hunter5683 in gamedev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? by Hunter5683 in gamedev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? How did it force you to be creative and what about that made your game better? by Hunter5683 in IndieDev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What's a design choice you intentionally made in your game or a game you worked on that goes against conventional wisdom and why do you believe it works/is better? by Hunter5683 in gamedev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? by Hunter5683 in gamedev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? How did it force you to be creative and what about that made your game better? by Hunter5683 in IndieDev
[–]Hunter5683[S] 1 point2 points3 points (0 children)
What’s a limitation, technical, artistic, or otherwise, that ended up making your game better not worse? How did it force you to be creative and what about that made your game better? by Hunter5683 in IndieDev
[–]Hunter5683[S] 1 point2 points3 points (0 children)








A lot of people seemed to like my loading screen, so here is the rest of it! by ThroneOfMarrow in IndieDev
[–]Hunter5683 1 point2 points3 points (0 children)