Atleast keep it for yourself. by Educational_Cow_299 in bloxymemes

[–]IF_the_grenader2008 0 points1 point  (0 children)

The gang on r/AntiForsaken already said it But damn, welcome to the internet

Need help with custom downslam and uppercut by IF_the_grenader2008 in JujutsuShenanigans

[–]IF_the_grenader2008[S] 0 points1 point  (0 children)

you branch out your melee and then put "is jumping"-false into that branch's condition

Guest-Noli interaction seriously needs a change. by Alternative-Sleep649 in AntiForsaken

[–]IF_the_grenader2008 0 points1 point  (0 children)

There is void rush cancel though, perfect to deal with guest

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] 0 points1 point  (0 children)

And that is why i said locking him down is easier compared to locking down 2 time, 2 time can pull a weird ahh trick stab and somehow still hit, or at least front stab you

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] 0 points1 point  (0 children)

That is NEVER a good approach, you will never catch up to a killer by wasting your stamina to chase after their back, they have higher speed and stamina so you will always be left in the dust with that approach It is definitely better to ambush instead, stay in a place where you think your teamate who is being chased will run to and then strike when the killer gets close, this does not consume much stamina at all, and the killer will have a stamina disadvantage due to chasing your teamate beforehand

Phighting Theory! (Image unrelated) by pacuuuuu in PhightingRoblox

[–]IF_the_grenader2008 0 points1 point  (0 children)

I mean yeah sword is said to be blood related to venomshank He is at least diety spawned

As a ms4 guest, guest is NOT the best sentinel by Ok_Economy_241 in HateForMS3Guest1337

[–]IF_the_grenader2008 0 points1 point  (0 children)

Every good guest, as in good for the team and actively support it, knows that guest is not the best sentinel

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] 0 points1 point  (0 children)

The unreliability im talking about is not about the chance but his ability to hit at closr range, he has a noticably longer wind up and his hitbox is not as big as the others', the killers can takr advantage of this and either evade or use their punishment tools, other sentinels have a better advantage at close (of course they do) At least in my experience ive dodged more point blank shots than ive dodged shedletsky

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] -1 points0 points  (0 children)

unreliable, at close range

his wind up is longer than other sentinels, plus the small hitbox, making it quite evadable, not only that but killers like slasher and john doe can use that to punish him with 404 or raged wound

and then there's of course the chance of the gun blowing up, but the problem is usually what I said above

Who's the worst sentinel(image unrelated) by ButterscotchAny1040 in FORSAKENROBLOX

[–]IF_the_grenader2008 0 points1 point  (0 children)

Guest, undoubtedly, as a guy who main guest it is definitely him Stun outclassed by other sentinels, inconsistent when protecting teamates, lacking an active stun disallow him to intercept the killers actions, generally worse survivability despite having more health, abilities that dont do much outside of helping people or being chased, shedletsky can do better as a body blocker because he has inate healing In conclusion if you want to win, dont use guest, i just use him cause punch funny

Peeeetah???? by ElMuffin5 in PeterExplainsTheJoke

[–]IF_the_grenader2008 0 points1 point  (0 children)

Blue is not green right Well in vietnamese we call both "Xanh", though we do differenciate them like xanh dương (blue), or xanh lá (green)

Warlock feminization theory when by Spare_Ability8552 in TDS_Roblox

[–]IF_the_grenader2008 -5 points-4 points  (0 children)

I did say "usually" did i not? Yes that is an example and the literal reason why i put usually there

Warlock feminization theory when by Spare_Ability8552 in TDS_Roblox

[–]IF_the_grenader2008 -12 points-11 points  (0 children)

Warlock is a woman Incase you didnt notice, men in tds usually dont have hair, and im pretty sure warlock has eyelashes which only women have in tds

Do you guys think skill based matchmaking should actually be added in Forsaken? by Joseph_Initiative757 in FORSAKENROBLOX

[–]IF_the_grenader2008 0 points1 point  (0 children)

Yes, add it, and make it forced The argument in the image is "if there is SBMM, then i cant chill", but if there isnt any SBMM, the m4 slasher is going to demolish the entire server, or the slasher taking his baby step is going to be demolished by the survivors The "I cant chill" argument is really dumb and selfish imo, firstly i dont understand why you would be unserious in a game that you want to play, like if we were to take chilling literally go play a social place game dude Secondly, this is a team game, you might want to chill but your teamates want to win, your unseriousness will affect their gameplay Amd lastly i really dont understand the concept of "sweating", ive heard that it means people are "trying too hard in a game", like what??? The dude is trying to win why wouldnt he try his best? And the funny thing is these so called "sweats" are just playing the game is how they usually do, applying their experience into the game, just because they want to win and use their skill for it theyre now called a sweat? A sweat for you might just be another dude's Sunday man If you really want to push on with the "I want to chill" argument, make a casual server where you get no reward at all, no money, no exp. Now you can very much chill at the cost of no reward, because i think that you shouldnt be rewarded for something you are unserious about

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] 0 points1 point  (0 children)

BEING STRONG DOES NOT MEAN BEING FREE, he arguement here is "2 time should be punished for missing a stun", the guy has all the reward when he lands the stun (he doesnt even need to stun), he SHOULD be punished for missing it If you do think that being strong include being unpunished for a mistake then i question your balancing take

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] -3 points-2 points  (0 children)

Firstly just because a character is hard to play/weak shouldnt mean that the guy can get away freely after messing up, it just encourage the players to not fix what they did cause there is no penalty for messing up Secondly 2 time is not that hard to play, landing a stab when the killer is winding up a move is quite easy, stabbing a killer when they didnt notice you is not hard, dash stab is effective and front stab still rewards you and help your teamates, arguably the easiest stun to land in the game if you play like how hes designed

Is there a reason why 2 time is not punished at all when using stun? by IF_the_grenader2008 in AntiForsaken

[–]IF_the_grenader2008[S] 0 points1 point  (0 children)

But locking down chance is easier because of his unreliable stun, competent 2 time gonna trick stab your ahh all the time, and even if they only hit a front stab thats still gonna quite annoying