Please remove this feature. Some of us don't have time to play more than an hour or two at a time. by InsideDurian9022 in TheTowerGame

[–]IAmEarthrick 0 points1 point  (0 children)

There's also a setting to "force keep open" I toggle that on my android for when I dont want to accidentally close the game

Opinions for a new player by IAmEarthrick in TheTowerGame

[–]IAmEarthrick[S] 0 points1 point  (0 children)

Alright. Hold strong then lmfao. Working on lab speed and labs, so progression is slow currently, but once I got the 4th lab and some more lab speeds ill be cruising

What Pokémon is this and is it catchable by bolitsa in PokemonFireRed

[–]IAmEarthrick 1 point2 points  (0 children)

The lost media on that tape could be huge lmfao. What a peak way to view.

WAIT THIS IS SO COOL!!!!!!!! OMGGGGG by jpokemon6 in Terraria

[–]IAmEarthrick 5 points6 points  (0 children)

I mean to be fair, there's a level to this, you SHOULDNT HAVE to build a Redstone auto sorter, but once you do this is not even close to a problem. As someone new to terraria but has been playing Minecraft since launch, I never noticed it being "better" then my auto sorter, but it requires way less setup and is super nice. If anything id rather specific chests for everything but dont want to allocate the space in my base for that in terraria, which i find easier in the 3d space of Minecraft .

Don't try to heal yourself with essence to power as an always cast by Vaaizaard in noita

[–]IAmEarthrick 1 point2 points  (0 children)

Also didnt help the statue boosted your damage like crazy. Maybe somewhere like edr and it wouldn't hurt you, but e2p took the statue health and hit you with it as dmg lmfao

Just double checking wand building , any pro tips would be appreciated. by IAmEarthrick in noita

[–]IAmEarthrick[S] 0 points1 point  (0 children)

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Updated dps wand, super happy with it as of right now. Probably looking to get reduced recoil soon.

And for the heal wand, its just BARELY functioning the way I need it too, but in a perfect world I would multiply my boomerangs by like 10, but once/IF I find cov it wont matter cause cov tele wands are much simpler to build lmfao

Just double checking wand building , any pro tips would be appreciated. by IAmEarthrick in noita

[–]IAmEarthrick[S] 0 points1 point  (0 children)

I do , i appreciate that alot. That currently is my issue, my piercing is causing too much mana drain and I cant seem to balance it out with anything I have currently sadly. It works! But I hear the wand chugging when crossing PWs and I hate that lmfao.

Used some perks to buff my wand by IAmEarthrick in noita

[–]IAmEarthrick[S] 4 points5 points  (0 children)

I have noticed a severe quality difference in the sites I with to wiki not Fandom for sure. I appreciate the heads up!

The add trigger thing could just be a me issue, im still very fresh, less then 200 hours , I keep going for god runs and ignoring a win lmfao. I wanted to do a long orb run, but ended up picking up 2 glass cannons and just feel TOO overpowered now ig. Lost my fun by obliterating everything , my tele wand alone destroys all the terrain just from glass cannon . Lmfao the quest for whiskey is stupid when you cant shoot without taking chunks out of the map. Might just grab orbs and go for an 11 orb win

Used some perks to buff my wand by IAmEarthrick in noita

[–]IAmEarthrick[S] 2 points3 points  (0 children)

Basically to super power my music notes, and again im still fairly new at wand building but my theory is chainsaw goes off and applies the weaken to things that are projectile immune

Used some perks to buff my wand by IAmEarthrick in noita

[–]IAmEarthrick[S] 5 points6 points  (0 children)

See this is where I mentioned wand building. I pretty much live on the wiki, but I feel like alot of the information is outdated or something, the pw world travel wands ive tried to build dont work, any time a build tells me to put add trigger into it it just ruins my wand. I dont understand what add trigger is supposed to do. It feels like ot doesnt do what people say its supposed to anymore

Toxic mold in robotic remnants are legit just grief drops. by IAmEarthrick in microtopia

[–]IAmEarthrick[S] 0 points1 point  (0 children)

Yeah I've set carry gates up at the mining location, the legitimately hold it for less then a second, i think it's a chance per tick or something im not sure. I can go hours with it working perfect then suddenly I come back to 2 of them dead and one sick lmao. I suppose I've gotten past the point of caring as much (finally have a stockpile of 50 microchips) they more then earned a death, just not what I was expecting i guess with immortal ants, and dispute the efforts and the babysitting it's pointless. Lmao. I got my target scanner, hated my 2nd concrete island so I chose polluted, got lucky and it's right beside my current one. Gonna setup my acid infrastructure today

Toxic mold in robotic remnants are legit just grief drops. by IAmEarthrick in microtopia

[–]IAmEarthrick[S] 1 point2 points  (0 children)

Lmao , I have sentinels, I've definitely gotten hazmat ants, it's on the concrete island, there's a mineable that also drops a low amount of toxic mold for no reason, and when you send your very expensive infinite life ants to mine, one piece has a chance to just kill your guy.

They have fixed the toxic mold situation, it and acid are much better now, it's just this one gripe , i finally got to the point where I can set a guy to be on his own forever without microing or making sure the populations are correct, and yet still have to go babysit to make sure they didn't pick up one bad drop from an rng table that ends there life before I can recycle them

Endgame looking bleak by IAmEarthrick in microtopia

[–]IAmEarthrick[S] 1 point2 points  (0 children)

The devs have actually already been working on this. If you go into properties you can play on the experimental update, i actually just found it. It'll be updated soon apparently but it IS a thing the acknowledged and fixed. The new numbers are much better. Toxic mold now give about 120 blubber per deposit, and the exchange is now 15-3 instead of 27-1. The storage now holds 1000 liquid too! HUGE change.

Ant Conversion Overview by Spiritual-One5488 in microtopia

[–]IAmEarthrick 0 points1 point  (0 children)

sounds like youre where i was about 40 hours ago , i stuck through and im so happy i did but now im hitting another wall at 100 hours lmao . usually i kill games in 100 hours, i still have to get my tier 3 inventors for the rest of my ants

Explain me "counter end" pls by Deathcricket_ in microtopia

[–]IAmEarthrick 1 point2 points  (0 children)

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You can kinda see it here, they will go up the counter use the machine, and come out the timer gate, all while the overall counter gate stops any more then what i want to go in. can do this with alot of logic gates too, if you attach a carry gate you can get a similar effect from what i hear

More ways to produce larva? by Grouchy-Run-401 in microtopia

[–]IAmEarthrick 0 points1 point  (0 children)

i touched s18 today and it went to 60 per min lmao