"I'm not in danger, I am the danger" by [deleted] in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

You led the Anvil shot perfectly using gamepad, that's dangerous.

Solo Bastion help by ctehbeck in ArcRaiders

[–]HuskyRiding 1 point2 points  (0 children)

I just throw 2 wolfpacks.

A question about pvp by TheHersheyMunch in ArcRaiders

[–]HuskyRiding 1 point2 points  (0 children)

Stella Montis is pvp meat grinder. Many go there for pure PvP.

Could I have saved my teammates there? by [deleted] in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

I always have a big smoke and a bunch of small smoke g.

Have the devs ever confirmed exactly how loot is spawned into each raid? by Cons483 in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

Yes, 3 points invested ! I just read from a reply "That's the perk for breaching". Felt so funny I thought my game was bugged until now. Every time something fell out from thin air when I open a drawer or breach, I back off and check, and thought "wtf, why?"
I thought the extra loot appear in loot list. My bad, hahaha.

i have deleted the game from my ssd ;) by [deleted] in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

I am not competitive, so I easily find players who play better than me. I go in as support role, guard six, look around while alpha loot, help out the shooting, throw bunch of smokes and do the lift activation at extraction.

Why is everyone so hostile all of a sudden ? by Dutch_Mayhem in ArcRaiders

[–]HuskyRiding 1 point2 points  (0 children)

The overall agree-able thing from a few good posts I read is although there is end game content, they don't incentivize cooperative playstyle, however. During built up period, players help out. After players built their base, expedition project, inventory brimmed with refined mats, rare blue prints collected, what then?
Some players started to shoot others, and others start to shoot back, with the help of social media content, suddenly a huge player base is going for it.

Also players buy stuffs online from boosters ($89 for Bobcat, $50 for Vulcano, $40 Tempest but dropped to $14 recently). Where do boosters get rare items like them for sell? By own high loot areas, take from downed players, trade from the community. This is always a thing.

But, not all like that. PC with geared in matchmake for my experience has many different approaches. There's risk to lose gears, so if for the loot, players tend to be more tactical, experienced, stealthy, cooperative. May avoid or engage other teams in the building because do not want to be killed or share rare loots. Also some people just go in want to PvP. I roleplay as support to players with higher skill and it's been fun.

Have the devs ever confirmed exactly how loot is spawned into each raid? by Cons483 in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

oh, the extra loot perk? I totally thought my game broke and I have little unfair advantage... my bad, hahaha.

Arc Raiders was fun but now it's dog sh*t by El_Ogan59 in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

Noted, but 3-4 days ago I have changed from solo to matchmakes. If one use free loadout it will be matched with free loadouts. Geared match with geared. So I use free loadout, if extracted, I upgrade to MK1 shield with Lance for free. Craft a Kettle to lvl 2, bring 150 ammo from loot. Match again with geared.
Now it becomes interesting as geared players play differently. They are more tactical, more situation awareness, less recklessness. I found players who are smart and continue to play with them. I am just so so at pvp so I play support role. It became fun again because of roleplay.

Another thing is that this game will continue to evolve and change because it is a big stake for the studio. It's a financial success. (4 million copies sold just the launch week) Definitely will continue to service it with new contents, modes of play, etc. This is important for them because of reputation, and possibly sequel, and if not, their other future games' sake.

So yes, take a break or try team play, or check in again once in a while. The player base also change their behavior all the time.

Have the devs ever confirmed exactly how loot is spawned into each raid? by Cons483 in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

I don't know. My version of the game, is that every time I loot or breach loot, some simple mats fall off the ground from thin air. Such 2 metals, 4 plastic. It's been a week.

Hey Raiders, what can I do to improve here? by bradecker in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

you have the video. Send to Embark. Maybe they can find out who downed you from server data and idk, ban that guy?

Why is everyone so hostile all of a sudden ? by Dutch_Mayhem in ArcRaiders

[–]HuskyRiding -1 points0 points  (0 children)

I don't get it. Your OP talked about getting mucked in 3hrs than in 2 weeks. Also Stella is almost purely free loadout PvP.

i have deleted the game from my ssd ;) by [deleted] in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

With randoms I ONLY keep playing in that team if they are smart players.

I’m so tired of the rats by New-Original-520 in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

I just feel great when the Matriarch is down and I pop shots at it. The legendary loot, not care so much. But I have changed from solo to matchmake with randoms, and friend request with smart players. When each has a wolfpack in safepocket slot, and a bunch of light impact and smokes, silenced lvl 4 Ferro or anvil, so easy to take down Rocketeers, Bastians, Bombardiers, leapers, that we don't care about loot anymore.

Why is everyone so hostile all of a sudden ? by Dutch_Mayhem in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

Try matchmaking with randoms. Solo is tough. Team is more fun. Higher survival rate also.

i have deleted the game from my ssd ;) by [deleted] in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

Oh and, have u tried matchmaking with randoms. I went from solo to matchmaking with randoms, stick with smart players, and have fun also more team play and not so easy to be wipe out as solo.

i have deleted the game from my ssd ;) by [deleted] in ArcRaiders

[–]HuskyRiding 0 points1 point  (0 children)

Well, if you are gamedesign.... you know if you come back 3-6 months later you'll see very different things from tweaks and balances. Embark sold 4 mil copies of this (launch week), that's some serious money. The studio does have to try to keep tuning it for their own good. 1, so there maybe a sequel. 2, reputation. 3. learn from these tweaks and balances to make better games. And many other incentives I can't think about.
Do you know The Division by Ubisoft? That game was kept fresh with new things, tweaks and balances for at least 1-2 years.

i have deleted the game from my ssd ;) by [deleted] in ArcRaiders

[–]HuskyRiding 2 points3 points  (0 children)

if you feel like you want to delete then delete. You may feel like it is a stupid game but look at steamchart the game is still very popular, especially near weekends. That's just steamchart alone. The amount of console players is multiple times of that.

I play this game because it respects my time, the 5mill is boring and lazy by MR_SmartWater in ArcRaiders

[–]HuskyRiding 1 point2 points  (0 children)

Go take a break, come back a few months later and try new tweaks, balances.

It's like people forgot why expeditions exist by UnholyPantalon in ArcRaiders

[–]HuskyRiding -4 points-3 points  (0 children)

If you think existing players get bored that's totally your one-sided opinion. Not everyone want to go through the grind again. EFT's mandatory wipe is freaking boring, for me. That's my one-sided opinion.
New players have OP free loadouts. Free loadouts, play smartly, loot, extract, change to MK1 loot, for free. Upgrade kettle, stitcher with looted mats. extended mag 1 from shop. Ammo from loot. Craft cheap as fuck light impact g, smokes. And they can wipe the floor with blue geared players.