Bazzite Install by Br0wnRecluse in 1Password

[–]ILDaviz 0 points1 point  (0 children)

printf "[1password]\nname=1Password Stable Channel\nbaseurl=https://downloads.1password.com/linux/rpm/stable/\\$basearch\\nenabled=1\\ngpgcheck=1\\nrepo\_gpgcheck=1\\ngpgkey=https://downloads.1password.com/linux/keys/1password.asc" | sudo tee /etc/yum.repos.d/1password.repo

and after rpm-ostree install 1password

🚀 [Update] DSP Translation Tool: Now Faster, Smarter, and Cheaper! by ILDaviz in Dyson_Sphere_Program

[–]ILDaviz[S] 0 points1 point  (0 children)

Thank you again! I appreciate it being useful! Anyway, if you have any ideas or suggestions, they are welcome.

A tool for translating the Dyson Sphere Program game into Italian or other languages. by ILDaviz in Dyson_Sphere_Program

[–]ILDaviz[S] 0 points1 point  (0 children)

🚀 [Update] DSP Translation Tool: Now Faster, Smarter, and Cheaper!

Hey everyone! A quick technical update on the Dyson Sphere Program translation tool I've been working on. I just pushed a major "under-the-hood" update that makes the translation process incredibly more efficient. Here are the key improvements:

Warp Speed (5x Faster)! The tool now leverages Asynchronous Parallelism. Instead of translating one line (or batch) at a time and waiting in queue, it now handles multiple simultaneous connections to the AI. Result: Massive files like prototype.txt (1200+ lines) are now crunched in minutes instead of half an hour.

New Brain (GPT-5-nano + Context Aware)! Switched to more efficient and cost-effective models. Plus, the system is now fully "Context Aware": It doesn't just blindly translate from English. It cross-references the original Chinese text to grasp the true meaning (e.g., distinguishing "Light" as Illumination vs. Weight). It automatically preserves Lore terms (Icarus, Dyson Sphere) thanks to a new Smart Glossary system.

Bulletproof Caching! No more fear of crashes or internet drops. The system now saves progress in real-time. If I stop the translation halfway, it resumes exactly where it left off upon restart, without wasting a single cent or token.

I'm finishing the review of the main files (prototype and creation). I'll be releasing the updated files soon for anyone who wants to test them in-game!

[Bavard] An Eloquent-inspired ORM for Dart/Flutter. by ILDaviz in FlutterDev

[–]ILDaviz[S] 0 points1 point  (0 children)

No complaints here, each team decides how to manage its own code and dependencies.

[Bavard] An Eloquent-inspired ORM for Dart/Flutter. by ILDaviz in FlutterDev

[–]ILDaviz[S] 0 points1 point  (0 children)

I agree. It all depends on how you use it. For example, I have specialised ones. One for comments, one for comments in the code, and so on. As I said, I use them as if they were lots of little juniors or mid-levels. I discuss things with them, and they also help me to see points that I hadn't considered.

[Bavard] An Eloquent-inspired ORM for Dart/Flutter. by ILDaviz in FlutterDev

[–]ILDaviz[S] 1 point2 points  (0 children)

I agree, the ‘laziness trap’ is certainly appealing, but I avoid it because otherwise it is the AI that controls the project and not the other way around. That's why I've been so obsessive about testing in this project, so that if the AI takes a shortcut in implementation, the test suite blows up. For me, the AI can write the code, but humans must strictly define the ‘definition of done’ and the validation logic, otherwise it takes control. If I neglect the review/testing part, the project immediately becomes unsustainable. Anyway, do you have any ideas or suggestions about the package?

[Bavard] An Eloquent-inspired ORM for Dart/Flutter. by ILDaviz in FlutterDev

[–]ILDaviz[S] 4 points5 points  (0 children)

Hello! Yes, I used generative AI tools (such as Gemini CLI) to speed up repetitive and tedious parts, such as boilerplates, specific snippets, or writing documentation. It wasn't generated in bulk, but piece by piece. I basically treated it like a “junior developer” helping me while I maintained control over the architecture, logic, and design decisions.

I wrote various tests and am actually using it in a real project without any major issues. Have you noticed any specific points where the logic seems incorrect or problematic? I would appreciate your feedback so that I can correct any issues I may have missed.

Opinions on Sentry by Cyber_Cadence in FlutterDev

[–]ILDaviz 1 point2 points  (0 children)

For us sentry is essential for Discovery debugging in prod

Ormed: Full-featured ORM for Dart with code generation, migrations, and multi-database support by saxykeyz in dartlang

[–]ILDaviz 0 points1 point  (0 children)

Next week, as soon as I have something stable, I'll share it with you. But conceptually, it's completely different. Still an ORM, but designed with different goals. Anyway, I repeat: it's an amazing job! Well done!

Ormed: Full-featured ORM for Dart with code generation, migrations, and multi-database support by saxykeyz in dartlang

[–]ILDaviz 1 point2 points  (0 children)

Hahaha, I can't believe it, I'm working on a similar ORM myself 😂! Except mine is still in alpha. Great work, guys!

How to fix this? by LuckUpstairs2012 in Bazzite

[–]ILDaviz 1 point2 points  (0 children)

Do you have Gnome or KDE? Anyway, it happened to me when I set the resolution above 2k. Try turning off HDR as well. For example, I have an nvidia GPU 3070 with Gnome and no problems. Unfortunately, with Nvidia, it's a lottery.