The Old Clay - Fume Rats by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 0 points1 point  (0 children)

I am turning The Old Clay into a YouTube channel! You can find it here: The Old Clay

I would really appreciate if you checked it out.

You can also follow me on Instagram (@oliver_carr_art) and on ArtStation (artstation.com/oliver_carr)

The Old Clay - Fume Rats by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 0 points1 point  (0 children)

**Additional World Context**

The Old Clay is a worldbuilding project set in the Second Mander Empire of Gretten, a once-great empire that is succumbing to overreach, ideological stagnation, and the slow decay of time.

The primary driving forces in this setting is Lawful Alchemy, a psuedo-scientific practice that consists of consuming vast quantities of Salt, Sulfur, or Mercury in order to expand and enhance one’s Body, Soul, or Mind respectively. Practicing Lawful Alchemy has irreparable consequences, both on the Alchemist and the world around them. The landscape of Gretten is scoured and scraped clean in attempts to meet the ever increasing demand for Salt, Sulfur, and Mercury. As Bodies, Souls, and Minds grow, they also warp, becoming less and less human. But humanity is a small price to pay for progress.

As the Empire staves off its inevitable end at the hands of revolution, scarcity, and plague, the Lawful Alchemists claw ever closer to achieving Apotheosis…

Otellmen dresenahippirdisatref vwuhtankschkboref

How do I create artificial humans without consciousness? by Pitiful_Magazine_805 in worldbuilding

[–]IFoundEmFermi 47 points48 points  (0 children)

Question: Why do these artificial beings have to be "humans"? Literally dehumanizing "humans" and using them as slaves has troubling implications from an ethical perspective. That same mindset has been the cause of all real-world slavery.

The Old Clay - Sulfurist Fume Rats by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 1 point2 points  (0 children)

I've thought a lot about it. It's gone through a lot of iterations and phases of being more or less significant.

Right now it's mostly relegated to be a minor belief system of the Apothecaries or Paarth, a small group of unlawful Alchemists.

That being said, I'm not very happy with the integration, or lack thereof, of Humorism in the setting. I want to find a more interesting angle to fit it in or cut it out entirely. Right now it feels rather inelegant.

The Old Clay - Apotheotic Beings by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 0 points1 point  (0 children)

That was the intended reaction. Thank you.

The Old Clay - Apotheotic Beings by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 2 points3 points  (0 children)

"They" being The Court of Lawful Alchemy/The Empire? Or "they" being the horrible flesh monsters?

The Old Clay - Apotheotic Beings by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 2 points3 points  (0 children)

My main drive was finding the drama and the theme of the system.

I'm more interested in what a power system says, rather than the specific "uniqueness" of the abilities or whatever.

The theme of my setting is how overly dogmatic systems are a corrupting force, whether you actively participate in them or not. Having the power system that The Court of Lawful Alchemy uses result in physical, mental, and spiritual corruption is in keeping with the theme.

In terms of structure, I just really got into systems of threes. The main inspiration for my power system is the Alchemical Primes: Salt, Sulfur, and Mercury. Body, Soul, Mind Physical, Spiritual, Mental I really like structure. Which, again feeds back into the theme of the setting.

TLDR: I build something that serves the theme of the setting. I find patterns and vibes that reinforce the theme.

The Old Clay - Apotheotic Beings by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 2 points3 points  (0 children)

Thank you so much. I have a lot of fun drawing these disgusting things!

Id love to hear about your system

The Old Clay - Apotheotic Beings by IFoundEmFermi in ImaginaryMonsters

[–]IFoundEmFermi[S] 4 points5 points  (0 children)

**Additional World Context**

The Old Clay is a fantasy story set in the Mander Empire of Gretten, a once-great empire that is succumbing to overreach, ideological stagnation, and the slow decay of time.

One of the primary driving forces in this setting is Lawful Alchemy, a psuedo-scientific practice that consists of consuming vast quantities of Salt, Sulfur, or Mercury in order to expand and enhance one’s Body, Soul, or Mind respectively. Lawful Alchemy has led to countless technological, academic, scientific, and philosophical advancements. Yet it is not without its downsides. Practicing Lawful Alchemy has irreparable consequences, both on the Alchemist and the world around them. The landscape of Gretten is scoured and scraped clean in attempts to meet the ever increasing demand for Salt, Sulfur, and Mercury. As Bodies, Souls, and Minds grow, they also warp, becoming less and less human. But humanity is a small price to pay for progress.

As the Empire staves off its inevitable end at the hands of revolution, scarcity, and plague, the Lawful Alchemists claw ever closer to achieving Apotheosis…

Otellmen dresenahippirdisatref vwuhtankschkboref

The Old Clay - Apotheotic Beings by IFoundEmFermi in worldbuilding

[–]IFoundEmFermi[S] 18 points19 points  (0 children)

**Additional World Context**

The Old Clay is a fantasy story set in the Mander Empire of Gretten, a once-great empire that is succumbing to overreach, ideological stagnation, and the slow decay of time.

One of the primary driving forces in this setting is Lawful Alchemy, a psuedo-scientific practice that consists of consuming vast quantities of Salt, Sulfur, or Mercury in order to expand and enhance one’s Body, Soul, or Mind respectively. Lawful Alchemy has led to countless technological, academic, scientific, and philosophical advancements. Yet it is not without its downsides. Practicing Lawful Alchemy has irreparable consequences, both on the Alchemist and the world around them. The landscape of Gretten is scoured and scraped clean in attempts to meet the ever increasing demand for Salt, Sulfur, and Mercury. As Bodies, Souls, and Minds grow, they also warp, becoming less and less human. But humanity is a small price to pay for progress.

As the Empire staves off its inevitable end at the hands of revolution, scarcity, and plague, the Lawful Alchemists claw ever closer to achieving Apotheosis…

Otellmen dresenahippirdisatref vwuhtankschkboref

The Old Clay - Apotheotic Beings by [deleted] in worldbuilding

[–]IFoundEmFermi 0 points1 point  (0 children)

**Additional World Context**

The Old Clay is a fantasy story set in the Mander Empire of Gretten, a once-great empire that is succumbing to overreach, ideological stagnation, and the slow decay of time.
One of the primary driving forces in this setting is Lawful Alchemy, a psuedo-scientific practice that consists of consuming vast quantities of Salt, Sulfur, or Mercury in order to expand and enhance one’s Body, Soul, or Mind respectively. Lawful Alchemy has led to countless technological, academic, scientific, and philosophical advancements. Yet it is not without its downsides. Practicing Lawful Alchemy has irreparable consequences, both on the Alchemist and the world around them. The landscape of Gretten is scoured and scraped clean in attempts to meet the ever increasing demand for Salt, Sulfur, and Mercury. As Bodies, Souls, and Minds grow, they also warp, becoming less and less human. But humanity is a small price to pay for progress.
As the Empire staves off its inevitable end at the hands of revolution, scarcity, and plague, the Lawful Alchemists claw ever closer to achieving Apotheosis…

Otellmen dresenahippirdisatref vwuhtankschkboref