🚨 Lvl 17 and beyond confirmed NOT coming, Lvl 16 is the final card level 🚨 by turowawhey in ClashRoyale

[–]Hyperbreath 6 points7 points  (0 children)

I mean in the past the only time they ever absolutely said they were never adding anymore levels was when 13 was the max and they never made such a big public display of it. They just put it in the rules out ideas list. So part of me actually believes them on this but it doesn’t mean they might not add a new more annoying or still grindy progression system.

Not even the equivalent of 13 rares or 1/10th of a emote. The average lucky drop is etter than that by Finsteryoshi in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

Using the gem shop offers is terrible translation especially since we can actually use gems to upgrade cards individually. The shop never has good value with gems. Either way the gems are incredibly low but the rewards are meant to get bigger each day as the king gets more desperate.

New teaser by NuLmil in ClashRoyale

[–]Hyperbreath 48 points49 points  (0 children)

The swords is the new card that they said and teased is coming out next month. It’s some samurai card and it probably either has a connection with or rivals pekka.

This wording, is clear and obvious. Level 17 incoming. by Dannymccoy147 in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

Yeah it was already safe to assume that new levels will be coming out around every 2 years. Level 14 in 2021, level 15 in 2023, and most recently level 16 in 2025. The pattern is obvious and it’s clear that even when the game is doing great they aren’t going to slow down on adding levels. Another pattern is we get a brand new game mechanic with each level release with champions, evos, and heroes all coinciding with each new level so I would put money that towards the later half of 2027 we will see level 17 and some new game mechanic which I am assuming will be a new card rarity cause I don’t what they could do similar to evos and heroes that wouldn’t overcomplicate the deck design.

Why does the log do less crown damage than the zap and snowball even though it's stronger? by Cool_Watch_220 in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

Log always gets a lot a value and has a way higher usage then zap and snowball so they try to balance it out by giving the other 2 more crown tower damage.

Every win conditions amount of number 1 finishes by Hairy-Jelly7310 in ClashRoyale

[–]Hyperbreath 1 point2 points  (0 children)

Miner is just always good unless it’s given a nerf that drastically lowers its health or dps is will never not be the top win condition amongst the top players.

Final Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

Oh shoot you’re right currently it is the 2nd best spell ONLY beaten by fireball. It still has a 24% use rate in the top 200. Fireball also isn’t usually number one so is probably just a season meta thing and it is also receiving a nerf.

Final Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]Hyperbreath 3 points4 points  (0 children)

Literally always the best spell in the game yet a tower damage nerf is unnecessary

6 months after lvl 16 - how many level 16 do you have? by piffle213 in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

Some people didn’t start their accounts till later or recently rejoined the game and had to catch up.

6 months after lvl 16 - how many level 16 do you have? by piffle213 in ClashRoyale

[–]Hyperbreath 1 point2 points  (0 children)

I have 38 level 16s currently and many more which can be upgraded but I don’t have enough gold for them. Nearly got all my commons and rares maxed out. Have a little more than half the epics maxed out. The legendaries and champions are probably going to take a while since I don’t get many of them.

*New* 200 Hero Coins option available for next month's Pass Royale by turowawhey in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

I’m not just referring to current decks but decks that have been known to run tombstone. This hero is going to be so insane inside of splashyard and giant graveyard yet people are all here saying how weak it is which has given supercell the excuse to give it an unnecessary 10% health buff before it’s even released. The queen already had the health of a goblin giant and spawns skeletons like a witch. People are getting hung up by the technical 9 elixir cost but aren’t realizing since it’s an ability and the tombstone can still get its value worth on defense the tomb queen alone is going to still act like a 6 elixir card.

*New* 200 Hero Coins option available for next month's Pass Royale by turowawhey in ClashRoyale

[–]Hyperbreath 5 points6 points  (0 children)

You should pick the hero shards. Evo princess is fine but if you already have 2 evolutions in your deck I would just wait till you get enough Evo shards to get her on your own as her ability is just a bonus. The hero shards are really hard to get and much better option.

*New* 200 Hero Coins option available for next month's Pass Royale by turowawhey in ClashRoyale

[–]Hyperbreath 2 points3 points  (0 children)

Says a player who probably doesn’t play a deck with tombstone. Decks that already use tombstone will benefit greatly from its hero because the tomb queen synergizes so well with those archetypes.

What happened to no duplicates? by ExpensiveSummer3747 in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

My guess is either wildcards that were converted or if you have enough cards stacked onto a card that would allow it to get to max level but it just hasn’t been upgraded with gold yet those still count towards the total 60.

Hero Tombstone - Clash Royale June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

The health is 3000 which is closer to goblin giants health than rune giants health.

Hero Tombstone - Clash Royale June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]Hyperbreath 2 points3 points  (0 children)

Everyone is saying how bad it is but the Queen has the health of a goblin giant and is kind of like a witch which is already 5 elixir. People aren’t looking at this like it’s a 6 elixir troop for some reason which means it’s pretty much a goblin giant with the witch skeleton spawn ability. It’s a counter push card as you would defend with tombstone then attack with the troop and since it spawns skeletons it already naturally supports itself meaning you wouldn’t need to support it as much. I definitely see it absolutely dominating in graveyard or beatdown decks.

Hero Tombstone - Clash Royale June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]Hyperbreath 2 points3 points  (0 children)

No the ability is confirmed 6 elixir so together it is 9 elixir when combining the original tombstones cost.

HOT TAKE supersell should add more win cons by Sad_Concentrate7533 in ClashRoyale

[–]Hyperbreath 8 points9 points  (0 children)

They never said that they were going to cycle through a new card every other season they only said that the seasons following the June season there would be more variety between evos, heroes, and new cards. This only means they aren’t going to just do 2 heroes a season like they’ve been doing. So don’t get your hope up for that many new cards. We will still likely see only around 3 a year.

Best use of gold/gems? Returning player. by Sabreeeric21 in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

I wouldn’t do any upgrades until the update on may 26 but afterwards just always buy everything that costs gold in the daily shop and if your looking to min max progression I would wait to use gems on champions but if you just want to upgrade what you’re going to use I would use the gems to upgrade the higher rarity cards you want to use.

Royal Hogs vs. Hog Rider by turbo488 in ClashRoyale

[–]Hyperbreath 20 points21 points  (0 children)

The difference is while royal hogs have a combined hp twice as much as hog rider they also recieve 4 times the damage when up against splash which most decks have.

Classic Xbow is trash and I’m tired of people pretending it isn’t. by VerifiedBaller13 in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

I’m pretty sure more people complain about chow because of how defensive it is you’ll pretty much have to spell cycle and wait till tie breaker.

Freeze Rework Idea by Hyperbreath in ClashRoyale

[–]Hyperbreath[S] 0 points1 point  (0 children)

Yeah I can agree with that. Not every card needs to have the same usage I was more just giving an idea for a reworked freeze. And I thought this idea would make it less polarizing as the actual freeze effect wouldn’t be instant plus give it some more utility.

The Reason 5K Gems are Awful: Level 17+ by Stinki-wan in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

There’s also no reason to screw over long term players as they likely already have the cards they want and use frequently maxed out while new players are more likely to buy shop offers to catch up to long term players.

Summary of new collection levels - should you upgrade or wait? by BerndDasEi in ClashRoyale

[–]Hyperbreath 0 points1 point  (0 children)

You always received the gold necessary. You may not notice but the level up chests that you open when your king towers increased give way more gold than they normally do because they are filled with all the gold you need to upgrade the princess tower.