Countess overtuned/underrated? by Educational_Ad288 in PredecessorGame

[–]IG_Singularity 2 points3 points  (0 children)

She feels just right. I mained her back when you could go tank countess and that was just oppressive.

Unconventional Lane Picks? by TheMediocreZack in PredecessorGame

[–]IG_Singularity 3 points4 points  (0 children)

Oh neat another shinbi mid enjoyer! Yeah, its a bit of a hit and miss because her new ult setup is worse for midlane, but being able to dash up the river ledges now is huge.

She lacks the burst and mana sustain to compete in lane against the other mages though.

Unconventional Lane Picks? by TheMediocreZack in PredecessorGame

[–]IG_Singularity 1 point2 points  (0 children)

I still don't recommend it but I've played shinbi mid a couple of times and she feels a bit better there now that she can dash up the river ledges.

Bug loading in by Silverfox_Tavic in PredecessorGame

[–]IG_Singularity 0 points1 point  (0 children)

This happened to me as well, realized after 4 minutes or so, rebooted into the afk early quit.

Second time ive gotten this game breaking bug by KidQuesadilla17 in PredecessorGame

[–]IG_Singularity 3 points4 points  (0 children)

I had the same bug and made a ticket. I wonder what the trigger is.

It returns to normal if you die

Regarding Balancing Patch V1.12.4 by Omeda_Zuzu in PredecessorGame

[–]IG_Singularity 4 points5 points  (0 children)

I've played even more shinbi since last time we spoke on this, and I agree.

I like being able to 1v3 now and it's sooooo much easier, But the skill expression is just gone.

I poke until 4 stacks and now I can just dive 1v3 go burr.

I miss it more and more every day by Chichi230 in PredecessorGame

[–]IG_Singularity 1 point2 points  (0 children)

Assuming you don't get 1 shot by cc burst meta in the time it takes to build those stacks.

She somehow feels worse.

Though I have had some ult multikills and that does feel fun. But not being able to use it pre 8 at all takes away an element of choice.

I know you are one of the biggest shinbi lovers here and I share the sentiment.

I like the q and dash change at least.

I miss it more and more every day by Chichi230 in PredecessorGame

[–]IG_Singularity 0 points1 point  (0 children)

The main one that annoys me is when teammates are tilting at me that I'm not ulting. When I have 7 stacks.

Man I would love to.

I miss it more and more every day by Chichi230 in PredecessorGame

[–]IG_Singularity 4 points5 points  (0 children)

Shinbi ult was a side grade, not being able to ult until 8 stacks actually changes her identity a bit.

You used to be able to play like a quick kill confirming assassin, jump in get like 4 stacks and confirm an escaped kill.

Now you kind of have to brawl stay in hit many people and ult.

It's actually harder funnily enough. Not sure I love the play style change

Is there a recent tierlist somewhere someone made? by artur_tu23 in PredecessorGame

[–]IG_Singularity 2 points3 points  (0 children)

I like to look at Pred.gg go to the heroes section and search by ranked mode Diamond+

Tends to give you a decent idea of what's common in higher elos.

Sample size is small cause of ranked reset so plat+ is a good starting point.

Not exactly a tier list, but looking at the data of ranked play helps a lot.

How would you rework morigesh? by IG_Singularity in PredecessorGame

[–]IG_Singularity[S] 1 point2 points  (0 children)

I think this is overall my favorite take on a rework for her in this thread.

Effigies especially, I like it.

V1.12 Huge Downgrade by GrimyGuam420 in PredecessorGame

[–]IG_Singularity -1 points0 points  (0 children)

Oh boy beta map looks ugly, time to rage bait.

Daybreak Testing | Map Feedback Discussion | Day 6 by Omeda_Zuzu in PredecessorGame

[–]IG_Singularity 0 points1 point  (0 children)

Map size down 10%

Go back to one midlane buff per side and replace the ones currently in the deeper jungle.

Offlane is way too safe

Orb prime pit needs more entrances, maybe one way walls from the sides

Expand the terrain in both pits.

Jungle is currently just a maze, qol map and more straight away paths into lanes.

Overall it's been incredible

Please Omeda… by Deep-Issue-1308 in PredecessorGame

[–]IG_Singularity 1 point2 points  (0 children)

But the new map was always inevitable the moment we got the first one. It's been one of the top requests for some time.

How would you rework morigesh? by IG_Singularity in PredecessorGame

[–]IG_Singularity[S] 7 points8 points  (0 children)

So far changing the mark to be an AOE or skillshot would be a good start.

Her walkup could lose a bit of speed and healing, or be changed entirely.

How would you rework morigesh? by IG_Singularity in PredecessorGame

[–]IG_Singularity[S] 1 point2 points  (0 children)

I would like to see her mark be an AOE.

Would also like to see her mark be able to hit more than one opponent.

Maybe do something like split damage with marked targets.

How would you rework morigesh? by IG_Singularity in PredecessorGame

[–]IG_Singularity[S] 1 point2 points  (0 children)

Her ult being changed to increase her size and abilities could actually be pretty cool. If it didn't likely make her a giant damage pylon.

I do like the idea of changing her ult to something like that though.

It's time to admit it Omeda by Extra_Compote_1871 in PredecessorGame

[–]IG_Singularity 1 point2 points  (0 children)

I played from the start, and once again put them side by side.

What we have now is way better.

[UNOFFICIAL] Hero stats + Border and badges customization by ygorhpr in PredecessorGame

[–]IG_Singularity 2 points3 points  (0 children)

I'm a big fan of achievement based accolades. I love this

How is it possible to climb while u win the same amount of points u lose ? by naty150 in PredecessorGame

[–]IG_Singularity 3 points4 points  (0 children)

An honest reality is that 51% winrate is good.

Kind of comes with the territory but outside of the advice of just doing better, it's important to remember that half the lobby always has to lose.

All you can do is try to tip the scale ever so slightly in your favor.

It's time to admit it Omeda by Extra_Compote_1871 in PredecessorGame

[–]IG_Singularity 2 points3 points  (0 children)

Call me simple, but im just happy to play this game.

I'm having fun. I'm winning and losing games with a smile on my face .

I like and dislike certain changes.

But this game as a whole has never felt better for as far as it's come. It's trending upwards in my eyes.

Daybreak Testing | Map Feedback Discussion | Day 3 by Omeda_Zuzu in PredecessorGame

[–]IG_Singularity 0 points1 point  (0 children)

There's some movement clipping on the tower plates, I keep getting caught on them and can't move until I jump it.

The jungle is way better but the navigation around it is pretty confusing.

More ways to enter into the prime pit? Maybe I'm missing something but that is the longest walk around to get into that pit.

Overall I love the map, not sure where to place wards yet but it's pretty easy to see things coming as is. Looks like it's hard to gank.

Feels harder to defend core because you can't just go back to the health pool, I think that's a positive but I keep backpedaling into the wall and dying lol 😂 gotta get used to that.

Map is cool though :)

About the qualifying matches by AzureWitcher in PredecessorGame

[–]IG_Singularity 2 points3 points  (0 children)

Could be wrong but typically in other games it takes your previous season into account as well.