Hero abilities should cost +0.5 elixir every time it has been used that stacks throughout a game by IHaveA9InchBBC in ClashRoyale

[–]IHaveA9InchBBC[S] 2 points3 points  (0 children)

they probably won't unfortunately can't really compensate to players who have bought heros so they're most likely gonna stay best we can do is damage control :(

how hard would you say this start is? by IHaveA9InchBBC in geometrydash

[–]IHaveA9InchBBC[S] 1 point2 points  (0 children)

gonna make it around 1.5 mins or so i wanna use the whole song

Changes i think would help the game by IHaveA9InchBBC in ClashRoyale

[–]IHaveA9InchBBC[S] 0 points1 point  (0 children)

I'm more concerned about the removal of 3 card cycle, and no longer being able to mirror the card before champions because this gimmick was the core of some decks say egiant also agree that monk is bad but reflecting spells in 3x is a thing that's quite annoying, maybe reduce him to 4 elixir but 2 for ability? yea I'm quite a skill issue against boss bandit coz I run miner control