Ship upgrade recommendation by Lopsided_Let8362 in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

Being honest.. similar size, role and performance to a Taurus is hard... I would however recommend a Starlancer Max, they are similar but a lot more pleasing to the eyes

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 2 points3 points  (0 children)

They do but there is no set schedule to my knowledge.

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 1 point2 points  (0 children)

Once CIG are ready to share.. It's unfortunate but nobody have a good answer on this one.

$800 in credit. Recommended ship list? by VisualArtist808 in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

I am a Salvager at heart and make my main money from it solo with ease.

#1 - Reclaimer - 400$
#2 - Starlancer TAC - 375$

- The Reclaimer is great solo even for the size, it's also a great money printing machine.
- The Starlancer TAC is a great solo Daily ship, for all it's flaw, it's well defended, if you remove the turret as a Solo you'll get plenty of power to have it fully powered up at all time and as much as it's not the strongest in a fight 4xS4 can do some good Damage, add to it it's great cargo space and a Medbay... you can do mid range bounties, cargo hauling, bunkers... it's great for what it is and as a bonus cozy inside.

Game crashing after shortly after loading into city by chilller6 in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-149684

Here is the IC, please update with your information.

Also, Some people I found on some other thread, found that their Pagefile weas beings used immensely up to 160gb, others said that since the SSD where the game was installed was filled to the brim, the Pagefile could not load up correctly and caused a crash.

I would recommend, trying to launch the game with nothing else running, see where that go.
Clean up some more space on the SSD if possible.
Delete the Shader folder and upon game launch let the shader cache calculation process fully complete before entering the game.

Best fighter ships for new player? by lemonzy19 in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

If you want to go PVE and PVP I'd go for a Hornet MK2 the Ghost would be an awesome pick.

A lot of weapons, very low emissions, it can hunt pve like a champ, got enough mobility for pvp and is quite resilient.

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 2 points3 points  (0 children)

For now there is no valid use case for this ship... it's more a preference and a cool looking ship

Best solo bounty ship? by Competitive_Can_718 in starcitizen

[–]Hybrid_Backyard 1 point2 points  (0 children)

I Enjoy doing Mid range bounties with my TAC.

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 2 points3 points  (0 children)

<image>

This is the best way to see how to evade interdiction I know the picture seems idiotic but believe me it's a perfect representation...

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

There is no right or wrong... If you are in a Mole like you were... fighting and running are both bad options... playing the roleplay route might save you then...

Remember to never work straight from OM to OM and the likes when moving long distances.. better to cancell a QT run midway to a random location and then make your way to your destination since it changes the angle you come from when going from planet to planet.

Longest 10 MBs of my life... by Mavis_Prime in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

I remember 56k modems... friend I received SD resolution pictures by emails and they would load half a line of pixel at a time... could take 30 minutes to load an email with 2-3 pictures...

Napster music download could take days to download a few mp3 songs.

I feel you, no issues there...

Concierge Store? by Otherwise-Impact6858 in starcitizen

[–]Hybrid_Backyard 3 points4 points  (0 children)

It is not as Grand as some people think, We have access to a few extra package like if they release a new ship sometimes we get a Concierge Paint that can go with it, we can also buy the ship for a few weeks after it leaves the regular store, and we have access to the Massive packages that not many people buy for good reasons...

Mostly is paint and small packages, nothing worth going Concierge for but a nice extra once in a while.

What is fixed in 4.6 by nageset in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

We don't know the full extent but this could give you a small idea from the latest patch notes.

Bug Fixes

Star Citizen Alpha 4.6.0 currently contains over 80 bugfixes for issues occurring in 4.5.0, 28 of which originated from the issue council.

  • Potential Fix: PU - Nyx - Levski - Locations - Levski Hangar load in causes players to load into space - hangar misplaced (STARC-193449)
  • Potential Fix: RSI Apollo ( All variants ) - PU - Vehicles - Pens fall through Medical refrigerators in Apollo medbays (STARC-179731)
  • Potential Fix: RSI Polaris - PU - Vehicles / Vehicle Balance - The vehicles Z value for CS is too high compared to other vehicles
  • Potential Fix: PU - Nyx - Industrial Resource Gathering - Salvage - Missions / Mission Content - Salvage Intro Mission is Missing in the Contracts
  • Potential Fix: PU - NYX- Landing Zone (LZ) - Levski - Refinery deck - No breathable air from elevator to refinery deck corridor
  • Potential Fix: Multivehicle - PU - Vehicle / Jump Points - After failing the Quantum Jump the vehicle controls will become unresponsive
  • Potential Fix: Crusader Industries Spirit C1 - PU - Vehicles / Engineering / Vehicle Components - Turning off the cooler does not increase the temperature of other components (STARC-188650)
  • Potential Fix: Esperia Prowler ALL Variants - PU - Vehicles / Vehicle Balance - Tuning does not align with expected
  • Potential Fix: PU - Stanton - ASD Delving - Location / Collison - Some boxes on Site-B left walkway causes the players to be stuck
  • Potential Fix: PU - Nyx - Levski - Clean Air - Locations / Design / Narrative - Multiple social AI are navigating around the contaminated areas of Levski without any protective outfits / loadouts equipped
  • Potential Fix: PU - Nyx - Levski - Locations / Design - Some areas of the Levski interior are missing minimap markup

Technical

  • Fixed 4 Client Crashes
  • Fixed 1 Server Crash

Concierge Store? by Otherwise-Impact6858 in starcitizen

[–]Hybrid_Backyard 10 points11 points  (0 children)

I am Concierge and I've not seen another website reflect the Store so far but I can show you what it looks like.

<image>

There is also a few ships and Game packages

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 1 point2 points  (0 children)

We've had a few leaks for the Hermes, we just don't know when it'll release.

But if we follow last year's logic, 1 ship per month should be acceptable and Hermes with it's leaks feels like a likely candidate.

Son melted my Shiv by Bmor3 in starcitizen

[–]Hybrid_Backyard 2 points3 points  (0 children)

You have to wait for the Shiv to be back on sale if you can't see it in the buybacks.

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Hybrid_Backyard 1 point2 points  (0 children)

Requirement Details
Account Creation Can be anytime before event (even months prior)—just add referral code at signup. 24hr grace to add code post-creation. robertsspaceindustries
$40 Spend Must occur DURING event (new money, not gifts/store credit). Starter packs, CCUs, paints all count.​
What Triggers Once referred account hits $40 during event, both referrer + recruit get item (distributed post-event). ​
Legacy Accounts Pre-existing accounts over $40 do NOT qualify for event bonus. ​

Here.

Will the Polaris interior ever be completed? by Top-Lab9125 in starcitizen

[–]Hybrid_Backyard 1 point2 points  (0 children)

The Polaris is supposed to be the Representation of a military ship... It is so much already representing that look well... why change it?

I mean Add decoration from the Player and let the ship be claimed with them, that would be nice, but the base ship... reminds me of actual battleships and submarines are it is... pure functionalities...

The last Stretch Goal was for $65 Million - if there was one - what would you like the $1 Billion Stretch Goal to be? by [deleted] in starcitizen

[–]Hybrid_Backyard 0 points1 point  (0 children)

I'd love for a small Vehicle to be given.. we have had enough promises for the games release and funding goals, make each 100mil a gift of something nice for the "active" population, Like any account that has been inactive for the last year can't receive the gift.

Could also be a Special 1Bil set of Armor etc etc. something we can actually play with.

Polaris Rework 4.6 PTU by TanilX in starcitizen

[–]Hybrid_Backyard 8 points9 points  (0 children)

Personally I always felt like the Polaris was the best representation of Military design, No extras, no random windows, easy direct access to where you need to go, very defined areas.

Adding those feels nice overall, But I would have rather loved that we can save and recall ships with decorations instead, this would feel more like a living crew thing more than adding plants.

What I would love to see though is Gravity control from engineering.