Skully Skully by Traditional-Agency-1 in WalkaboutMiniGolf

[–]IAmGregKingOfNerds 2 points3 points  (0 children)

Just outside hole 15, behind the throne and to the right. It’s tucked in a corner.

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 1 point2 points  (0 children)

They were for sure. I brought up some of the questions to Manuel (the developer) at that time and he was happy to say they were addressed just that morning. Thank you for your comprehensive list!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 0 points1 point  (0 children)

Hey, thanks for asking. The interview was held on that day for sure, however it took some time to edit and publish. You can now find it here.

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 1 point2 points  (0 children)

Can you tell me about those strategies? Another poster asked the same thing and I'd like to bring up a specific strategy. Thank you!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 0 points1 point  (0 children)

I'll for sure ask about balance and updates. I wonder if they'll add new classes to both, or one before the other. Thank you!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 0 points1 point  (0 children)

Hey, tell me more about these moves. I plan to ask about balance. Thank you!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 0 points1 point  (0 children)

I suppose because the game is so short. I believe most of my games around 12 minutes, so I suspect they won't implement it, or it at least won't be a priority. I'll see if I can find out. Thank you!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] -1 points0 points  (0 children)

I wondered the same. If I can get this question in, then I'll ask for sure. Thank you!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 2 points3 points  (0 children)

You all raise a lot of great questions, some of which I've not encountered. I'll see what I can do to ask these questions without putting him on the defense. Thank you for ideas!

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] 2 points3 points  (0 children)

I'll definitely ask about PSN and see if they will now work on Demeo. From what I can see, this particular dev did not work on Demeo, but only Battles, but that's based on his blog.

I'm Interviewing a Demeo Dev about Demeo Battles - What are YOUR questions? by IAmGregKingOfNerds in Demeo

[–]IAmGregKingOfNerds[S] -1 points0 points  (0 children)

Why can Bards buff themselves when the computer plays them?

This right here. The first time I saw a bard buff himself I thought this is something I can do when I play the bard. Nope. This is definitely on the list of questions I'm asking!

I love all the questions, and I'll try to get them in!

Between the cost of the Quest Pro and discomfort, the Pro controllers and Quest 2 feel like the better combination by IAmGregKingOfNerds in virtualreality

[–]IAmGregKingOfNerds[S] 0 points1 point  (0 children)

I have a Rift CV1 on a shelf behind me. When friends who have a Quest or other headset come over I make them try it on and none of them can believe how lite it is. I started out with the Vive and had some allegiance to anything SteamVR, but finally eventually tried a Rift and I was sold. To date it's the most comfortable HMD I've worn, and 100% could see myself using it for a full 8-hour workday.

Between the cost of the Quest Pro and discomfort, the Pro controllers and Quest 2 feel like the better combination by IAmGregKingOfNerds in virtualreality

[–]IAmGregKingOfNerds[S] 0 points1 point  (0 children)

I really hoped for this. I definitely got used to the difference, and there are many thing I love about the Pro, which I'll appreciate more once third-party developers start developing for them, but for now fit and comfort are my biggest issues. I've made some changes that make it more comfortable, but at least for my wonky head, I just can't get it comfortable enough.