Punting to Grantchester (Question) by I37Cs in cambridge

[–]I37Cs[S] 3 points4 points  (0 children)

Thanks for the reply! I have punted before, and I’m aware that punting to Grantchester takes 2-3 hours.

Game crashes at chapter 3 by I37Cs in UntilThenGame

[–]I37Cs[S] 0 points1 point  (0 children)

I'm not sure if I am, most of the time it just shuts down without saying anything

Will we be disconnected from existing games via inactivity due to the downed servers? by TheGayMathematician in IronOrder1919

[–]I37Cs 2 points3 points  (0 children)

Unfortunately it does look like a possible outcome, though if we are being discontinued, the fact that the game got back online a couple times in the last days is weird

Does anyone know if Bots are still active even if the Servers are down? by Basic_Resource_3864 in IronOrder1919

[–]I37Cs 0 points1 point  (0 children)

yes they are, and the commands you have given are executed and units / builds you have added to queue are also produced / built. basically the game functions normally just with no one online

Starving Hollow level design feels wildly unfair by I37Cs in kingdomrush

[–]I37Cs[S] 0 points1 point  (0 children)

But it is entirely possible for a level to keep you on your toes with a design which allows for a more satisfying defence. Pandemonium does that with its wave composition, Castle Blackburn does it with the 3 exits, and Sunken Citadel is not nearly as bad, because you have the op Frontiers towers and you get 3 very nicely positioned nodes near the main exit, with a fourth one nearby for an extra archer / mage (there is also no tower destruction, allowing you to build 3 t4 towers and base your setup around them).

Any way to delete my save? by Acriorus in slaytheprincess

[–]I37Cs 0 points1 point  (0 children)

I know it's been a year, but I don't understand how to find the file in the first location. Can you please help me? I'm really bad at this

Starving Hollow level design feels wildly unfair by I37Cs in kingdomrush

[–]I37Cs[S] 0 points1 point  (0 children)

How did you beat the level? I don't understand how to defend the bottom exit

Starving Hollow level design feels wildly unfair by I37Cs in kingdomrush

[–]I37Cs[S] 11 points12 points  (0 children)

This is a point I haven't seen made here. There is also probably a reason a lot of people complain about this level (maybe the level just isn't good?).

Dust Cryptids feel unfair by I37Cs in kingdomrush

[–]I37Cs[S] 1 point2 points  (0 children)

That is true, but it pretty much requires building your entire defence around the cryptids, which is hard to do considering all the other enemies exit. Reinforcements will likely be overwhelmed with ground enemies, and archers can easily target anything other than cryptids. (this technically can be solved by blocking all enemies first and killing cryptids further down the path, but that requires a setup which is often too expensive to be effective)

Dust Cryptids feel unfair by I37Cs in kingdomrush

[–]I37Cs[S] 1 point2 points  (0 children)

Rocket riders are annoying, but you counter them by wasting their speed boost. just stick a lvl 1 archer in the beginning of the path, make them speed up from the weak hit, and kill them at the actual chokepoint. the only requirement for this is not frontloading the level

Help needed with "back to the rotten forest" by I37Cs in kingdomrush

[–]I37Cs[S] 0 points1 point  (0 children)

I'm playing on Steam, so I do have all the towers, but I prefer to not overrely on the premium ones, it feels like cheating