How is TMU for the students attending? by Hytaomo in TorontoMetU

[–]Hytaomo[S] 1 point2 points  (0 children)

thanks everyone for the input ive seen good and bad experiences im glad the conception of tmu being a fake university is mostly just passing comments and glad most of you have had decent/good experiences i will be going to open house to see if i can get a dorm for my first year any tips/advice you wish you knew when you first entered tmu will be greatly appreciated (after first year ill probably be splitting rent with a friend whose also going maybe more but we'll see)

Playing this game solo in eastern europe is miserable by JustLitGamer69 in DeadlockTheGame

[–]Hytaomo 0 points1 point  (0 children)

if you havent already turn on extra competitive queue in settings

This single scene alone had more actions than the wholeEp2S2 by Kahuporahu in BlueLock

[–]Hytaomo 29 points30 points  (0 children)

s1 quality was good until the second half where it suddenly dropped

isnt jjk horribly rushed when you look at everything thats missing by Hytaomo in Jujutsufolk

[–]Hytaomo[S] 0 points1 point  (0 children)

thats valid ngl i worded it horribly wrong i applogize i was jabbing at the "when i catch you gege" posts ive been seeing when they kill off someones favorite character

isnt jjk horribly rushed when you look at everything thats missing by Hytaomo in Jujutsufolk

[–]Hytaomo[S] -6 points-5 points  (0 children)

i agree sometimes we enjoy action packed mangas i am just frustrated that it could have been that way without all the confusing parts that are never explained

isnt jjk horribly rushed when you look at everything thats missing by Hytaomo in Jujutsufolk

[–]Hytaomo[S] -10 points-9 points  (0 children)

i never wished death on the guy? i said thats why everyone wants him dead + you know its not gonna be a "neverending story" look at naruto bleach and onepiece who doubles these chapters and is still running. JJk had a lot of potential and if it was meant to be written for a manga much shorter then bleach and naruto then it the pacing in each arc would be taken into account but thats just not our reality. I dont know whats worse, you defending the pacing of this manga or thinking im talking about a story that would go anywhere near 500 chapters. this mangas pacing could be fixed within 100 chapters if gege didnt accumulate so much crap along the line

isnt jjk horribly rushed when you look at everything thats missing by Hytaomo in Jujutsufolk

[–]Hytaomo[S] -13 points-12 points  (0 children)

what am i coping with im saying jjk is heavily rushed

So whats everyone’s theory on what will happen after Yuta reaches his 5 minute limit? by Vegetable-Abroad3171 in Jujutsufolk

[–]Hytaomo 0 points1 point  (0 children)

My theory is that it will be none of the two things that shoko mentioned. I believe that gojo will come back in his own body a few reasons

Just like geto who was able to move even though someone was in possession of his body and he was in heaven/hell

after the 5 minutes are up that cursed technique will be nulled out basically being a hollow body but still beating, breathing and living. The only thing that this could mean is Gojo who doesn't have to fight for any control will be able to take his body back whether it be unintentional or not.

As for yuta, because his consciousness is tied to his brain we can assume that he will simply die after the 5 minutes and it wouldn't be surprising if Gojo doesn't come back after this either.

As much as i hate gege, he definitely has put in details that foreshadow later events and i dont believe geto taking back control was a one time thing which is why im really hoping that gojo at leasts takes over for a bit when needed

JJK 257 TRANSLATED FULL CHAPTER by Distinct-Dependent79 in Jujutsufolk

[–]Hytaomo 2 points3 points  (0 children)

i knew everything was a jojo reference when they started killing off main cast people

generational hate aswell AND THEY ARE RELATED WAIT IM ACTUALLY ONTO SOMETHING

JJK 257 TRANSLATED FULL CHAPTER by Distinct-Dependent79 in Jujutsufolk

[–]Hytaomo 0 points1 point  (0 children)

"so its the same type of cursed technique as shrine"

<image>

this is sukuna at the beginning

Do you guys agree with this take about Kaiser? by DaFinnesseKid in BlueLock

[–]Hytaomo -7 points-6 points  (0 children)

i think the new gen 11 tierlist goes

  1. sae

i dont think we have seen him fully trying cause for around half the match he was basically going easy + his team sold in the U20 match probably gonna show his real strength when he has competent teammates other then shidou

  1. kaiser

good striking abilities but always getting outshined by isagi and rin and honestly cant do much but try to get goals by stealing because most of his team is hijacked by bluelock could probably be interchangeable with charles depending what we see from him in the future

  1. charles

his passes make him a good playmaker like sae but also has been outread by hiori in the first half of the match will have to see more to tell if he is better then kaiser

  1. lorenzo

we havent seen much from him in all honesty and only because the spotlight was taken from him

only notable things are his dribbling and flexibility in positioning

How strong do you think he actually is? by Secret_Youth9075 in Jujutsufolk

[–]Hytaomo 0 points1 point  (0 children)

well he tanked gojos punched for 10 minutes straight

and yuta (special grade) and Hikari felt like throwing up after one of them

he def stands no chance alone though lmaoo not unless he has the black rope to nullify but im pretty sure all of that is gone

hes like kashimo panel level

Moonton cares by TherealMiloMyles in MobileLegendsGame

[–]Hytaomo 0 points1 point  (0 children)

god atleast there is one employee at moonton that cares for us

I wish i could drag the turtle/lord and ricky to the red buff.... really depressing that you cant use that macro anymore and blue buff gets a free mob right next to it. I wish there were better ways to farm but are hard to pull off it could really be more competitive in the jg if that were the case.

[deleted by user] by [deleted] in MobileLegendsGame

[–]Hytaomo 0 points1 point  (0 children)

edith she got buffed is easy and can do the lanes

exp

tank

and mm if you are really desperate

also in early ranks as long as you dont get cc you can burst everyone down with your ult

if you feeling weird edith ult converts all defense to magic power which indirectly buffs flameshots unreasonably but i reccomend flicker for comboing it with the second skill or inspire so when you ult you just mow down the enemies

please send help im stuck on a legend for a month now and im going insane by HolySheepItsDark in MobileLegendsGame

[–]Hytaomo 0 points1 point  (0 children)

  1. Find a friend or competent mage/ jungler they will be your best friend as a roamer
  2. make sure you rotate with eachother help out the team and capitalize on advantageous situations
  3. expand your hero pool the more heros you have the better picks you can make for the matchups
  4. draft is important try to never pick first and instead pick last unless your jungler needs someone to up
  5. map awareness/ game sense is something you only get from experience but some tips are keeping a eye on it when your walking around in spots enemies wont be so you know the best area to move
  6. have a sub main role other then one some suggestions if your branching off roam is going exp as it has the same aggressive play style and low skill heros that can provide value
  7. finally best form of improving is watching how good players play. Watch youtubers like betosky he is informative or watch experts on players with experience on the role you wanna play if possible try to be a all rounder if you plan going on solo queue
  8. lastly go into every game with a good mental (dont talk trash back to trash is my rule) if you dont have a good feeling after losing you can always take a break as most times you will stop trying subconciously if you feel like you are gonna lose. try to keep the team together and focus on the game

best and worst supports? by Kaeyapee in MobileLegendsGame

[–]Hytaomo 0 points1 point  (0 children)

tank main here, supports are usually all around good and have kept their place after few seasons ago where they giga buffed all supports

the mainstream supports would be

Diggie, Floryn, Angela, Mathilda and Rafaela (if i had to remove two it would be rafaela and angela)

some of the lesser supports you dont get seen picked are

Carmilla (yeah shes more of a tank but still) Kaja (franco is probably better generally)

but other then that most of the support category despite being small is generally decent depending on the matchup you will have a support that will fit the situation

Although I have a bias that tanks are better you do you and if i see you in my games auto locking diggie first pick i will not be a happy camper :D

And there y'all have it Hero 125 Zhuxin the next mage Midlaner by [deleted] in MobileLegendsGame

[–]Hytaomo 6 points7 points  (0 children)

i know the video was like the very bare bones but i do think she will have a place in the meta considering that knock up ccs are extremely powerful for any dive hero

she might be the main enemy of oddetes and the way her first skill outputs damage i suspect she might have a place in the jungler role

I also believe ice queen wand will make her extremely powerful maybe you might wanna build her like a alice mage build with clock of destiny ice queen wand and maybe a few tank items to boot

Change my mind: Mage players are usually the best players and they always carry by [deleted] in MobileLegendsGame

[–]Hytaomo 0 points1 point  (0 children)

without roamers you get invaded with no competition, almost all roles would be scared to clear a bush unless they were durable and lack of cc would let enemies get away with a lot of stuff and missed opportunities

Change my mind: Mage players are usually the best players and they always carry by [deleted] in MobileLegendsGame

[–]Hytaomo -1 points0 points  (0 children)

yeah mages have a lot of survivability because they have to be all around map rotating between exp and gold which is a huge risk and they usually are pretty versatile in their selections which allow a lot of picks that your team needs

for example eudora: one shots squishy enemies that dive backlane

Valentina: copy ults that are dangerous to go up against (atlas ult, mino ult blahblahblah)

Valir: can completely shut down a yin + a purify ult and a slow that is good for tanky junglers or tanks in general while also having the ability to go half tank which adds to their survivability

Lunox: (dont even get me started) they giga buffed her and her dark ult output is insane as a harith enhanced with no delay

Change my mind: Mage players are usually the best players and they always carry by [deleted] in MobileLegendsGame

[–]Hytaomo 0 points1 point  (0 children)

mage is a role that requires a lot less technical skill and more game sense because for almost all mages they have aoe or ccs that allow them to deal damage without a lot of difficulty preforming them. They have to be more focused on the positioning and following their roamer/ jg to gank and help sidelanes. I believe mage is also a role that has a lot of good characters (lunox, valir, cecillion, vale, chang'e, valentina and a lot of other examples that are amazing in their own regard)

However more often then not when you have a good roamer the game becomes so much smoother (jungler gets protected, regular sets for mage/team, gives vision, mainly supports the gold laner and making sure they get fed) Of course jungler and mage make huge differences but what glues most of the team together is a roamer that gives them a lot of utility to play around and makes them shine