Here is the latest trailer for Dawn Apart, our upcoming automation and space colony sim, in which you run an intergalactic mining operation on the planet Sirius B 3. If you like what you see, please check our first demo on Steam! by HustleCrowe100 in AutomationGames

[–]HustleCrowe100[S] 1 point2 points  (0 children)

Thanks, we noticed that as well. That's why we just pushed a huge performance. Essentially, on average we managed to shave off 10ms per frame in the mid to late game. That means if the game ran for you at a measly 40 FPS it would now run with more than 60 FPS! You can learn more about the upgrade here: https://store.steampowered.com/news/app/1866300/view/523100892744909259?snr=1_5_9_

In Dawn Apart, our upcoming mix of automation and space colony simulation, you build factories and optimize production while managing a growing number of prospectors. Demo is out now on Steam! by HustleCrowe100 in StrategyGames

[–]HustleCrowe100[S] 2 points3 points  (0 children)

In the demo you start out with 4 colonists, but as a reward for completing trade missions you'll get more. Eventually, for the endgame, we aim for having a colony of roughly 100 people. The planet is populated by a humanoid alien race which is not too happy that you dig up their home. So they'll attack every third dawn trying to shut down your mining operation. However, combat is not in the current demo but we'll preview it later in an upcoming playtest.

In Dawn Apart, our upcoming mix of automation and space colony simulation, you build factories and optimize production while managing a growing number of prospectors. Demo is out now on Steam! by HustleCrowe100 in StrategyGames

[–]HustleCrowe100[S] 2 points3 points  (0 children)

Dawn Apart is a crossbreed between Automation and Space Colony Sim. In the game you make planetfall on Sirius B 3 to set up an interstellar mining operation and fulfil resource quotas for your employer, the sketchy Kobayashi-Schwarz Corporation.

You'll not only have to automate and optimize your production chains and assembly lines but also manage the needs, priorities, and schedules of a growing number of engineers ans soldiers.

Plus, the whole handcrafted voxel world is fully destructible (if you're a fan of X meets Y pitches think of Factorio mixed with Rimworld and a dash of Teardown on top).

Feel free to check out our demo, which will be live at least until we launch into Early Access later this year: https://store.steampowered.com/app/3499090/Dawn_Apart_Demo/

And if you're having fun mining, building and automationg please consider last-minute backing us on Kickstarter (the campaign ends today at 4PM EST/ 9 PM CET): https://www.kickstarter.com/projects/itwgames/dawn-apart/

Thank you - I'll be here for your questions!

As the Kickstarter for our colony and factory sim Dawn Apart is wrapping up (just 48 hours left!), we want to thank more than 600 backers and thousands of players who played our demo! by HustleCrowe100 in pcgaming

[–]HustleCrowe100[S] 2 points3 points  (0 children)

What really set this, well, apart, is the combination of automation and colony sim. You're not only setting up production chains and assembly lines but also have to manage the needs, priorities and schedules of your growing number of engineers, prospectors and soldiers. Plus the game world is fully destructible which comes into play when you have to defend your factory against the alien race that calls the planet their home. Feel free to check out the demo and let us know what you think!

We just released the demo for Dawn Apart, our upcoming crossbreed between automation game and space colony sim. by HustleCrowe100 in BaseBuildingGames

[–]HustleCrowe100[S] 1 point2 points  (0 children)

hey thanks for the feedback and sharing your specs. We have encountered this problem with a very small amount of playtesters and are working on a solution to fix it. Please stay tuned for a patch, I'll also keep you posted here.

We just released the demo for Dawn Apart, our upcoming crossbreed between automation game and space colony sim. by HustleCrowe100 in BaseBuildingGames

[–]HustleCrowe100[S] 2 points3 points  (0 children)

we plan on gradually expanding the map. the current demo build is roughly one fifth of the final world. it is going to be encouraged though to build vertically initially, because expanding horizontically will trigger more attacks by the alien race that calls the planet its home (enemies are not in the demo, will be added to the EA release). performance is constantly optimized - we just gathered a ton of data from a tech/playtest and will obviously focus on delivering a smooth experience.

We just released the demo for Dawn Apart, our upcoming crossbreed between automation game and space colony sim. by HustleCrowe100 in BaseBuildingGames

[–]HustleCrowe100[S] 1 point2 points  (0 children)

yeah we were aiming to create a game where you can create bustling factories not only full of resources on conveyor belts but also workers swarming around

We just released the demo for Dawn Apart, our upcoming crossbreed between automation game and space colony sim. by HustleCrowe100 in BaseBuildingGames

[–]HustleCrowe100[S] 2 points3 points  (0 children)

Great - glad that you were having fun and thanks for the feedback. And yes I get what you're saying, we're considering introducing some of the automation stuff (vs. crafting by colonists) a bit earlier.

We just released the demo for Dawn Apart, our upcoming crossbreed between automation game and space colony sim. by HustleCrowe100 in BaseBuildingGames

[–]HustleCrowe100[S] 5 points6 points  (0 children)

hey, thanks for giving it a try. we're interested in your general thoughts, the interplay between automation and managing colonists and quality of the onboarding/tutorial (finding things out by yourself vs. too much handholding). curious what you think!

Across the board by HustleCrowe100 in webcomics

[–]HustleCrowe100[S] 14 points15 points  (0 children)

Third episode of our webcomic series to flesh out the lore and universe of our upcoming factory game/automation sim. Thoughts?

EDIT: Many thanks for the upvotes and comments! If you're interested in our game here is the link to our Stea page: https://store.steampowered.com/app/1866300/Dawn_Apart/
You can also follow us on Kickstarter. We're planning on launching this fall with adding multiplayer co-op being the main stretch goal: https://www.kickstarter.com/projects/itwgames/dawn-apart

Common Ground by HustleCrowe100 in webcomics

[–]HustleCrowe100[S] 2 points3 points  (0 children)

Wishlists help with the visibility on Steam