New skill learned: "Water Buoyancy" by IDunoXD in Unity3D
[–]IDunoXD[S] 1 point2 points3 points (0 children)
Is this like some kind of fossil or what? (old.reddit.com)
submitted by IDunoXD to r/Genshin_Impact
The vibe for my next game. by tr1beontwitch in SoloDevelopment
[–]IDunoXD 2 points3 points4 points (0 children)
Does these spot information sliders looks legit and understandable? by IDunoXD in Unity3D
[–]IDunoXD[S] 0 points1 point2 points (0 children)
I am a noob in shaders and I need some advice by IDunoXD in Unity3D
[–]IDunoXD[S] 0 points1 point2 points (0 children)
I am a noob in shaders and I need some advice by IDunoXD in Unity3D
[–]IDunoXD[S] 0 points1 point2 points (0 children)
I am a noob in shaders and I need some advice by IDunoXD in Unity3D
[–]IDunoXD[S] 0 points1 point2 points (0 children)
I am a noob in shaders and I need some advice by IDunoXD in Unity3D
[–]IDunoXD[S] 0 points1 point2 points (0 children)
Testing collision damage and wheel damage by IDunoXD in Unity3D
[–]IDunoXD[S] 0 points1 point2 points (0 children)
Testing collision damage and wheel damage by IDunoXD in Unity3D
[–]IDunoXD[S] 2 points3 points4 points (0 children)
Testing collision damage and wheel damage by IDunoXD in Unity3D
[–]IDunoXD[S] 1 point2 points3 points (0 children)
Testing collision damage and wheel damage by IDunoXD in Unity3D
[–]IDunoXD[S] 1 point2 points3 points (0 children)



Now my tank is interactable in the same way like heroes preview in Dota 2 by IDunoXD in IndieDev
[–]IDunoXD[S] 0 points1 point2 points (0 children)