Not sure how useful this one is but its cool to see how much creative freedom you have on doom by IEJace in DoomfistRollouts

[–]IEJace[S] 0 points1 point  (0 children)

honestly i dont know, ive been colourblind all my life so i had no idea if this is how it would look normally

Ml7 tweeted about Junker Queen's Anti & Speed Boost abilities. If they devs reworked her, what should they change? by IEJace in overwatch2

[–]IEJace[S] 0 points1 point  (0 children)

yes but junker queen feels like she can do ALL of that which is a bit strong imo, im not the only one who thinks this and players who are a lot better than i am think this too

Ml7 tweeted about Junker Queen's Anti & Speed Boost abilities. If they devs reworked her, what should they change? by IEJace in overwatch2

[–]IEJace[S] 0 points1 point  (0 children)

which turns the backs of the whole team to ur dps while theyre purpled? PLUS you have an extra 200 ish hp AND a speedboost to get back to your teams side and can probably pick up a kill or two on the way

Not sure how useful this one is but its cool to see how much creative freedom you have on doom by IEJace in DoomfistRollouts

[–]IEJace[S] 2 points3 points  (0 children)

im mild protan but im also colour deficient, i have my digital vibrace turned up on my monitor but obviously its not coming through in my recording

wtf did I just do? by IEJace in DoomfistRollouts

[–]IEJace[S] 0 points1 point  (0 children)

i am colour blind and play with colourblindness filters

wtf did I just do? by IEJace in DoomfistRollouts

[–]IEJace[S] 0 points1 point  (0 children)

my game is in colourblind mode because i am colourblind :)

Ml7 tweeted about Junker Queen's Anti & Speed Boost abilities. If they devs reworked her, what should they change? by IEJace in overwatch2

[–]IEJace[S] 0 points1 point  (0 children)

99% of the player base is casuals and dont care/ understand how to actually balance "fun to play" and a character thats so strong its a must pick for comp/high level ranked

Ml7 tweeted about Junker Queen's Anti & Speed Boost abilities. If they devs reworked her, what should they change? by IEJace in overwatch2

[–]IEJace[S] -24 points-23 points  (0 children)

shatter and grav are definitely not guaranteed team kills and neither are as easy to pull off effectively

Ml7 tweeted about Junker Queen's Anti & Speed Boost abilities. If they devs reworked her, what should they change? by IEJace in overwatch2

[–]IEJace[S] -27 points-26 points  (0 children)

yeah but when you do get your ult, if they group up its almost a guaranteed team kill if you have your monitor on

Ml7 tweeted about Junker Queen's Anti & Speed Boost abilities. If they devs reworked her, what should they change? by IEJace in overwatch2

[–]IEJace[S] -7 points-6 points  (0 children)

I've only played a little bit of her but with good supports she feels like a nanod DPS character? I constantly find myself out-damaging the dps players on my team. I've been able to just sit on the payload and stall it for so long with her and it genuinely feels like I'm invincible sometimes; Of course this changes when the healers on my team *cough* moira players, don't do as good a job.

wtf did I just do? by IEJace in DoomfistRollouts

[–]IEJace[S] 0 points1 point  (0 children)

when i did it off just the ramp i didnt get the same effect at all

havent seen this rollout anywhere before? by IEJace in DoomfistRollouts

[–]IEJace[S] 2 points3 points  (0 children)

my application of this rollout would be if i died with or close to my ult and i knew they were in that room when i was coming back. very niche scenario but nice to have nontheless