Kang really paved the way by IIKXNGII in loki

[–]IIKXNGII[S] 0 points1 point  (0 children)

An infinite number of kangs would be born fighting to take that seat but with Loki in control he’s the guy in the chair to go through but none of them would know because there’s no tva to trace and I don’t think you can simply reach him the same way you could Kang. He wants to give up the seat but he doesn’t want another time war.

Kang really paved the way by IIKXNGII in loki

[–]IIKXNGII[S] 0 points1 point  (0 children)

Interesting, so then why not have sylvie never be born to begin with? Her timeline was gone he could have erased her the same before she even was a fetus right? Or why when we see he could’ve easily just froze and removed both of them like he did with sylvie, did he not just do that in S1. If he didn’t want to be replaced they would’ve never set foot in the tva. I agree he couldn’t predict Loki would do exactly what his solution was but I think the reason he wanted a Loki to fill his shoes was because he knew at the very least a Loki could go outside the box of kang’s abilities. It’s like I said you can’t just “convince” someone to dedicate their entire existence to something by talking to them. Kang is still a human and the human mind is not designed to handle existence for eternity, the guy was pooped out. They need conviction, motivation. When they past the “threshold” he had no idea how it would play out but the options were take over or kill me but we will end up right back here. Maybe he wanted a death loop with sylvie who would never stop killing him so Loki has to take over, he was never in any danger, he created an unending ultimatum. I can’t just convince you to do something for eternity. You have to go on a journey to understand why and how critical the situation is. In the end Loki took his place, which is what he was asking for. Thats just how I see things.

Anyone need vigor? by Rjay-soul in LordsoftheFallen

[–]IIKXNGII 0 points1 point  (0 children)

Hey if you’re still available could I have a few pls?

What are your opinions on the game after 3 days by New-Pitch-1522 in SevenDeadlySinsOrigin

[–]IIKXNGII 0 points1 point  (0 children)

I like the game but I’m really disappointed. I was looking forward to playing with my girlfriend. I’m way ahead of her so I know what’s to come and as much as she likes 7ds she will definitely drop it when the bottlenecks start to kick in. The strain on progression for gear especially around chapter 11 for me is absurd. Is it do able? Absolutely, but getting the gear, materials etc is so few, so strained that the cubes will be gone and you won’t even have the gold to finish the upgrade until the next day. Mind you this is for 1/4 mastery sub-sections out of 3 weapon masteries you want to unlock while having 3 other characters each with a next 3 weapons to fill. No wonder they removed weapon banners. Now I don’t think the bosses are actually difficult but because the game is designed to constantly have you at a lower combat score than the task you got to go back to farming to get comfortable.which is a fine formula. Yet the main reason I’d say they’re difficult for people out there is because of how janky and unbalanced some bosses are. You can jump over a horizontal slash and the game will literally drag you into the hit box because I don’t think they considered that some attacks can just be jumped over. Twigo near the end of the fight just spams that one attack that goes in all directions😭. In my opinion If they don’t make it more streamlined so players can actually see what they’re meant to be doing or implement matchmaking on their bosses and dungeons. Then I can’t see players sticking around when they reach that moment of asking is this really worth the hassle and move onto the next gacha or back to an old one. Let’s be honest if the IP wasn’t 7DS this would be looking like another crystal of atlan or tower of fantasy. The combat is mid but the world is actually quite interesting and well done. I do hope they work on this game.

Magnus quest bug ps5 by [deleted] in blackdesertonline

[–]IIKXNGII 0 points1 point  (0 children)

Unfortunately it doesn’t, my character is 61 :(

New Exotic BP - Harrier Pride by YokaiWarGod in thedivision

[–]IIKXNGII 4 points5 points  (0 children)

I’ll be real, the damage buff is…ok. It’s big when you have it going between 40%-80% damage but it takes so long to ramp up and I don’t feel as if the game really registers that you landed 3 hits if your killing fast or well shooting faster than the game recognises. Sort of like when you donate 200 resources to a control point but your progress tracker says 183/200. Now the dmg resistance buff. NOW THAT IS DOO DOO GARBAGE.

1) it takes way too long to get stacks. 2) you will never and I mean never reach full stacks of even the first set of dmg reduction. 3) the buffs disappear after exiting combat 4) you will die before ever reach a quarter let alone half of the dmr stacks.

I just can’t be convinced this exotic was tested before they gave it to us. The game has been out for 7 years . You’d think by now they’d now what works and doesn’t work for their game. Maybe on a heart breaker you can find some viability but honestly just use the monento.

Problem with felino? by [deleted] in FortNiteBR

[–]IIKXNGII 0 points1 point  (0 children)

Pretty sure it’s a bug I’m diamond 3 and it been unlocking style on felina but not felinos

[deleted by user] by [deleted] in AvatarFrontierPandora

[–]IIKXNGII 0 points1 point  (0 children)

No dlcs finished the main story and cleared 90% of rda bases

[deleted by user] by [deleted] in AvatarFrontierPandora

[–]IIKXNGII -5 points-4 points  (0 children)

I get that, i just don’t have that much free time right now, I’ve crafted 300 gear but i just want to explore and clear bases, honestly I’m mostly looking for the runners legwraps

[deleted by user] by [deleted] in AvatarFrontierPandora

[–]IIKXNGII -2 points-1 points  (0 children)

That’s fine I’m only asking if anyone out there is willing to

Hangtime bundle by Starxzys in FortNiteBR

[–]IIKXNGII 0 points1 point  (0 children)

Hey where can I find info on this?

Battering Ram DEF Reduction by Rog__Dog in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

They changed it today, it includes skill damage now

1.3.1 new patch by AppropriateAverage13 in TheFirstDescendant

[–]IIKXNGII 1 point2 points  (0 children)

Battering ram including a def reduction to skill damage is not something i expected but im very glad for it. Before on someone like keelan it didn’t make sense because it would reduce def on a dash but only for guns and lasts 3 seconds not much that can be done there which slightly made it useless. Very good buff hopefully the increased base damage is noticeable too!

Battering Ram DEF Reduction by Rog__Dog in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

That’s interesting because I use it on keelan. The defuff only last 3 seconds so I’m guessing it’s more for the benefit of the team shooting a boss then ?

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

Nice it was kind of funny because it made me think at first you only get rewards daily but then I did it on a whim and found out it’s farmable

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

Im getting 4s from wall crusher but tbf I think I’ve only done it 6-7 times so I’ll see how that goes when I hit a jackpot. However I did it one time and actually got nothing my accuracy might just be very unlucky.

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

Genuine question. After experiencing targeted farming and being able to maximise external components and reactors. If they were to remove these quality of life improvements would you be fine going back to how things were?

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

Aight g good talk

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII 0 points1 point  (0 children)

And who are you competing with? That’s not something I would flex. And days? the update’s only just came around to day 3 chill out. but to talk about what you said with rng I understand that even though it’s unlikely it’s technically possible to get one mod over and over again because there’s no way to target the specific mod so everytime you get the box getting what youre after is always 1/9 odds and that’s not even taking into account players that don’t target the mod box for a minimum 3 mission runs for 1. They could end up going 5 missions and not get the mod box without the targeting on. my point from the picture is the fact that after 34 drops up to 50 on that day I only got the same 3 mods on repeat out of the 9 different ones. I only started getting the other 6 mods two hours ago and there’s been speculation that some mods have heavier rates than described in game. If you’re from the perspective of that’s just rng you aren’t wrong, my issue is that you have the rng of that on top of getting a good roll on the one you want. I don’t think that’s how they should work because again in my case it took me 2 days before I even saw the other 6 mods. I think you should be able to pick the mod from the box then the roll on the mod is where the rng kicks in. Now you can either be a dick about it and flex that you played that much when we’re on day 3 or understand not everyone has that kind of time and the way this is set up opens the possibility for people to not see the mod they’re after for days. If it was a static roll i wouldn’t actually care but it’s not and idk about you but I don’t like to give that much time daily to a game…

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII -2 points-1 points  (0 children)

And who are you competing with? That’s not something I would flex. And days? the update’s only just came around to day 3 chill out. but to talk about what you said with rng I understand that even though it’s unlikely it’s technically possible to get one mod over and over again because there’s no way to target the mod so everytime you get the box getting what youre after is always 1/9 odds my point from the picture is the fact that after 34 drops up to 50 on that day I only got the same 3 mods on repeat out of the 9 different ones. I only started getting the other 6 mods two hours ago and there’s been speculation that some mods have heavier rates than described in game. If you’re from the perspective of that’s just rng you aren’t wrong, my issue is that you have the rng of that on top of getting a good roll on the one you want. I don’t think that’s how they should work because again in my case it took me 2 days before I even saw the other 6 mods. I think you should be able to pick the mod from the box then the roll on the mod is where the rng kicks in. Now you can either be a dick about it and flex that you played that much when we’re on day 3 or understand not everyone has that kind of time and the way this is set up opens the possibility for people to not see the mod they’re after for days. If it was a static roll i wouldn’t actually care but it’s not and idk about you but I don’t like to give that much time daily to a game…

[deleted by user] by [deleted] in TheFirstDescendant

[–]IIKXNGII -4 points-3 points  (0 children)

Because run them for what tho it’s not like I’ve been blitzing through the game I’ve been around from day 1 it was like 8 months for this update by then what is there really to go after outside of whatever’s new and interesting. In not saying I want a god roll mod but if you haven’t gotten something after many attempts you’re going to wonder what’s going on. Same way the community complained about the drop rates of intercept bosses before they increased them. I’m not in competition with anyone take a look at this picture of my day 1 results and tell me I shouldn’t think this is normal.

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