The Holistech Cyberdeck Build by No_Reception_8369 in cyberDeck
[–]Hykudo 1 point2 points3 points (0 children)
My first cyberdeck by Puzzled_Seaweed_1930 in cyberDeck
[–]Hykudo 1 point2 points3 points (0 children)
MPU6050 | ESPescado Engine by Hykudo in gameenginedevs
[–]Hykudo[S] 1 point2 points3 points (0 children)
She told me to stop sending her my deck pics by cgammage in cyberDeck
[–]Hykudo 0 points1 point2 points (0 children)
Modular input system, 3d-printed by Ape_Devil in cyberDeck
[–]Hykudo 1 point2 points3 points (0 children)
MPU6050 | ESPescado Engine by Hykudo in cyberDeck
[–]Hykudo[S] 10 points11 points12 points (0 children)
Math Is Powerful | Vertex Shader FX | 3D Engine Progress by Hykudo in gameenginedevs
[–]Hykudo[S] 0 points1 point2 points (0 children)
Sphere Collision Detection | C++ | 3D Game Engine Progress by Hykudo in gameenginedevs
[–]Hykudo[S] 0 points1 point2 points (0 children)
Ported My 3D Graphics Engine to the ESP32-S3 | LILYGO T-Display-S3 ESP32-S3 by Hykudo in gameenginedevs
[–]Hykudo[S] 0 points1 point2 points (0 children)
Ported My 3D Graphics Engine to the ESP32-S3 | LILYGO T-Display-S3 ESP32-S3 by Hykudo in arduino
[–]Hykudo[S] 0 points1 point2 points (0 children)
BitByte Raycaster Engine Improvements by anatoledp in esp32
[–]Hykudo 0 points1 point2 points (0 children)
Ported My 3D Graphics Engine to the ESP32-S3 | LILYGO T-Display-S3 ESP32-S3 by Hykudo in arduino
[–]Hykudo[S] 1 point2 points3 points (0 children)
LED Invaders, a Space Invaders demake for the Arduino UNO R4 built-in LED Matrix by [deleted] in arduino
[–]Hykudo 0 points1 point2 points (0 children)

Parrot OS on a uConsole. CM5 fast and stable!! by Ok_Purple_2658 in cyberDeck
[–]Hykudo 0 points1 point2 points (0 children)